Originally posted by General Zink
Rand will move to the stairs once more, in order to hold them for Rianna, should she be successful in her escape.(Rianna, getting down through the vents if you can would be great...)
Yeah, assuming there's not a bunch of people waiting for me once I cut my way out of here.....
I've never actually fought any mooks in this game, I don't think. Heh...but hey, so long as they're easier than Osokans.....
Ok then, let's get going..
Alana, coughing somewhat, you cut your way out of the vault, and stand up... to see the group of mean-looking enforcers in front of you.
Down in the hangar, Galder has managed to disconnect the explosives, which fall in a heap around him- you had to bugger the detonators in yuor hurry, Galder, so you can't use them, as previously planned. However, it seems in these thirty seconds someone has started to check out likely culprits to the alert, and guards start pouring down the stairs, taking your lightsabres as a sign of hostility. Which they are.
On the first floor (as in the floor above the hangars), Rand and Takuan are crossing the great hall. A hue and cry is now being raised, however, and soon they face hostiles also!
-----
SITUATION AT: First sequence, frame 13
-
Hangar
Galder: 10/20/13 (by ship)
Gallador: 13/0/11 (by ship)
Tanic: 12/0/11 (by ship)
Guards x12: 0/10 (by stairs)
-
Great Hall
Rand: 14/0/10 (0 of 12)
Takuan: 14/0/10 (0 of 12)
Assorted thugs x 12: 0/10
-
Outside vault
Rianna: 10/5/13
Enforcers x8: 0/11
-----
It will take Rand and Takuan 12 frames to cross the Great Hall, and too many alive thugs will slow them further. The stairs are about six frames from the ship. Rianna's way out is blocked.
Note I have rounded down damage on Galder and Rianna for convenience, and it isn't neuro damage for Rianna any more.
Gallador hasn't done this before, so help him. Anyone who needs reminders, please ask, though I know a lot of you have been studying the Light Siders.