Certainly can, Rand! However, seems you declined to Defend. Nvm, they all miss!
You Defend as they fire again. Another set of misses! And then you bring your sabre down through one!
Galder's twirl brings down two foes! And the others miss once more!
+6 is yet another hit on Gallador, for six.
In a vicious frenzy, Gallador hacks down another two foes... the remainder miss him, but then a pain shoots through his body as a glancing blow starts to tell... an unspent point gives him three damage.
Tanic is missed, and is cowering somewhat...
And so advancing people with their standard actions gets us to the next sequence! And at this point... each of you is feeling more and more and more intense...
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SITUATION AT: Fourth sequence, frame 13
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Jaglon Beta Volcano
Galder: 10/24/13 (Anger)
Red Lance Pirates x9: 0/10
Pirate Taskmasters x2: 0/11
-
Palmero tropics
Gallador: 13/9/11 (SFF- Guards) (Hatred)
Nostra enforcers x10: 0/10
Nostra Capos x2: 0/11
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Garel Orbital Platform
Tanic: 12/16/11 (Fear)
Puppets x15: 0/10
Macho Puppets x2: 0/11
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Rattatak arena
Rand: 14/9/10 (Rivalry) (three frames advanced)
Gladiators x12: 0/10
Fighting beasts x2: 0/11
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Belseraphon Jungle
Takuan: 14/22/10 (Hubris)
Miramar Gunmen x14: 0/10
Miramar Pistoliers x2: 0/11
-
Demaran Wheatfield
Rianna: 10/5/13 (six frames advanced) (Anger)
Militia x13: 0/11
Militia Captains x2: 0/11
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Gallador, you may double your Hatred again by paying for it.
Takuan, you feel insufficient to your task, unable to make progress... you are getting -1 to all your rolls. The Sith Lord laughs at you contemptuously.
"Fight, Galder, fight," says Kuylen, "for soon you will die."
Rianna can hear Helkin's voice closing ever further, Tanic is surrounded by hordes of mind-controlled puppets, Rand is heading over to the smiling Doon, many fighting types in his way...
And Gallador hears nothing else now but his own thumping head as his dance of death continues.
Galder, your Sidestep is overridden. Your Combination is also overridden! You Twirl at both Taskmasters. You roll -6 on one for a nine, and spend a Force point to increase that by two for a hit.
Rand, you keep clear... I shall move you forwards.
Rianna- well, if you had taken Fear, as Helkin was trying to get you to do so... but there you go! No-one ever wants to take Fear, it seems, I guess people see it as weak. Tell that to Darth Maul. Fear is survival. Still, your luck is holding, three hits, and no damage taken in return.
Takuan- sorry, overridden; your emotional state can take this kind of humiliation. Your vengeance goes on a Pistolier, +3 giving you a hit. Facing a double barrage of fire, however, you are hit, for six damage, impairing you, and with the -1 penalty you are already getting, that is -2 to all rolls now.
Gallador, I have decided, does indeed double his Hatred. He then rolls -1 on a Capo, a hit. Then, when fire is returned, +6 is a hit on Gallador, which he Pains out. His next blow downs the Capo (though with a bad roll, it takes two force points to make it work), his next hits the other...
Galder takes a hit! Another three damage leaves him impaired.
Tanic lashes out, downs two foes... but despite his defence, he takes a hit for four! And then another hit for five, which impairs him!
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SITUATION AT: Fourth sequence, frame 9
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Jaglon Beta Volcano
Galder: 8/27/9 (Anger)
Red Lance Pirates x9: 0/7
Pirate Taskmaster: 22/8
Pirate Taskmaster: 27/8
-
Palmero tropics
Gallador: 8 (+4)/9/7 (SFF- Guards) (Hatred x2)
Nostra enforcers x10: 0/7
Nostra Capo: 19/8
-
Garel Orbital Platform
Tanic: 8/25/6 (Fear)
Puppets x13: 0/4
Macho Puppets x2: 0/5
-
Rattatak arena
Rand: 13/9/7 (Rivalry) (five frames advanced)
Gladiators x12: 0/6
Fighting beasts x2: 0/7
-
Belseraphon Jungle
Takuan: 14/28/7 (Hubris)
Miramar Gunmen x14: 0/4
Miramar Pistolier: 0/5
Miramar Pistolier: 28/5
-
Demaran Wheatfield
Rianna: 9/5/9 (six frames advanced) (Anger)
Militia x12: 0/8
Militia Captains: 23/8
Militia Captains: 26/8
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Ok, it takes two force points and a Willpower roll to de-activate your bonus emotion (if you have Power Hungry, you pass automatically)
"And that was the unfun part about Dark Emotions...it makes us all quite suicidal..."
Yes, but combine it with Strength from Pain and you can become almost unstoppable- witness Gallador, who is killing them as fast as you are and is absorbing all damage into extra force.
Another illegal move I am afraid, Takuan- Hubris must be focussed and Combat Push is bugger all good against supermooks anyway. However, I do rcommend that you change strategy, because you aren't getting anywhere and you are paying seriously for it.
That being the case, an expenditure of a force points sees your target killed; you now target the other Pistolier.
Your snap overridden, Galder (you must attack as many opponents as you can, which means nothing but twirls until out of force); you twirl on both taskmasters instead; -3 on each not great, but enough for two kills!
Rand, you get three kills with your Push; one of them could have been a kill if you could have doubled like Gallador, but you can't, because the Dark Emotion you bought as a force power does not appear to match your character.
Gallador is totally missed. He then blows a force point into killing a Capo, and quickly drops three more enforcers in his whilring carnage of doom!
Rianna hacks down a Captain, unexpectedly having to blow two re-rolls to do so, and then blows her third re-roll and a force point downing the other!
Galder is missed; all clear. Gallador is also missed again.
Tanic lashes out once more and hits a Macho.
Rand is hit! Eight damage! I shall assume he Pains it. He is then hit again, for another six... also Pained, but he is about to pop! He must blow as much Force as possible!
Takuan is hit for another five damage, impairing him again.
And a hit on Rianna for six.
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SITUATION AT: Fourth sequence, frame 7
-
Jaglon Beta Volcano
Galder: 7/27/6 (Anger)
Red Lance Pirates x9: 0/3
-
Palmero tropics
Gallador: 8 (+2)/9/3 (SFF- Guards) (Hatred x2)
Nostra enforcers x7: 0/1
-
Garel Orbital Platform
Tanic: 6/25/3 (Fear)
Puppets x13: 0/1
Macho Puppet: 0/2
Macho Puppet: 21/2
-
Rattatak arena
Rand: 7 (+10)/9/1 (Rivalry) (five frames advanced)
Gladiators x9: 0/Framed Out
Fighting beasts x2: 0/1
-
Belseraphon Jungle
Takuan: 13/33/4 (Hubris)
Miramar Gunmen x14: 0/1
Miramar Pistolier: 0/2
-
Demaran Wheatfield
Rianna: 9/11/7 (six frames advanced) (Anger)
Militia x12: 0/5
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