Okidokey. Well, all the walking and talking and so on has taken time.
HOUR 3
No currently pressing matters
The two of you clamber atop the docking area, in separate places. Osokans have keen senses but these are not trained Hunters, not are they looking for you.
You have a good view of the unloading operations. Grans and Rodians seem to be the crews on the large freighters; they are unloading plain grey crates of some size onto the main area; a small group of Osokans is watching them.
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Coll, you're not a drill sergeant. Generals don't order men, they tell officers to carry on and expect things to happen by themselves. You've crashed your diplomatic credentials by acting like that. Leave that sort of thing to the Commanders; you are supposed to be helping the Commissar. You are in dress uniform, after all, not battle gear.
The Lodge Centre is at the very top of the Guild Hall. This place is abolsutely jam packed full of people from the Imperial Senate. Although there are only three on the committee, you think there are about nine Senators in all on Lanzar, and each has brought a sizeable personal staff, which is the main constituent of what you see before you now.
Andran is at the back near the great doors to the Central Hall, where Drakkon resides. Andran appears to be surrounded by a mountain of paperwork and is talking to two dozen people at once.
As you guys enter, six Osokans- properly dressed ones, with Neurowhips- walk out in front of you and form a line, which makes an impressive barrier.
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Victorious
This ship seems well run, Janthis. Everything is being well attended, by the book, around every corner. You know Nidar is a man who keeps a ship like that, but you rarely see a ship being kept in such good order when it is meant to be on full alert. You'd imagined people would have better things to do. Still, as this full alert seems to involve no actual hostile action, you guess that makes crazy sense, in as much as you understand it, which you don't.
Atar's office is dark, but on the holoscreen he seems to be running over strategic optiosn, and working hard. The colours of the strategy readouts dimly illuminate the room with a cascade of colours.
Atar has his back to you as you enter, Janthis, but another Commander, with a pitiless expression, is staring at you.
"Good day, Commander," says Atar, not turning. "This is Commander Travis, my senior troop leader."
Well, you might have done that, Rylis, if it wasn't for the fact that the moment you step out the ship to go help the others, you see Eerin Chim checking out the vessel.
At roughly the same point, it suddenly becomes very clear that ths Osokans just spotted you, Arvus, and did so because some strangely dressed women down by the main entrance just pointed you out to them.