Ush wrote down Eothian on my sheet I just copied that. Now if you wouldn't meddle with what other people have written on their character sheet and just accept the fact that they might now it better. Then you would have saved yourself the embarrassment because in the game we are playing the Eotheod (as you said the ancestors of the Rohirrim/Eorlingas) are still the Eotheod. They have not yet become the Rohirrim/Eorlingas
Hmm- I see very few finished characters! In fact, only two of the regulars have actually done theirs.
Anyway, Magic rules are now going up. Please note the following:
1. For simplicity, all the old Magical Skills have now vanished.
2. Herbalism and Animal Ken have become significant Secondary skills.
Get going with your characters, folks!
Darvan Leafbrook
Silvan Adventurer
Strength: 20 (15+5)
Agility: 20
Constitution: 10 (5+5)
Intelligence: 0
Intuition: 5
Presence: 5
Unarmoured (5/20/5)=30
Soft Leather (20/5/-15)=10
One-handed edged weapons (5/20/10/10)=45
Thrown Weapons (20/5)=25
Missile Weapons (20/20)=40
Climb (10/20)=30
Ride (5/5/5)=15
Swim (15/20)=35
Stalk/Hide (20/5/5/10)=35
Perception (15/5)=15
Stamina (7/10/10/14)=41
Backgrounds
+5 to constitution
+5 to strength
Lightening Reactions
Pain Resistant
If we are not keeping our weapons (my elvish blade) from the last story, I'll drop the +5 to strength and put it into that.
I've put my development points in italics - one from Subterfuge into Perception.
Damn, just looked back at the XP things... Hehe I came first! Anyway, I'll put that through the mixer too. And ResEvil_4ever, I'd prefer you didn't name your character Darvan.
Unarmoured (5/20/55)=35
Soft Leather (20/5/-15/5)=15
One-handed edged weapons (5/20/10/10/5)=50
Thrown Weapons (20/5/10)=35
Missile Weapons (20/20)=40
Climb (10/20/10)=40
Ride (5/5/5/5)=20
Swim (15/20)=35
Stalk/Hide (20/5/5/10/10)=45
Perception (15/5/5)=20
Stamina (7/10/10/14/14)=54
The new development points are in italics. Another point of Subterfuge on Perception.
Trick- just tried to put your character in, but would have had to change so much it wouldn't have worked.
1. Intelligence is +5, not Intuition
2. Missile Weapons are 15, not 20, in base for Silvans
3. Add development points onto bases
4. Small problem with development points- spending 1 for 5 multiple times. You can't do this- it is either 1 point for + 5 OR three points for +10. So you cannot increase 1-h by 10 and Thrown by 5 in one level- the 1-h increase blows all 3 development points
I also had to infer that you chose Agility to go to +10 as an Adventurer. Please do tell me every step you take in creation else it really slows me down!
And yes- a Background point for the sword, I am afraid.
Finally, don't forget your Profession bonus to your skills!
Thanks.
Ok folks, thanks for your patience and work here. The new Roll of Honour is up and running! A few omissions:
Darvan will have to make a couple of mods before he goes in
Corlindel and Palidan- awaiting level 2 upgrades at your leisure
Mace, DCLXVI and Dark Mousy- if you still ant in, are your final changes made?
Vardalain- Magic is done! Go! Kill! Kill!
Everyone else has gone in fine. Rex- almost perfect exept that:
a. M&M is cheaper than iother skills- leaving you two pints left over!
b. You spent your Weapon points as a block of ten rather than two blocks of five, which is illegal. Luckily, me changing that to two blocks of five (Ist level- 3 on 1hc, 2 on Thrown, 2nd level 3 on 1hc, 2 on 2h) actually gets you a higher skill- always more efficient to spend the singles when you can (though it takes ages to get anywhere that way).
So only good changes!
Talking of good changes, I also mis-labelled what Pain Resistant did; I have upgraded it for those whoo took it.
One final thing- Spells has gone into Adolescent development as well now. Any character with Power Points can make use of that!
Thanks a lot guys. We can start soon.