The odd thing is, I actually get a little antsy whewn people are TOO anti-graphic importance. People talk a lot about concentrating on pure gameplay- well, that's been done. it was called Tetris, and it is one of the most successful phenomena of all time, yet it is hardly the be all and end all of gaming.
Graphics, obviously, are of huge importance, but it is undoubted that the largest complaint that tends to get levelled against games these days is that it looks pretty but plays shite. You are are less likely to get the reverse comment, and indeed, tolerance for the reverse is part of what makes handhelds so popular.
Not to mention the enormous drag factor graphics have tended to had on game development time.
I love a pretty game as much as anyone, but I think Nintendo is giving a much needed balance. Despite all the complaints people have had about the importance of gameplay, most of the games market is still trumping about more power, more pixels, more realistic bump mapping, or what not.
Aside from that being very expensive, I am heartily glad that at least ONE major manufacturer is looking at the other angle. And I am absolutely 100% sure that Wii graphics will be good enough. It will ive and die on its games, of course, but then what doesn't?
Besides, I'll use my PC for high-end work.
Oh, and the Spectrum was one of the first generation of home computers. Home computers don't really exist any more, the PC replaced them, but I am sure more people here remember the glory days of the Amiga and ST< which is where the line died out.