Red Steel

Started by Smasandian8 pages

I would say that its a typical FPS.

Sure seems like a regular FPS to me, just with different controls.

You're asking what's so great about Red Steel? What's so great about Half-Life 2, while we're at it? Same controls as any other PC FPS. Gameplay is about as basic as you can get. Story? Bits of story in between long sequences of shooting anything that attacks you.

Now before you attack me for "dissing" a game, I love HL2. It and HL are my favorite FPS games to date. But what sets it apart? What exactly makes it worth having, when its parts are the same as dozens of other nearly identical games?

People are comparing the Wiimote to a mouse because, in relation to the screen, it's the same point-and-click interface as a mouse. It may be in 3D space, but that cursor on the screen will move exactly like a mouse cursor would.

You keep saying that they should add more innovative ideas to the game, but I have yet to see you offer an example of some "innovative" thing to be added. What, in your opinion, is missing in the Red Steel formula?

Originally posted by General Kaliero
Sure seems like a regular FPS to me, just with different controls.

It's a dull shooter with shockatastic, gimmicky controls. It's obviously not meant to be a great shooter but a showoff of what Wii's controller can do.

Originally posted by General Kaliero
You're asking what's so great about Red Steel? What's so great about Half-Life 2, while we're at it?Same controls as any other PC FPS. Gameplay is about as basic as you can get. Story? Bits of story in between long sequences of shooting anything that attacks you.

Are you honestly asking such a question?

Honey, trying to compare Red Steel to Half-Life as the "same" is paltry......

😬

Originally posted by General Kaliero
Now before you attack me for dissing a game, I love HL2. It and HL are my favorite FPS games to date. But what sets it apart? What exactly makes it worth having, when its parts are the same as dozens of other nearly identical games?

Great gameplay. Intelligent A.I. Expansive storyline. Great graphics. Excellent co-op. The list goes on.

Here's a better question what sets apart a C-list shooter game like Men in Black and Red Steel?

The Wii-Remote. That's it.

Originally posted by General Kaliero
People are comparing the Wiimote to a mouse because, in relation to the screen, it's the same point-and-click interface as a mouse. It may be in 3D space, but that cursor on the screen will move exactly like a mouse cursor would.

No...

It's a glorified laser gun. You point and you shoot with the Wii remote. It's a shooter game....

The cursor just acts like a laser pointer would on the laser pistol.

Originally posted by General Kaliero
You keep saying that they should add more innovative ideas to the game, but I have yet to see you offer an example of some "innovative" thing to be added. What, in your opinion, is missing in the Red Steel formula?

More weapons. Intelligent A.I. Etc.

Here's a better question. What's the most appealing thing about Red Steel? (besides being a Nintendo title..we already know you would jump on that horse)

The Wii remote.

Another question, and try to answer honestly, if Red Steel were on the PC, Xbox 360, PS2, or PS3 would you oh so brazenly defend the game and tout its goodness?

NO.

You're only remotely interested in the game not for the game itself, or the plot, or the gameplay, or anything else about it.

It's just the Wii-Remote. You got suckered in (like some many other people) at the "Oooh, Aaaah" factor of using the Wii remote as next-gen. laser pistol in the game.

That's pretty much it. You're not interested in anything else.

Which is exactly my point. I don't mind Nintendo innovativeness. Super Mario 64 was the pinnacle of gaming innovativeness. But Red Steel isn't.

Nintendo's only purpose of selling this lackluster title is to show off the controller and not the game.

Which is a slap in the face of Nintendo's values in my opinions. It should be about the games, not the controller.

Originally posted by Smasandian
I would say that its a typical FPS.

I would say its a rather poor FPS with a gimmick.

It's not expanding on anything else but the novelty of using the Wii-Remote.

I'm for simplicity of controls as long as it unveils the complexity of the game.

