It's not sacrificing attacks as such, Melkor; it is all down to managing your frames. Your Strike will come first; -2 for an 11 not your best shot but it suddenly super powers to a 15, with another two force points (which is blowing through your force damn fast), and now you are on the same frames as the bad guys, and can act first if you wish.
SFP is a very good idea- I'll power that in for you now. And indeed, you don't need those Strikes, so you can refund them... of course, now your priortiy is to spend those Strength from Pain points ASAP!
Emotions is not normally this powerful, btw- something is wrong.
(or right, depending on your POV)
However, this current timing discussion is by the by... as you are currently forbidden from taking defensive actions, you are too consumed with hate. So in fact, you attack again! +3 is a solid kill.
You are actually going TOTALLY manic. With Hatred powered up your main option is to choose which target.
In fact, you are now starting to snap your attacks, because blowing those force points in means you are attacking with an effective sabre skill of 17.
You are starting to see the power of the Dark Side in this fight.
Evens and evens are enough for kills from Galder- and also the Cleave!
Bad guys fire.
+6... JUST misses Galder... close!
+7 is another hit on Gallador, which gets Pained.... and that is the only hit.
Gallador quickly hacks another two to death...
Actually time for anotheet set of attacks on Tanic, which also miss.
Tanic then does his illusion... +2 on his Force roll is a 14, enough to confuse half of them to not attack him, but not greatly helpful as that blows three of his frames! Tanic- they are going to overwhelm you!
Rand, your emotions seem confused... still you just ook out three foes, one with the help of the +2 from Fear!
Takuan gets a kill... but has not moved.
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SITUATION AT: Third sequence, frame 9
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Jaglon Beta Volcano
Galder: 7/20/9
Red Lance Pirates x5: 0/7
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Palmero tropics
Gallador: 8 (+4)/6/3 (SFF- Guards) (Hatred)
Nostra enforcers x5: 0/4
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Garel Orbital Platform
Tanic: 4/16/3 (by stairs)
Puppets x7: 0/4 (by stairs)
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Rattatak arena
Rand: 6/9/5 (Fear)
Gladiators x5: 0/7
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Belseraphon Jungle
Takuan: 7/22/Framed Out
Miramar Gunmen x6: 0/1
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Demaran Wheatfield
Rianna: 8/5/5 (three frames advanced)
Militia x5: 0/5
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