And here is the review by Adventure Games, the exact quote as follows;
http://www.adventuregamers.com/article/id,962/p,2
"Lest the conspiracy theorists begin uniting, however, adventures were by no means the only genre represented on the cutting room floor, as a planned Diablo-killer called Justice Unlimited was among those that met an early demise. Even projects from the almighty Star Wars franchise – a shooter with a Wookiee as lead character (which, quite frankly, would have been incredibly cool); a stealth game starring C-3PO; a fairly substantial Knights of the Old Republic 3 RPG proposal, to name just a few – never saw the light of day. In fact, even in the early years a remarkably inventive “online community” game called Habitat was dropped, not because of potential failure but because of its overwhelming test success. A then-unheard-of precursor to today’s wildly popular MMOs, the game was simply too far ahead of its time for the Commodore 64 technology for which it was built. These insights may not ease the sting of lost adventures at all, but it’s a telling reminder of the complexities involved in a high-stakes industry."