USH'S STAR WARS GAME- CAMPAIGN II EPISODE II (DARK SIDE)- In the Coils of the Serpent

Started by General Zink215 pages

Reaction - Push for those missiles!

Too biig, they are heavy duty and too many. This whole quadrant is about to explode.

Why does no-one ever read my descriptions? That is three out of three given uirgent reason to move who didn't!

Targets, Galder? You know better than that!

Standard pirates.

Hmm...

Could Rand Blur out of the way?

*turns on Battle of the Heroes*

Certainly can, Rand! However, seems you declined to Defend. Nvm, they all miss!

You Defend as they fire again. Another set of misses! And then you bring your sabre down through one!

Galder's twirl brings down two foes! And the others miss once more!

+6 is yet another hit on Gallador, for six.

In a vicious frenzy, Gallador hacks down another two foes... the remainder miss him, but then a pain shoots through his body as a glancing blow starts to tell... an unspent point gives him three damage.

Tanic is missed, and is cowering somewhat...

And so advancing people with their standard actions gets us to the next sequence! And at this point... each of you is feeling more and more and more intense...

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SITUATION AT: Fourth sequence, frame 13

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Jaglon Beta Volcano

Galder: 10/24/13 (Anger)

Red Lance Pirates x9: 0/10

Pirate Taskmasters x2: 0/11

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Palmero tropics

Gallador: 13/9/11 (SFF- Guards) (Hatred)

Nostra enforcers x10: 0/10

Nostra Capos x2: 0/11

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Garel Orbital Platform

Tanic: 12/16/11 (Fear)

Puppets x15: 0/10

Macho Puppets x2: 0/11

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Rattatak arena

Rand: 14/9/10 (Rivalry) (three frames advanced)

Gladiators x12: 0/10

Fighting beasts x2: 0/11

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Belseraphon Jungle

Takuan: 14/22/10 (Hubris)

Miramar Gunmen x14: 0/10

Miramar Pistoliers x2: 0/11

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Demaran Wheatfield

Rianna: 10/5/13 (six frames advanced) (Anger)

Militia x13: 0/11

Militia Captains x2: 0/11

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Gallador, you may double your Hatred again by paying for it.

Takuan, you feel insufficient to your task, unable to make progress... you are getting -1 to all your rolls. The Sith Lord laughs at you contemptuously.

"Fight, Galder, fight," says Kuylen, "for soon you will die."

Rianna can hear Helkin's voice closing ever further, Tanic is surrounded by hordes of mind-controlled puppets, Rand is heading over to the smiling Doon, many fighting types in his way...

And Gallador hears nothing else now but his own thumping head as his dance of death continues.

"No, Kuylen!" Galder shouts. "I shall be victorious! I will destroy these fools! I will destroy the Red Lance...the Serpent!"

Galder activates Sidestep, the makes a scissor cut at one of the Taskmasters with Combination. Then he uses Defend to keep himself from damage.

(This is very odd...and I'm enjoying it...)

"Doon..." Rand glares maliciously. Rand sacrifices player privilege to the Gladiators and Defends from all attacks.

(odd? Try completely insane.....our characters have all gone nuts.....)

Damnit! I need to run! But I can't because of Anger!

Snap 3 attacks, 1 on each of the militia captains and 1 on a regular guy, Defend for defense.

(Now we literally are insane!)

damn...sry i can't be online when most of the progress is done 😬

i didn't know iw as supposed to run...i though i had to take them all out

Takuan runs. defend the attacks.

Galder, your Sidestep is overridden. Your Combination is also overridden! You Twirl at both Taskmasters. You roll -6 on one for a nine, and spend a Force point to increase that by two for a hit.

Rand, you keep clear... I shall move you forwards.

Rianna- well, if you had taken Fear, as Helkin was trying to get you to do so... but there you go! No-one ever wants to take Fear, it seems, I guess people see it as weak. Tell that to Darth Maul. Fear is survival. Still, your luck is holding, three hits, and no damage taken in return.

Takuan- sorry, overridden; your emotional state can take this kind of humiliation. Your vengeance goes on a Pistolier, +3 giving you a hit. Facing a double barrage of fire, however, you are hit, for six damage, impairing you, and with the -1 penalty you are already getting, that is -2 to all rolls now.

Gallador, I have decided, does indeed double his Hatred. He then rolls -1 on a Capo, a hit. Then, when fire is returned, +6 is a hit on Gallador, which he Pains out. His next blow downs the Capo (though with a bad roll, it takes two force points to make it work), his next hits the other...

Galder takes a hit! Another three damage leaves him impaired.

