Originally posted by Dizzle
Voting Khell...Teleporting=Mobility. Blink and MNer are also crazy quick and agile. Combined with the fact that he can put up portals to send stuff right back to Shocktopus, I don't see nearly as many attacks hitting him as LP says will. Those that aren't teleported away or dodged are going to be hitting a strong forcefield for some time. Shocktopus's forcefield is questionable in strength, and while titanium armor is strong, Grail's blasts are pretty impressive. He also has the cheap omnidirectional thing going, so they're kinda hard to dodge. It'd be close, I just see Grailnighter walking away more than not.
I don't see nearly as many attacks hitting him as LP says will.
I don't quite understand this. I've made it pretty clear that I will only need one hit. Khell agrees. I agree. We all agree.
That was the major point of my argument.
The only true debate thus far, is can I get it. Khell has yet to give anyone a real reason WHY I can't get that one single attack.
Now, to everyone else. This attack is two extremely long, extremely fast adamantium barbed tipped coils(think omega red coils), propelled by rockets and controlled mentally.
It will hit him at some point while I'm attacking, and when it does, he will be electrocuted, and he will die and I will reel him in and cut him in half........Why? Because, underneath it all, Shocktopus really is an ass****.
Don't get confused that this is my only attack method, I have tentacles that can K.O him in a hit. 5 foot blades that slice him in half first try, blasters that can knock him around off balance and electricity....but the fact is, I only need those as an aversion for my true one hit kill.
Shocktopus says "Don't smoke crack, vote for long pig!"