Lyle has successfully outflanked the attack.
Eerin wishes to rally the Oaokans. Normally I would remind that you can either fight or command but not both, but it doesn't mattter- not one of them can understand a single word out of his weird clicks, so he may as well just get on with the fighting., which he has put a lot of effort into anyway.
Coll is desperately dodging Drakkon; stays out of his way this turn. Rylis then comes in and spike guns him! Rylis rolls a 12, an Outcome of 1, giving a base damasge of five... for six damage minus Drakkon's Strength. Which is to say, she may as well be breathing on him for the difference it made.
Kyle is going for Arvus. Blam! Rhys is going for Lyle. Blam!
Eerin makes a Quick Attack on jaiden for a dead-on blow. Trouble is, Eerin isn't actually that strong and Jaiden is armoured. Eerin isn't making much of an impression. His next blow, a coup de grace on his prone opponent, goes better, but the myth of Eerin's close combat domination is on the waver. Strange combo btw- taking natural weaponry but then loading up on armed Combat Tricks so that you never use it.
Some troopers are getting into this combat zone, btw, but they are dying faster than they are arriving.
I have a widening frame differential. People under 70 frames, please post multiple actions to cover the gap, else I might need to dock frames.
-----
BATTLE AT THE JUSTICE PIT
At the Pit
Kyle: 70/37
Rhys: 68/21
Cassius: 67/7
Base
Drakkon: 73/1
Eerin: 75/66
Osokan Hunters x10: 73/0
Osokan Hunter: 73/5
Osokan Hunter: 73/5
Osokan Hunter: 73/9
Osokan Hunter: 73/5
Osokan Hunter: 73/4
Osokan Hunter: 73/19
Osokan Hunter: 73/14
Osokan Hunter: 73/13
Osokan Warriors x 66
Stormtroopers x 337
Rylis: 70/60
Coll: 71/62 (13)
Arvus: 69/22
Jaiden: 74/40
Lyle: 70/7
Jaiden Burn the Bug and nearby pigs then afterwards organize the troops as best you can telling them they will die if they don't follow your orders.
Rylis Burn the Pig
Lyle shoot Eerin if he isn't down already.
Arvus either attack the Rebels or get to Drakkon or better yet since Ush said you can post multiple actions, being under 70 frames, do both.
Ush, can Lyle start making his way up to the top of the pit and shoot Rhys and Kyle at the same time?
Anyway, he'll start heading upward. Dodging up to two player attacks.
I just noticed Rhys and Cassius are on lower frames, so if they choose to use those frames to shoot me, I'll dodge one extra player attack.
Oh, and for my second edit, before anybody gets pissed off at me - I can't shoot Eerin because he's in that combat swirl.
I'd be careful guys about going and taking on the Rebels right now.
THe way I see it is that with Eerin and Jaiden included the Rebels still have a 4:3 favor outside the Drakkon Circle on you guys.
Plus once Jaiden gets up and takes out Eerin which is a PRIORITY then he has to get to the Drakkon circle still leaving you guys with 3:2 in favor of the Rebels.
So right it is probably best to leave teh Rebels alone and make sure everything at the Base is being taken care.
Arvus I think you really needs to get to the Drakkon Circle because we ahve to take him down just like the Rebels have to take down Coll.
Originally posted by TricksterHe's not in the Combat Circle I thought only
Ush, can Lyle start making his way up to the top of the pit and shoot Rhys and Kyle at the same time?Anyway, he'll start heading upward. Dodging up to two player attacks.
I just noticed Rhys and Cassius are on lower frames, so if they choose to use those frames to shoot me, I'll dodge one extra player attack.
Oh, and for my second edit, before anybody gets pissed off at me - I can't shoot Eerin because he's in that combat swirl.
Coll, Rylis, and Drakkon were in the Combat circle?
Originally posted by Lord Melkor
Lyle, why are you getting to the top of the Pit? Do you have a cunning plan?
Kill the Rebels.
I think they've completely and totally forgotten that we have more than one combat person on our side.
And wow, spikegun did a hell of a lot of damage there...not...stupid poor roll.
Rylis will turn the flamer on Drakkon and hope that has a bit of a better effect...dodge an attack from him if he decides to go after someone other than Coll.