USH'S ORIGINAL TRILOGY GAME EPISODE I 'LANZAR'- Imperial Thread

Started by Trickster372 pages

Yeah, that sounds good Ush.

Rex, just look for suspiciousness... No need to be pedantic. 😛

Okidokey. Well, all the walking and talking and so on has taken time.

HOUR 3

No currently pressing matters

The two of you clamber atop the docking area, in separate places. Osokans have keen senses but these are not trained Hunters, not are they looking for you.

You have a good view of the unloading operations. Grans and Rodians seem to be the crews on the large freighters; they are unloading plain grey crates of some size onto the main area; a small group of Osokans is watching them.

-

Coll, you're not a drill sergeant. Generals don't order men, they tell officers to carry on and expect things to happen by themselves. You've crashed your diplomatic credentials by acting like that. Leave that sort of thing to the Commanders; you are supposed to be helping the Commissar. You are in dress uniform, after all, not battle gear.

The Lodge Centre is at the very top of the Guild Hall. This place is abolsutely jam packed full of people from the Imperial Senate. Although there are only three on the committee, you think there are about nine Senators in all on Lanzar, and each has brought a sizeable personal staff, which is the main constituent of what you see before you now.

Andran is at the back near the great doors to the Central Hall, where Drakkon resides. Andran appears to be surrounded by a mountain of paperwork and is talking to two dozen people at once.

As you guys enter, six Osokans- properly dressed ones, with Neurowhips- walk out in front of you and form a line, which makes an impressive barrier.

-

Victorious

This ship seems well run, Janthis. Everything is being well attended, by the book, around every corner. You know Nidar is a man who keeps a ship like that, but you rarely see a ship being kept in such good order when it is meant to be on full alert. You'd imagined people would have better things to do. Still, as this full alert seems to involve no actual hostile action, you guess that makes crazy sense, in as much as you understand it, which you don't.

Atar's office is dark, but on the holoscreen he seems to be running over strategic optiosn, and working hard. The colours of the strategy readouts dimly illuminate the room with a cascade of colours.

Atar has his back to you as you enter, Janthis, but another Commander, with a pitiless expression, is staring at you.

"Good day, Commander," says Atar, not turning. "This is Commander Travis, my senior troop leader."

Rhodes reports to the Bridge.

"It's not a taskforce alert," he says. "Victorious has changed its own alert status independantly."

Ush we need you at hosted RPG

"Stand aside," General Coll says to the porcine wall. "We are here on business with Senator Andran."

"You will need to put aside your weapons," one of them says.

Arvus will lay low and watch for awhile, to see if anything is revealed to him.

This is probably where the Lodge's money has been going...Drakkon's defenses... Arvus thinks to himself.

Jaiden had to wince a little at the sound of that. 100 stormtroopers put aside their weapons? But still, they had to get in there. He waited for General Coll to either give him an order of telling the stormtroopers to put aside their weapons, or to decline the order from the Osokan.

"Where would you like us to put 103 blasters?"

"Not my problem, so long as they aren't in here."

"Perhaps," comes Andran's voice from the back "you should leave your men outside?"

Rylis is going to keep a watch out while Arvus and Lyle do their sneaking around/climbing, using Observation to try and spot anything out of the ordinary, or anyone noticing what they're up to.

Thank you kindly...

Well, you might have done that, Rylis, if it wasn't for the fact that the moment you step out the ship to go help the others, you see Eerin Chim checking out the vessel.

At roughly the same point, it suddenly becomes very clear that ths Osokans just spotted you, Arvus, and did so because some strangely dressed women down by the main entrance just pointed you out to them.

Arvus growls, and drops down inside the docking bay, to look for a place to hide.

When you say 'inside', do you mean ACTUALLY inside, where all the crew men and Osokans are?

Hmm, rethinking that.

Is there some sort of vent I could break into?

Not up on the top, no.

How about just inside? Like, not dropping down into the starport, but on the inner, upper wall, like just below where I am now?

"Well isn't this a surprise." Rylis says, drawing her blaster as soon as she sees Eerin.

Everyone will still see where you are, Arvus. Moving [i[away[/i[ is the quickest way to get out of sight.

-

I'll remind you you are in a public place, Rylis, with Osokan grunts around.