Tekken vs Street Fighter

Started by Sai118 pages

Re: Tekken vs Street Fighter

Originally posted by shin_remy
hahaha

who wins this

i go for Street Fighter easily.

i have seen Tekken do nothing impressiver then SF.

the impressive feats for Tekken are done by middle class street fighters.

Hmmm. A game that uses a lot of stratedgy or a game with a time of 30 - 60 seconds cause you can die after getting kicked 3 time. I'll take SF

lol... die after 3 kicks... you must really lower the handicap or something.... tsk...

so what 'stratedgy' do you need in a game where as soon as someone jumps, the other does a shoryuken...?

meh both of you guys are wrong

both games require strategy. :/

Originally posted by SaTsuJiN
lol... die after 3 kicks... you must really lower the handicap or something.... tsk...

so what 'stratedgy' do you need in a game where as soon as someone jumps, the other does a shoryuken...?

Probably block or parry 😆 Best 'stratedgy' i've seen.

Originally posted by looldude
meh both of you guys are wrong

both games require strategy. :/

Well you are right, but you don't need A LOT of strategy as sai said.

Originally posted by SaTsuJiN
lol... die after 3 kicks... you must really lower the handicap or something.... tsk...

so what 'stratedgy' do you need in a game where as soon as someone jumps, the other does a shoryuken...?

Well at least jumping IS a strategical option in SF. 😆 In tekken hardly anyone ever does jumping attacks. People just walk back and forth two or three steps at a time, blocking blows untill someone lands a lucky hit.

The three kicks thing was an exageration (though not in some cases where you can be practically dead depending on the type of kick/punch/move) but you do lose your life in Tekken MUCH faster than you do in SF. Hence the much shorter timer.

Um...you have alot of options in jump in's you can do an empty jump in to fake your opponent, or depending on your character. Like oro for instance if you time a chicken kick right before you land you can juggle into a chicken combo or into "Tengu midaishi" ,yeah like sai said I rather have jumping as a strategy as opposed to a game where you can't jump more than 2 feet.

tekken is more realistic in terms of 'style'.. people dont do soaring high jump kicks because its a waste of time.. others however like some of the tekken jumping strikes... if you dont like it thats your choice.. that dont mean its factually less strategic... tekken has just as many mind games as any other fighter

jumping in with a strike into a superart isnt exactly a revolutionary idea either

You really need to watch some third strike/capcom vs snk tournament videos

I've had my fair share of evo videos...tekken tourneys look much harder to win....
Also, its obvious capcom characters are favored in the cap vs snk series..
C groove and A groove (Both capcom grooves) have SNK features in them (Rolling and Dodging respectively) when they shouldnt for starters... they nerfed terry's crack shot.. made him use the old charge rising tackle.. and his power wave takes more frames to cast than anyone else who has a fireball in the game...and lets not even start with how slow they made burning knuckle..or how useless power dunk is... pathetic..
and thats just my gripes with 1 character

heres hopin for a comeback with cap vs snk 3 😉

Originally posted by SaTsuJiN
tekken is more realistic in terms of 'style'.. people dont do soaring high jump kicks because its a waste of time.. others however like some of the tekken jumping strikes... if you dont like it thats your choice.. that dont mean its factually less strategic... tekken has just as many mind games as any other fighter

This is true. However, when I play games I'm not exactly playing them for realism. Especially not tournament fighters.

Originally posted by SaTsuJiN
jumping in with a strike into a superart isnt exactly a revolutionary idea either [/B]

How about rolling into a superart? 😛

As a side note, anyone else think the "helper attacks" in Marvel vs Capcom has gotten way out of hand. The game has become more about the "helper" than the actual characters you're controlling on screen.

Originally posted by SaTsuJiN
tekken is more realistic in terms of 'style'.. people dont do soaring high jump kicks because its a waste of time.. others however like some of the tekken jumping strikes... if you dont like it thats your choice.. that dont mean its factually less strategic... tekken has just as many mind games as any other fighter

jumping in with a strike into a superart isnt exactly a revolutionary idea either

Satsu jin you should know it's not always super complex tactics that win bouts sometimes simple unobvious things do. Most noobs or scrubs wouldn't know about the jump in chicken kick with oro and those who do wouldn't know if he's blocking high or low because if they block high chicken kicks and if they block low jump kick combo into a uppercut tengu.

And I never said it was less strategic but when you post things like "What's so strategical about a jump kick" then I assume you don't know what your talking about. what's so realistic about tekken that you have to constantly mention that?

Originally posted by Blue nocturne
Satsu jin you should know it's not always super complex tactics that win bouts sometimes simple unobvious things do. Most noobs or scrubs wouldn't know about the jump in chicken kick with oro and those who do wouldn't know if he's blocking high or low because if they block high chicken kicks and if they block low jump kick combo into a uppercut tengu.

