USH'S LORD OF THE RINGS GAME PART 3- The Tournament and the Traitor

Started by Peach132 pages

Ellothiel will shout at him to stop and aims an arrow at him, but won't shoot quite yet, since they don't know who it is, he didn't attack them, and doesn't want to kill someone they possibly could get answers from.

If Talin can somehow aim to maim rather than kill, that'd be great too. Otherwise, I'm still axing the guy. This dwarf is unhappy.

Good lord no, you can never be that precise.

Unfortunately, Talin doesn't have the axe drawn- by the time he has it in hand, the guy is around the corner!

One more day, Menelacar, and we'll assume Anglomir is tied up by his foe; you will have to go on alone.

"After him!" Talin shouts to his companions, before moving off himself. He switches to his one-handed axe.

Can Ellothiel swap to sword and shield while running? If so, she'll do that while chasing after the guy.

Anglomir will go full offensive as well, following his lord's lead.

Ellothiel- not WHILST running, no. Unstrapping your shield from your back is an action.

And it's on!

They attack first, due to the circumstances of it. A 67 is rolled against Menelacar, for 9 damage, ad an 11 against Anglomir,,, which goes nowhere.

Menelacar... oh dear. Even with the penalty for having to draw, he actually maxes out his roll with a roll over going past 200.

That's a 25 E.

"Destroys one eye. +10 hits. Stunned for thirty rounds."

... ow! Yeah. he's effectively dead.

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Anglomir managed a 13 B, but rolls well for his wound for a good old thigh strike! +6 wounds, -10 to activity, lose a hit a round, stunned for 2 rounds.

I think you two won that exchange!

Don't mess with Gondor!

Through the door then Anglomir do you think?

Yes, I do think that'd be the best thing to do.

Anglomir will stride across the room to the door, though he is not proud of taking out those men.

"they came at us, old friend," says Menelacar reassuringly, "on a count of three, kick the door in and I'll rush in first."

Alas, the chase is not going well- as round the cornet, your quarry is onto one of the horses at the stables.

In fact, the horses were rather relevant! A close look might have revealed more...

Whoops...

How about shooting the horse he's on to stop him?

Well, he is getting out of there pretty quick- would havw to be a snap shot!

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Someone kicking that door in then?

Anglomir I guess is using his boot...

Ellothiel will give it a go.

Yes, Anglomir will kick in the door.

Ellothiel rolls a 79- creditable! Your arrow does strike the horse, but in the rear, not the leg. It rides on out to the street.

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Ok, Anglomir kicks the door... which flies open, but something is wrong. Anglomir gasps in pain; it feels like his leg is burning.