BackFire
Blood. It's nature's lube
Originally posted by Mairuzu
Quit your damn whining, dying in cut scenes are fun stonedi mean, what exactly is being taken away? watching chris jump?
There is one in particular where something kinda important happens towards the end, and it's somewhat engaging storyline-wise, then all of a sudden the icon to to L+R abruptly appear, and if you're actually sitting there actually engaged in the cinema (this was also at a point where I thought I had just beaten the boss, so I relaxed a bit because I thought the game was over) it is nearly impossible to react in time, and it was doubly stupid because this icon seemed to appear for a much shorter duration than the others.
They don't bother me if there is a save immediately before, but there were a few, towards the end, where you'd have to do an entire segment again, and sorry, that's poor design, and it's simply not at all fun, it's obnoxious and annoying - punishing a player for actually watching the story and not sitting there, fingers twitching, waiting to see of an icon abruptly interrupts a content cinema doesn't fly with me.
To Blaxican - I could see the novelty if you were playing with someone else, but alone with the CPU there is nothing fun about repeating segments of the game, particularly when they were segments that were fairly poor to begin with.
On another note I think it's about time Resident Evil graduate their boss battles, they still play like they did in the first game. Kite the thing back and fourth shooting at it until the glowing 'shoot me right here' weakspot exposes itself, shoot that, then repeat 2-3 times. This repetition doesn't fit with the tense atmosphere of the rest of the game. I ended up thinking that almost every boss fight in the game was boring after the novelty of how good the creature looked wore off.