Darkstorm Zero
Master of all Decepticons
Originally posted by 2D_MASTER
The Buster Wolf is NOT a "capcom orginal". The first game in which Terry had the ability to execute a buster wolf was in Garou, all the way back in 95'. In Garou, the buster wolf (with the T.O.P. system) does about 60% damage. The buster wolf is not as strong in CVS2 i agree with you, but the triple power gsyser does about 60% damage, if you hit someone with all three blast. Moves wise, a busterwolf is actually executed faster than a shinku-hadouken (in CVS 2), Ive been lucky enough to execute one at the same instant that the CPU did shiku hadouken, and it saved my ass. It seems that at close range terry can actually phase though a shinku-Hadouken and land a clean Buster Wolf if executed with the right timing. Another thing I dont understand, why did Camcom make ONE of Terr's Power Geyser blast able to cancel out a Shinku Hadouken? I think Capcom in envious of Terry's design, why else would they make him so powerfull in CVS2 or put that little kid at the end sequence talking about how awesome Terry is?
Alright, my bad, I guess I never played Garou before I played CVS1
The amount of damage for any of Terry's moves is still not as strong as a Shin Shoryuken (Which by the way I was arguing for, not the Shinkuu Hadouken...), That move is Ryu's 'WEAKEST' super, where as the Shin Shoryuken is his strongest, and fastest.,the Buster Wolf has stage 2 invulnerability during startup (Thats why it defeats a Shinku hadouken up close), However, the Shin Shoryuken has stage 3 invulnerability (Thats why it defeats moves like the Shoryu Reppa), and it does 5% more damage, even more on a counterhit.
That last part seems more like udulation for Terry than anything else, so I won't bother countering that...