If Nintendo continues down this path of ignoring actual gameplay and the games itself and focusing on exploiting the gimmick of the Wii remote. The industry will suffer. We'll have stupid whack a mole games instead of next-gen games.

Am I the only one who has noticed that most of the Wii news, talk and discussion on this forum isn't about the actual game but:

"Hey! If you wag the remote, the guy jumps in the air! Kewl!"

I want Nintendo to fully utilize the controller like they're beginning to do with the Zelda game and the Mario game.

Originally posted by Draco69
Are you honestly asking such a question?

Honey, trying to compare Red Steel to Half-Life as the "same" is paltry......

Great gameplay. Intelligent A.I. Expansive storyline. Great graphics. Excellent co-op. The list goes on.

Yes, I honestly am. The parts of HL add up to the same as any other FPS. The gameplay of running around and shooting things that move, just like any other FPS. The weapon selection of small pistols to bulky powerhouses, as per usual.

The A.I. What about it? If an enemy is alone, it attacks. If there's more than one, they attack together. So?

Did you mean the friendly A.I., such as it is? When you move to a certain position, or do a certain action, they respond with a pre-programmed action. They follow hardwired instructions like most other current A.I.

Storyline is indeed a success, keeping you entertained enough to continue through the next area of the game. Which is what it's for, after all.

Graphics, so what? Good graphics are nice, but the way technology is headed, I already know that at some point every game will look like that anyway.

Here's a better question what sets apart a C-list shooter game like Men in Black and Red Steel?

The Wii-Remote. That's it.

It's a glorified laser gun. You point and you shoot with the Wii remote. It's a shooter game....

The cursor just acts like a laser pointer would on the laser pistol.

You point to a spot on the screen, and click a button to do an action. How is that not like a mouse?

Just like a laser pointer on a gun? Why do you think the PC with its mouse is the preferred platform for FPS games?

More weapons. Intelligent A.I. Etc.

Have a full list of the weapons that'll be in the game, do you?

Judging from trailers, the A.I. for Red Steel looks like the current top A.I. It utilizes cover, coordinates attacks from multiple angles, surrenders when unarmed. How is it not as intelligent as the A.I. in, say, Half-Life?

Here's a better question. What's the most appealing thing about Red Steel? (besides being a Nintendo title..we already know you would jump on that horse)

The Wii remote.

I personally see it as an entertaining game. I don't know much about the Yakuza, and therefore I look forward to learning about them, which is part of the story.

I'll have you know that I don't blindly follow games simply because they have a Nintendo label. I think Super Mario Sunshine was a horrible game, and I'm not vibrating with anticipation for Galaxy, either. They just don't really appeal to me, Nintendo or not.

I am indeed interested in the functionality of the Wii remote, but I'm not looking at Red Steel going "I can finally play an FPS like I'm actually holding a gun!" Red Steel is just as valid an FPS as any other, regardless of the control scheme.

Another question, and try to answer honestly, if Red Steel were on the PC, Xbox 360, PS2, or PS3 would you oh so brazenly defend the game and tout its goodness?

I'm not "brazenly defending" Red Steel so much as giving it a fair chance, without judging a book by its cover before reading it. Would I give it the same chance if it were on another system? As it looks interesting, and the Yakuza storyline intriguing, I would, yes.

You're only remotely interested in the game not for the game itself, or the plot, or the gameplay, or anything else about it.

It's just the Wii-Remote. You got suckered in (like some many other people) at the "Oooh, Aaaah" factor of using the Wii remote as next-gen. laser pistol in the game.

That's pretty much it. You're not interested in anything else.

I appreciate you telling me what I think, so I don't have to do it myself. 😛 However, I will politely decline your opinion of my opinion.

Nintendo's only purpose of selling this lackluster title is to show off the controller and not the game.

Just so you know, it was Ubisoft who came up with the idea of an FPS and brought it to Nintendo, not the other way around. Nintendo has nothing to do with the actual making of the game. They just provided the dev kits. And considering the amount of work Ubisoft is putting into it, they seem very concerned about the game indeed.