And I never said it was less strategic but when you post things like "What's so strategical about a jump kick" then I assume you don't know what your talking about. what's so realistic about tekken that you have to constantly mention that?

I asked that rhetorical question simply because sai had acted as though tekken is always over in 3 kicks and involves pure luck to come out the victor, which is surely not the case or noone would be playing it

the pseudo-realism I speak of is mostly the speed of the game... and the style with which you play it.. you hold your ground and find the holes in between your opponents attacks...(thus the severely decreased desire for jumping strikes) its sorta like tournament sparring matches without all the extra precautionary safety measures

also .. my 'question' was more aimed at capcoms other fighters... not sf3 series where actual strategy is needed over rediculously blown up combos and super move whoring (such as you'd find in most of their VS series)... after the 'small jump' came into play it added alot of gameply

i play street fighter tourneys in my country and sf is waaay deeper then Tekken

You have, guessing games, like tekken but in sf 3 if you are in the corner you can't come out. tekken is 3d and you can turn around

Jump is bad in sf 3. a few characters are good to jump

And Satsujin what you said about damage!! If you have 1 little fault, you half lifebar is gone, and in some cases it IS GONE. Tekken is just a combo when your opponent is mid air.

And Evo2k SUCKS!!!!!!!!!!!!!!!!!!!!!! It is America. they are good but they suck compared to Japan

go download ranking battles in Japan with the best sf players in the world.

i enjoyed watching Togeki capcom vs snk 2 and third strike tournaments very very much 🙂

Originally posted by shin_remy
i play street fighter tourneys in my country and sf is waaay deeper then Tekken

You have, guessing games, like tekken but in sf 3 if you are in the corner you can't come out. tekken is 3d and you can turn around

Jump is bad in sf 3. a few characters are good to jump

And Satsujin what you said about damage!! If you have 1 little fault, you half lifebar is gone, and in some cases it IS GONE. Tekken is just a combo when your opponent is mid air.

And Evo2k SUCKS!!!!!!!!!!!!!!!!!!!!!! It is America. they are good but they suck compared to Japan

go download ranking battles in Japan with the best sf players in the world.


Actually I believe 3d gives you more ways of using tactics. In tekken you can move aside, dodge, counterattack (even with throws) and you can fight while lying on the ground. I mean 2d is good but when 3d you have more ways and that's an advantage.

that's why 2d is harder and diffecult'er

and goes deeper. cause in tekken you can dodge aside and in sf you are trapt in the corner and then the mindgame begins. guessing game, kara's overheads, throw's set/mix ups

you know how many people play 3s in Japan? more then Tekken 😉

sf 3 third strike is one of the best fighting games on the world.

VIRTUA FIGHTER IS LOVED MORE THEN SF IN JAPAN!!! and goes deeper then sf. tekken doesn't. every one says it that i know even the best tekken players.

Originally posted by shin_remy
i play street fighter tourneys in my country and sf is waaay deeper then Tekken

You have, guessing games, like tekken but in sf 3 if you are in the corner you can't come out. tekken is 3d and you can turn around

Jump is bad in sf 3. a few characters are good to jump

And Satsujin what you said about damage!! If you have 1 little fault, you half lifebar is gone, and in some cases it IS GONE. Tekken is just a combo when your opponent is mid air.

And Evo2k SUCKS!!!!!!!!!!!!!!!!!!!!!! It is America. they are good but they suck compared to Japan

go download ranking battles in Japan with the best sf players in the world.

My sentiments exactly

the goal of every single fighting game on earth, is to do the maximum amount of damage while giving least amount of control to your opponent.... that said... street fighter is no more extraordinary than any other fighting game...

you could easily get abused by the wall in tekken if you're not careful... dodging takes skillz (such as predicting which direction the attack is coming from)

street fighter, like all fighters.. is a guessing game.. this vast amount of extra depth you all percieve is purely an illusion

also.. japanese better be good at street fighter... the software releases there first, giving them ample practice before it touches american shores

Originally posted by SaTsuJiN

street fighter, like all fighters.. is a guessing game.. this vast amount of extra depth you all percieve is purely an illusion

If that were true, I'd occationally win against people better than me but I continuously get served by them. 😆

Originally posted by Sai1
If that were true, I'd occationally win against people better than me but I continuously get served by them. 😆

that depends... if they are a league better than you, you're wasting your time because they have a higher understanding of the mind games, and can alter their play at will if you start to catch on..

players with vastly higher skills tend to render you completely helpless with slim chance of retaliation... which is why I said the goal of every single fighting game on earth, is to do the maximum amount of damage while giving least amount of control to your opponent

if someone is within your skill range, chances are you'll make the correct guess about his next move and how to react.. and if you lose.. youll at least see 'why' you lost..

understanding why you lost is far more important than having a 1000 win streak