Emperor Ashtar
Balloooooooooooooon
Originally posted by Sado22
agreed. however, i didn't say it is NOt important. now think about this:
-haohshikoken is suppossed to be very large and very fast. and what's more he does it by just standing there.
The amount of time needed to charge up that particular attack will effect Ryo's gaurd. Also, throwing out random haoshiokens will take it's toll on his stamina.
Originally posted by Sado22
-ichigekihisastsu, ryo's strongest move, again requires him to only stand there and what's more not only is it really fast, but also very easy to pull off.
That attack doesn't really have a fast start up like you said but, it does have a long finisher which vega can use to his advantage. If ryo misses he'll just get cut into pieces, and ryo wouldn't want to exert himself so much agianst a guy that uses fatigue to his advantage.
Originally posted by Sado22
-zanretsuzan, also requires him to just stand there. and what's more it serves as not only a normal attack but also an anti-air, a low-mid counter as well as a standing counter.
This move is quick but, its extremely close range. Vega uses his claws to poke his opponents from a far distance. He'll never let ryo get in too close, and if he does he can just climb the cage to rethink his strategy.
Originally posted by Sado22
as for ko-ken and ko-ho he doesn't require too much time to execute them. also, aside from hienshippukyaku and that jumping karate chop move, ryo actually doesn't even need to move around so much. the bulk of his strongest moves have him just stand there.
This is his disadvantage, ryo is not a fast character or mobile either and his moves have wide over exerting strikes. Someone with vega's speed and agility can simply gouge him after each move. Blood loss combined with the fact that ryo's move are very straining will cause him to pass out from fatigue or make a mistake somewhere. There is no solid way for ryo to get a legitamate hit on vega unless he waits him out. Ryo, lacks powerful anti-airs, and against an aerial fighter like vega he's in a major disadvantage.
Originally posted by Sado22
that is why i think the envirnoment won't be too much of a big deal for ryo since he doesn't actually require to move around. and what's more the moves that HE WILL need to put out Vega are not "cramped" in this envirnoment and in fact serve him perfectly well.
Not really, sado. all the moves you named will give vega an advantage,as I already explained before. standinmg still will get you killed against vega. Not to mention, Ryo lacks real powerful anti-airs.Throwing out random moves is what vega wants. Ryo's moves are very exerting, since there meant to be powerful solid strikes backed up by rooted stances (Horse stance). That won't help agains't an opponent who will play keep away and loves indirect fighting. The momentum vega gets during a barcelona drop plus his leg power make that particular attack deadly. Vega waits to the last minute before he strikes, a recklesss sho-ken will get him inzuna'd.
Haoshishken, against aguy who can fly from wall to wall is really good way to get you maxed out. Ryo, already doesn't excel in mobility, his moves demonstre that. So, he needs as much energy as he can retain in order to evade. He can't counter barcelno drop with a haoshikoken,since it's very deceptive and to fast. Also, while he's chargeing up said attack, his movement is limited more so than it already is. Vega, is great at aerial combat, if he misses or miscalculates he's dead.