You haven't answered my questions. Would or would you not honestly give this game any hype at all if it were on any other system but the Wii?

Originally posted by General Kaliero
I'm not "brazenly defending" Red Steel so much as giving it a fair chance, without judging a book by its cover before reading it. Would I give it the same chance if it were on another system? As it looks interesting, and the Yakuza storyline intriguing, I would, yes.

I believe I have, actually.

Originally posted by General Kaliero
I believe I have, actually.

I wouldn't honestly believe you.

I haven't heard any praise whatsoever about the actual gameplay or the game itself save the novelty of using the Wii-Remote.

Also, I know you have substantially better taste in games. I don't believe you would waste your time with a game that's C-List under the guise of "innovative" gameplay.

No, you're just dying to swing the remote as if it were sword and cut an enemy like anyone else without any actual concern for the game's value...

I think he can get past the the whole remote and comparing it to an light gun.

Its not an arcade game, or an light game.
The difference...you control the actual movements of the character, thus not being an shooter game.

You call it that because the remote resembles an light gun, but the actually control in the game is not an lightgun.

I also like how you say this game has bad AI, everything else, when you havnt actually played the game. As for graphics, IGN who have played has stated the graphics are pretty good and not 1995 Doom.

Originally posted by Smasandian
I think he can get past the the whole remote and comparing it to an light gun.

Its not an arcade game, or an light game.
The difference...you control the actual movements of the character, thus not being an shooter game.

You call it that because the remote resembles an light gun, but the actually control in the game is not an lightgun.

I also like how you say this game has bad AI, everything else, when you havnt actually played the game. As for graphics, IGN who have played has stated the graphics are pretty good and not 1995 Doom.

And around we go.

What's so difficult of imagining the Wii-Remote as a lightgun. Sure, you use the analog stick to move but you still point the damn thing to shoot the enemy....

Again, as anyone begun to praise or criticize the game for anything else but controller? I haven't heard an ounce of what they like besides that.

It's just "Yeah! We finally have the accuracy of a mouse in FPS!" (When its really more of a lightgun).

None of you have convinced you're interested in anything beyond that....

Originally posted by Draco69
I wouldn't honestly believe you.

Of course you wouldn't, what kind of place is an internet forum for unconditional trust?

I haven't heard any praise whatsoever about the actual gameplay or the game itself save the novelty of using the Wii-Remote.

No one outside of E3 has actually played the game, and thus cannot attest to the gameplay. How do you expect people to form an educated opinion on the gameplay of a game they've not played?

Also, I know you have substantially better taste in games. I don't believe you would waste your time with a game that's C-List under the guise of "innovative" gameplay.

And exactly what proof do you have that Red Steel is, as you call it, a "C-list" game, when you haven't played it either? It seems you're relying entirely on third-hand opinions of people you don't know, and a general dislike of the premature build shown at E3.

No, you're just dying to swing the remote as if it were sword and cut an enemy like anyone else without any actual concern for the game's value...

You aren't actually reading my posts, are you? And why do you consider sword swinging here a bad thing, when you seem pleased that Zelda's gameplay has been changed to include the same functionality?

None of you have convinced you're interested in anything beyond that....

While I don't know what might convince you, an intelligent person such as you obviously are should be able to read what I've been writing and realize that the controller's functions are hardly my foremost reason for being interested in the game.

Originally posted by General Kaliero
Of course you wouldn't, what kind of place is an internet forum for unconditional trust?

I'll take that as poor sarcasm. Internet forums are a place of fantasy from our lives. If you have one, that is. That's the purpose of a signature with a make believe character and name that's not our own.

If you posted a poll on whether you practiced martial arts or not. 90% of the boys would say yes....

