USH'S MATRIX GAME 2006- The Dojo

Started by Aliies23 pages

After the first shot went unheeded, Firewall's second clipped the wounded law enforcer in the collarbone, dropping him in mid-stride in a shower of pink mist... There would be a time to celebrate later, levelling his sidearm once more, the giant targeted his next prey, openning up with his .50 Cal. rounds...

(I have what may seem like a dumb question; how long do we have untill we can tap again?)

I'd like to fight a group of... 8 mooks, security guards with a Light Pistol each. I would like to have a pair of Light Machine Pistols and one Large Pistol. Set-up... a rooftop of a building, similar to the one from the jump program.

I have a question, though. How many powers do I get in my cache? The "Main Rules" says "between four and six (again, depending on your template/role)", but I don't know which a Natural Gunner gets...

Almost forgot before crashing for the night: I'd also like two extra clips for the Light Machine Pistols and one for the Large Pistol. And change it to 6 mooks.

(For the time being, Ush finishes the rest of your character creation, so you might need to wait 🥷 Specialists usually get four powers to their active cache, I think five if you're a Natural)

Swap PM for LR.

Hawk pulls out his swords, slashing viciously at Heph as the larger man comes toward him.

(Ahh... Okay. I can wait.)

Sorry for the delay- setting up the Training Misison has been a time sink!

Balder- waiting on Falcon.

Solid shot, Aliies! That guy is doornailed, and return fire goes nowhere. Again, your turn for the final execution.

Hawk and Heph clash up high! Heph- can you remind me what your fifth cached power is?

Three successes form Hawk translates into seven damage to Heph- this is asusming the pool from PM and the damage from BS, by the way. Tell me if you want to change that.

Heph is attacking a zero defence target! But the roll does not go well, only just missing being a cock-up. As it is, three successes translates into four damage.

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3

Balder (6/7/22): DM CF ST LA HL AL EE LR StS 10B
Dlask Tactical Entry shotgun (3/3)

Falcon (10/32) HC NO 10B BT StS EE BB
Uzi x2 (3/0) (4/0)
H&K x2 (4/0) (4/0)

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2

Firewall (6/6/6) ST KW LA AL HC HT DiM HL CF SS StS LR
Desert Eagle (2/4)

SWAT x1: 0

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0

Hawk (7/5/4) CF ST BS SE HC JE SP PM BB CC LR
Sword
Twinned Swords
Glock 19s x2 (3/4) (3/4)

Hephaestus (8/0) PW CF ST SS BS WW SC NO HL DiM VG DF
Nunchuks

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0

Helios (8/5/0) ST KW HC VG SP LB LR BT 10B StS
Uzi (4/20)

Dale (8/5/0) ST AL WW JE SP HL HC PW BT LR StS

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Originally posted by General Zink
Heph's cache will consist of Passive Wings, Swooping Eagle, Hands of Light, Venerable Grasshopper, and Clever Fox.

There you go. 🙂 Swapping VG for DF, though.

Heph will respond to the slash with a tap of Passive Wings, then attacking with a vicious elbow drop on his thrown opponent.

(Is it too soon to tap again, the only part I'm not clear on... if not then I tap Straight Shot again)

A single round hit the Armored Law-Enforcer in the jugular, completely by-passing his armor; the program instictively reached up to it's destroyed throat as it fell, spraying a fine mist of his digital blood before he exploded into Base-Matrix Code and dissapeared.

The remaining program cut loose with his weapon, firing a three-round burst at it's charging foe... The shots went wide as he fired, momentarily forgetting to counteract the recoil in the face of such an opponent. Firewall, took his chance; he sprinted the remaining distance and fired one more heavy-caliber round at the artificial human before closing within range of close-combat, discarding his weapon as he ran in, past the next junction of the sewers to face his opponent up-close...

Gak! Changing to single sword style and tapping Silver Prince, Ush, with a return attack.

If HC needs to be in cache to be tapped, I'll swap it in for BB now.

I have to take a break from KMC for maybe a few days. I have a major school assignment I need to do.

Originally posted by General Zink
There you go. 🙂 Swapping VG for DF, though.

Heph will respond to the slash with a tap of Passive Wings, then attacking with a vicious elbow drop on his thrown opponent.

(facepalm)

You don't have Swooping Eagle...

Originally posted by Coleman Trebor
I have to take a break from KMC for maybe a few days. I have a major school assignment I need to do.

Good luck, seeya later 😄

Originally posted by Ushgarak
(facepalm)

You don't have Swooping Eagle...

Too bad for him, isn't it? *hopeful* 😛

Ush can Trickster and I have a go at each other?

Setting: the standard oriental dojo they use in the movie.
Load out: MP5 with max spare clips and Katana
Powers in Cache: DM, LA, 10B, StS, JE

I'll set it up soon. Also KD's character.

Azrael will take four Extended Glock 19s, with two clips, and a light pistol with two clips.

Cache: KW, CF, BS, HL, BGB

crap quick question do BS and SS work with guns?

Profiles for the powers say they work with "any," so yes, they work with guns.

according to Rex it doesn't