USH'S LORD OF THE RINGS GAME PART 3- The Tournament and the Traitor

Started by Fire132 pages

*follows the others outside*

(now ush how do we do this thing)

Darvan glances behind him and gives an apologetic look to Ellothiel, whilst looking around for anybody who looks like an appropiate sparring partner himself,
"It seems we are ever destined to fight, my lady, whether for play or for war, no matter how we attempt to avoid it."

"Indeed it seems that way....but that simply seems to be a fact of life." Ellothiel replies. "I intend to enter the archery competition in the tournament....though I must say the team melee sounds like it could be interesting."

Palidan rolls his eyes at the quick turn to violence.
Then he turns back to the lord
"*sigh* Well they do seem easily amused..."

Ok, how you want to do this depends on how far you want to go.

You can duel with practice weapons, in which case the effect of all criticals (as opposed to stamina loss) are greatly diminished and so you can fight without worrying about killing anyone.

Or, especially for fencing, you can fight until first blood, a common duelling practice.

Or you can just play-practice, which I won't bother recording here.

If you seriously practice, with me making rolls and everything, small amounts of xp are available.

I reckon the Lords and Prince will have moved on by now, Palidan.

"Hmm, since we have this upcomming tournament I suggest we use pratice weapons, and we fight till one person gives up does that sound decent to you Kevlar?"

Originally posted by Fire
"Hmm, since we have this upcomming tournament I suggest we use pratice weapons, and we fight till one person gives up does that sound decent to you Kevlar?"

"I'm used to drawing first blood, but this will suffice".

"very well" *draws sword*

*Draws sword and waits for the signal to start*

Horny how accustomed are you with the LOTR battle system?

Not very accustomed. Anything like Star Wars?

well not very

Where's Ush?

I assume you guys are practicing out in a field, or some such similar thing, using wooden weapons that restrict the seriousness of wounds that can be inflicted.

Although mostly typed, I am yet to finalise the LOTR combat rules thread (well, the new version anyway), so this is done on the fly.

LOTR combat is actually very simple indeed and like most RPGs is mostly down to how well you roll.

Basically, a roll a d100 (one-hundred sided die, normally achieved by rolling two d10s, taking one as tens and the other as units) and add on your appropriate weapon skill, and subtract the Defensive bonus of your foe.

I then cross-reference that result on a series of charts I have which are different according to a. the type of weapon you are using and b,. the type of armour your opponent is using. One-handed edged weapons are more likely to to straight Stamina, loss, one-handed concussion are more likely to cause debilitating wounds, two-handed weapons are just better (but preclude the use of a shield, obviously) and so on. Meanwhile, the less armour you are wearing, the less likely you are to get hit... but the more damage you take if you are.

If you have a Shield, you may nominate one foe you are facing each round to get +25 extra defence on him. Attackers from your sides or rear get bonuses to their attack.

The one piece of strategy is this- each turn, you may allocate any part of your offensive score to help defend you instead. For example, if you had a one-handed edged skill of 50, you may, when fighting a foe, decide to use 25 of it to help you defend, and only 25 of it for your attack. This has to be split between foes though, so if figthing three foes, the person with 50 skill might allocate ten against each of them, leaving him with 20 for the attack.

Allocating defence is really only for those who have a good chance of hitting though- I do not recommend lowering your atack below 25 else you will rarely hit.

As a reminder, LOTR combat is nasty and brutish.

This is a practice sword fight, but is it an duel or fencing match?

Originally posted by Ushgarak
I assume you guys are practicing out in a field, or some such similar thing, using wooden weapons that restrict the seriousness of wounds that can be inflicted.

Although mostly typed, I am yet to finalise the LOTR combat rules thread (well, the new version anyway), so this is done on the fly.

LOTR combat is actually very simple indeed and like most RPGs is mostly down to how well you roll.

Basically, a roll a d100 (one-hundred sided die, normally achieved by rolling two d10s, taking one as tens and the other as units) and add on your appropriate weapon skill, and subtract the Defensive bonus of your foe.

I then cross-reference that result on a series of charts I have which are different according to a. the type of weapon you are using and b,. the type of armour your opponent is using. One-handed edged weapons are more likely to to straight Stamina, loss, one-handed concussion are more likely to cause debilitating wounds, two-handed weapons are just better (but preclude the use of a shield, obviously) and so on. Meanwhile, the less armour you are wearing, the less likely you are to get hit... but the more damage you take if you are.

If you have a Shield, you may nominate one foe you are facing each round to get +25 extra defence on him. Attackers from your sides or rear get bonuses to their attack.

The one piece of strategy is this- each turn, you may allocate any part of your offensive score to help defend you instead. For example, if you had a one-handed edged skill of 50, you may, when fighting a foe, decide to use 25 of it to help you defend, and only 25 of it for your attack. This has to be split between foes though, so if figthing three foes, the person with 50 skill might allocate ten against each of them, leaving him with 20 for the attack.

Allocating defence is really only for those who have a good chance of hitting though- I do not recommend lowering your atack below 25 else you will rarely hit.

As a reminder, LOTR combat is nasty and brutish.

This is a practice sword fight, but is it an duel or fencing match?

I think it's a duel. And we both have shields.

If it is a duel then feel free to whack at each other as hard as you can- but I need to know what armour you are wearing.

Originally posted by Ushgarak
If it is a duel then feel free to whack at each other as hard as you can- but I need to know what armour you are wearing.

Chainmail.

I see you are not unrich! Did you finalise your equipment?

Originally posted by Ushgarak
I see you are not unrich! Did you finalise your equipment?

I believe. Boadsword, Chainmail, Medium hose. I get the rest. One sec.

Broadsword
Chainmail
Medium Horse
Basic free stuff (60 arrows, camping equipment, etc.)
7 gp