Tanic lashes out, downs two foes... but despite his defence, he takes a hit for four! And then another hit for five, which impairs him!

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SITUATION AT: Fourth sequence, frame 9

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Jaglon Beta Volcano

Galder: 8/27/9 (Anger)

Red Lance Pirates x9: 0/7

Pirate Taskmaster: 22/8
Pirate Taskmaster: 27/8

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Palmero tropics

Gallador: 8 (+4)/9/7 (SFF- Guards) (Hatred x2)

Nostra enforcers x10: 0/7

Nostra Capo: 19/8

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Garel Orbital Platform

Tanic: 8/25/6 (Fear)

Puppets x13: 0/4

Macho Puppets x2: 0/5

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Rattatak arena

Rand: 13/9/7 (Rivalry) (five frames advanced)

Gladiators x12: 0/6

Fighting beasts x2: 0/7

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Belseraphon Jungle

Takuan: 14/28/7 (Hubris)

Miramar Gunmen x14: 0/4

Miramar Pistolier: 0/5
Miramar Pistolier: 28/5

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Demaran Wheatfield

Rianna: 9/5/9 (six frames advanced) (Anger)

Militia x12: 0/8

Militia Captains: 23/8
Militia Captains: 26/8

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Ok, it takes two force points and a Willpower roll to de-activate your bonus emotion (if you have Power Hungry, you pass automatically)

😬

keep running....defend

That will just cause the same thing to happen- you may not do anything other than attack the most powerful foe in sight when affected by Hubris.

oooh...that's why it sounded familliar 😬

very well...combat push then on both of the pistoliers then.

And that was the unfun part about Dark Emotions...it makes us all quite suicidal...

Galder snaps an attack on a Taskmaster, driving the red blade into his gut, then Twirls his blades through the remaining Taskmaster and a pirate.

Gallador is embracing his Dark Side rage, he will not stop( using hatred entire time)

Yes, I am doubling it again!( aren`t they afraid, very afraid?)

Rand extends a hand and Combat Pushes four gladiators, blowing two points.

"And that was the unfun part about Dark Emotions...it makes us all quite suicidal..."

Yes, but combine it with Strength from Pain and you can become almost unstoppable- witness Gallador, who is killing them as fast as you are and is absorbing all damage into extra force.

Another illegal move I am afraid, Takuan- Hubris must be focussed and Combat Push is bugger all good against supermooks anyway. However, I do rcommend that you change strategy, because you aren't getting anywhere and you are paying seriously for it.

That being the case, an expenditure of a force points sees your target killed; you now target the other Pistolier.

Your snap overridden, Galder (you must attack as many opponents as you can, which means nothing but twirls until out of force); you twirl on both taskmasters instead; -3 on each not great, but enough for two kills!

Rand, you get three kills with your Push; one of them could have been a kill if you could have doubled like Gallador, but you can't, because the Dark Emotion you bought as a force power does not appear to match your character.

Gallador is totally missed. He then blows a force point into killing a Capo, and quickly drops three more enforcers in his whilring carnage of doom!

Rianna hacks down a Captain, unexpectedly having to blow two re-rolls to do so, and then blows her third re-roll and a force point downing the other!

Galder is missed; all clear. Gallador is also missed again.

Tanic lashes out once more and hits a Macho.

Rand is hit! Eight damage! I shall assume he Pains it. He is then hit again, for another six... also Pained, but he is about to pop! He must blow as much Force as possible!

Takuan is hit for another five damage, impairing him again.

And a hit on Rianna for six.

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SITUATION AT: Fourth sequence, frame 7

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Jaglon Beta Volcano

Galder: 7/27/6 (Anger)

Red Lance Pirates x9: 0/3

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Palmero tropics

Gallador: 8 (+2)/9/3 (SFF- Guards) (Hatred x2)

Nostra enforcers x7: 0/1

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Garel Orbital Platform

Tanic: 6/25/3 (Fear)

Puppets x13: 0/1

Macho Puppet: 0/2
Macho Puppet: 21/2

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Rattatak arena

Rand: 7 (+10)/9/1 (Rivalry) (five frames advanced)

Gladiators x9: 0/Framed Out

Fighting beasts x2: 0/1

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Belseraphon Jungle

Takuan: 13/33/4 (Hubris)

Miramar Gunmen x14: 0/1

Miramar Pistolier: 0/2

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Demaran Wheatfield

Rianna: 9/11/7 (six frames advanced) (Anger)

Militia x12: 0/5

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Gallador continues the slaughter( why aren`t those guys escaping already, don`t they see I am death incarnated? Quite brave for such a scum.)