USH'S GAME EPISODE III- 'ARTIFACT'. Dark Side area

Started by Dexx59 pages

"it seems silly but i don't know what else to say...how about a mind trick on the guards outside trying to get in...we could just get one.....make him do our business and kill him. The rest shouldn't remember the rest. Ofcourse..we can't open the door to them and so on.....so guess we can count this one out too..."

The guards will come in in groups and even if you escape (which shouldn't be THAT hard) they will be able to identify you.

You don't want me to have to simply TELL the Light Siders where you are, do you?

"that's why i said mind trick...but i know it won't work anyways..."
(don't have anymore ideeas.......for now)

It's the group problem that is the disadvantage of the mind trick. Sentries are fine but with groups of guards its simply not credible to do the lot, much as you can really confuse them by doing their leader.

Ok, I will specify a few things:

The droid will ONLY move the drive at the direction of sales staff or in an emergency; you won't change that so you will need to either impersonate the sales staff or somehow turn the fact that it will move it in an emergency to your advantage.

If the guards get through you are pretty shafted so get out before then

I hate to really hint, but I said earlier that Galder was not powerful enough to lift those drives. I said nothing about Takuan. At this point, though, it would take him too long to take all the drives to the ships but that does mean that if you get the drives to the right general area then with Takuan using the Force and Chion and Rura using their muscles you can get the things the short way to your vessels.

(They can lift it while I massacre whatever guards get in...)

DON'T let the guards in! Seriously, you guys are screwed if they get through.

(Who said we'd let them in. That wouldn't make sense.)

You effectively let them in by waiting.

I ment let them in by opening the door.

Well, *I* didn't!

"Ok...so we have to get the droid take the drives to his emergency area and we turn it off when he's closest to our ship entry. We can work our way witth it from there i think."

Completely the wrong way! First thing he would do is wait for the fire doors to open.

But about those guards? I guess I could toss a few grenades...

the guards are not in the pic rex...they're just our time limit. if we don't get out in time, we face the guards. Otherway, they're behind that big door they're trying to open. Ush..about those firedoors..how do we open them...

Oh, you can open the firedoors any time you like. Which would let the guards in.

Remember, only this control room, the storage room, the promenade area where you had the fight, and the docking bay are in any way safe for you guys. Emergency storage is out of the question.

(kinda suspected bout the doors..but thought i'd ask anyway
"and the droid would basicly do nothing in this situation...in case of emergency?"

You aren't a robotics expert, but you would assume so.

(BTW, Gundark is now back which means the Light Side should get a move on which in turn means I will be more minded to help you guys go on.

Apologies for the loss of your comrades Edna and Quam, which has hardly helped you; I will endeavour to find replacments ASAP)

Good..hasn't been that bad. A few mindgames to strech the...mind.
Bout the droid:
"but if it should feel the drives are threatened wouldn't he try to take them somewhere....and he would stop after he sees the door closed. He would shorten the way to the ship this way. We could take it from there...right?"

Nope, he'd actually lengthen the trip... sorry!

so..he'd just leave 'em there in case of any danger?...i can't think of something...