(Kiel is sticking with you guys)
Right then! Your characters can jump safely down into the streets below, unnoticed.
K'rra Chi is a city truly under siege. Bomb shelters lie all around, with guards and policement on every corner.
Yet these guards are not the hardcore Damagran soliders you expected; mostly local volunteers, by the look of them. If you expected to be dropped into the domian of evil, you haven;t; this is just a city going about its business, with the added distraction of a war. All the guards ever do is ask you to move on and not clog the streets.
Where are all Faylar's men? Where is the evidence of his power? The answer must surely lie in the large central palace, with no visible entrances (and I MEAN that). You were told he had sealed himself in there. He has made a prisoner of himself, then.
Aside from the fact that you guys are pretty tired and could use a place to stay, you can visit virtually anyhwere that you think a city could have. The two important places, plot wise, are the central palace and the star port, but there is a lot of stuff that can go on in the meantime and if you want to visit anywhere for any reason, then please do so.
You do, of course, have little holo-pictures of Argentis you can use if you want to ask people if he has been seen.