Originally posted by General Kaliero
No one outside of E3 has actually played the game, and thus cannot attest to the gameplay. How do you expect people to form an educated opinion on the gameplay of a game they've not played?

It's hypothetical guessing based on observations. And my observations conclude a 6.0 on the IGN rating with a 9.0 in innovativeness because it's Wii.

Seriously, when has a crappy looking game EVER turned out to be an ace game on first or second impressions? Particularly a FPS?

Originally posted by General Kaliero
And exactly what proof do you have that Red Steel is, as you call it, a "C-list" game, when you haven't played it either? It seems you're relying entirely on third-hand opinions of people you don't know, and a general dislike of the premature build shown at E3.

Here's a better question. You've seen the video. Are you saying that you don't have the slightest bit of apprehension for the game? Not an iota? Not anything?

You have good taste therefore you would truthfully say you have some apprehensions and hope for improvement.

But no. You seem to don't have any doubts and are attesting to the games fruitation based on controls.

Originally posted by General Kaliero
While I don't know what might convince you, an intelligent person such as you obviously are should be able to read what I've been writing and realize that the controller's functions are hardly my foremost reason for being interested in the game.

And you haven't convinced me. What are other stuff are ya interested in with this game that reasonably conjures your interest besides the controls?

Again, here we are with the controls. What about the storyline? The friggin character we're actually playing as? Why are we cutting people in half? What's cool about the action? Are there big explosions? What weapons will we use? What about online multiplayer?

What's so damn cool about this game that would warrant a purchase?

Red Steel doesn't summon anything spectacular besides the controller. And you haven't stated anything besides a brief, "I like the Japanese setting."

Yeah, that's a standout....

Draco, you seem to be attacking the controls of Red Steel, but here's what I don't understand. You were praising Zelda's use of the Wii controller before they changed the controls:

Faking a swordstroke with a controller is novelty that will where off when your arm gets tired of waving... They should take the Zelda/Mario route where they make Wii controller play innovatively as possible.

But then afterwards:

I'm certainly glad they edited the controls...

😕

I was referring to the B button replacing the directional pad for arrow strikes.

Zelda is apparently making full use of the controller to goodness. However they're not making the game about the controller. They're making the game about Zelda.

And I'm not attacking the controls of Red Steel. I'm criticizing the blatant attempt of stealing peoples money using a poor FPS to showcase the Wii controller.

Nintendo should be about the games. They always have been...

Yet your only "evidence" that Red Steel is a "poor FPS" is comparing it to the recent best of the genre.

I still don't understand what you have against the game, except an apparent dislike of the controller. In which case, your disappointment should be with the console itself, not a third-party game developed for it.

Why would the controls take away from the game? It's like saying analog sticks were the sole reason of the first 3D games, just to show off what analog could do.

does this mean that nintendo is planning to create more teen directed games?

Originally posted by Draco69
I was referring to the B button replacing the directional pad for arrow strikes.

Zelda is apparently making full use of the controller to goodness. However they're not making the game about the controller. They're making the game about Zelda.

And I'm not attacking the controls of Red Steel. I'm criticizing the blatant attempt of stealing peoples money using a poor FPS to showcase the Wii controller.

Nintendo should be about the games. They always have been...

I'm sorry to say, but you cannot say the game is poor or shit if the game hasnt come out yet or even more so that nonbody has reviewed the game or played the final build.

Know what? With this reason, Im going to say Metal Gear Solid 4 is a piece of shit because its only graphics not gameplay.

One question?
If the game was Half Life 2 for the Wii, would you say the same thing?

i agree with smas...you havent played the game, so how could you 'criticise it' as you call it...and calling me a fanboy is BS, you havent stated anything better..your posts were just as opiniative as my posts..

Anyone of u from America gonna get it now that the Wii launches? if so tell us Europeans about it.

Yeah. They didn't have time to calibrate it correctly. It looks fkn awsome. While the graphics aren't as flashy as everyone else..it's the gameplay that matters.