USH'S ORIGINAL TRILOGY GAME EPISODE I 'LANZAR'- Imperial Thread

Started by Captain REX372 pages

After all, we know they are there.

I will ask the guide what kind of districts there are in the Lanzar City. Is there a one where criminals thrive? What other places there may be where people would be more willing to share information about Drakkon?

Ok, it is time to move on, but it seems that this convoy situation is going to persist, which has actually bounced in your favour because now you have more time to engage with it.

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HOUR 7

Imperial Landing Operation Complete: Hour 18

Night has fallen

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The sun goes down, leaving the city bathed in an eerie light, coming from a combination of open fires, electronic lights and a certain amount of luminescence from natural fauna. The jungle itself glows strangely in places as well.

In two hours it will be time for people to rest for the night. People can elect to carry out nighttime activities, but too many cause a permnanet penatly for the next day, and doing any amount of nighttime work two nights in a row always brings a penalty.

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The freighters are done, and they are preparing to take off again any moment now. Lyle, aboard the ship, yuor work is done. When the freighrtes entered this system, when they contacted traffic control they were put into contact with a representative from the Central Guild Hall who gave them priority clearance. The freighters were supplying the Lanzar Government.

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Janthis, the gloom comes quickly in the jungle as the canopy blocks out the fading light. Your foot struggles with the Raptor but it has a grip like an alligator's that will not go. Only your Hi-tech armour has stopped it biting your foot clean off. Some of your men have fled, others are waiting anxiously to see what happens to you.

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Rylis, lacking specific instructions about what you are doing, I am assuming you are taking no risks, which means you are not close enough to see anyhting in particular right now. What you can say, though, is that they have had time to unload and leave by now, yet they have not yet. You are not sure what they are taking theit time about.

No apparent armed guard or anything, but a closer look- involving rolls- would be needed to check.

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Lanzar City has no districts that are dvided by means of territory or the like. It is a very odd city nby Imperial standards; things change enormously from street to street. The old distrcit is the centre- all the buildings of histoetical or architectual importance are there. The four 'arms' of the city that make up the 'plus' shape of it are the bits built since technological times began, and so includes everything like the startport and the shield generator.

The guide- who is really ony a translator, not a font of tourist information- says that no-one has that sort of information that he knows of. Drakkon has basically enforced a blanket ban on information being let out,. and those who pry cannot do business here. The guide's only knowledge is about trade; he deals with spokespeople from the Lodges who are desperate for money but he knows nothing of their politics. Frankly, people spend as little time on Lanzar as possible.

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Lomax is available, sititng in a specially built command bunker he has had installed at the landing site.

"Good evening General," he says. "You have information for me?"

Lomax is one of those generals who think sideburns are a fashion statement. Not your sort at all, Coll.

Okay, I am going to wonder a bit through the city before I get some sleep.

I assume I don`t have any access to Lodges, or can I somewhow avoid Drakkon`s blockades?

You don't know where they are. The Central Lodge is the only one that is distinctive.

Drakkon has prepared quite hard for this, but you might want to think about who else this might have been difficult for.

But my guide surely knows where the other Lodges are located?

Difficult for Lodge Masters, I assume.....

Maybe i should send one of the team to get in touch with them, since I will be so easily noticed?

No, he doesn't have the slightest clue.

Hmm, but he knows someone who at least knows the locations, right?

He supposes the representative he works with would know more, but that doesn't help much.

Originally posted by Ushgarak
No apparent armed guard or anything, but a closer look- involving rolls- would be needed to check.

Observation, right? Then Karn will go for a closer look.

Originally posted by Ushgarak
Janthis, the gloom comes quickly in the jungle as the canopy blocks out the fading light. Your foot struggles with the Raptor but it has a grip like an alligator's that will not go. Only your Hi-tech armour has stopped it biting your foot clean off. Some of your men have fled, others are waiting anxiously to see what happens to you.

Can Janthis reach his gun if not is it possible that I can kick the Raptor in the head.

Ah, now that is useful. However, it's not illegal to import weapons. What sort of things were they? Personnel weaponry like assault rifles or like big anti-air guns?

Either way, Lyle will make his way to meet up with Rylis.

I don't think I'd be able to locate Arvus, would I? Unless there's some way for me to track his comm from the ships.

Must be said, Ush, General Coll is a pair of short and neatly-trimmed sideburns. I'll assume that Lomax is suffering from Chief Bast Syndrome and that his sideburns take up most of the side of his face. 😉

"Good evening, as well, General," Coll replies. "I actually contacted you to request a deployment of AT-ST walkers into the jungle, for purposes of scouting and mapping our route to the city from the landing site. I have been investigating the walls, however, if you want information on that."

Originally posted by KingDubya
Observation, right? Then Karn will go for a closer look.

Observation to see things, but the warning was related to Intrusion to stop others seeing you.

Lomax doesn't have 70s sideburns; his are Napoleonic.

"Mapping out our route?" says Lomax. "But that could take days!"

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It's like kicking a statue, Janthis...

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Personal weaponry, Lyle. And no, there isn't really a way to track Arus. Heading back down then?

Hmmm...Karn, what are your Intrusion and Observation scores? You're not in the character reference thread...Rylis has an Intrusion and 11, and Observation of 10. Which ever of us has the higher Intrusion should do the sneaking closer, while the other hangs back as a lookout.

(Janthis, order your men to shoot it down.)

(And Karn has a set score of 14 in Intrusion.)

"Then send Scouttroopers instead, they're faster," General Coll says. "We don't want to get lost in the jungle, General. However, if it is quite impossible to map the whole route, I want at least half of it charted."

An important personal moment for Janthis, really.

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"I will remind you, General, that I am about fifty miles from the city."

"I understand that, General." General Coll remains silent. "Give me your opinion, General. Do you think we will be able to make the sojourn through the jungle without mapping it out?"

"That is not my responsibility, General. All I can tell you is that there is no time for a ground survey. Besides, there have been some... losses in the jungle."

Coll raises an eyebrow. "...losses?"