USH'S MATRIX GAME 2006 SECOND ASSIGNMENT- 'The Monastery'

Started by Lana105 pages

More annoying than anything else.

And if someone else on my team doesn't appear to say they'll swap Driving for Pilot, I'll just assign someone to do so.

I think I'm the best Driver on Marduk's team, so I'll make the swap.

I'll make the swap, too, just in case something happens and someone needs a spare pilot. (Though not a very good one).

Redone loadout is:
4 light machine pistols and 4 light pistols (Glocks).

Berserker will swap out drivf or Pilot although he isn't very good at it.

Oh, and in compliance with Mors, Sirin will be carrying 8 light machine pistols, not 12.

Klez has his two machine pistols and 9 clips, then.

Barbarossa grins, And pulls on his Leather Gloves.

"It's been a LONG time since I've flown a Bird like that. This is gunna be FUN."

Can I get a map of the compund to plan well enough...

Helios will swap driving for piloting.

It's not really a mappy-kind of job.

Ok, I want the full and detailed plans from the three groups being led by players.

C'mon BB

Alright, once everyone's encumberance level is below 8...

Mors wants to take his group as close as he can to the helicopter and the guards before anything happens. Then, as soon as the guards start to attempt stopping us from getting closer, those with Guns will open fire and those without will close distance and start killing.

Our pilot will break off and move for the helicopter to get it ready while our men cover him.

Then, we get the hell out of there before anything else shows up to convince to give back the heli...

(seems pretty solid!)

Originally posted by Bespin Bart
Alright, once everyone's encumberance level is below 8...

Mors wants to take his group as close as he can to the helicopter and the guards before anything happens. Then, as soon as the guards start to attempt stopping us from getting closer, those with Guns will open fire and those without will close distance and start killing.

Our pilot will break off and move for the helicopter to get it ready while our men cover him.

Then, we get the hell out of there before anything else shows up to convince to give back the heli...

Am I allowed to let off a few rounds before I have to fly the helicopter?

Seems to be the general consensus that we're going to shoot them up before take off, so that there's less people trying to kill us.

Woohoo!

My plan is fairly simple and makes use of the fact that everyone in my group has some sort of Intrusion score.

First I want everyone to get fairly close; if we can be a bit spread out so that we're not all grouped together, that would be ideal. San and Cloud, having the highest Intrusion, will sneak ahead first and secure our helicopter. Then I want the rest of the group to make their way there as quickly as possible, preferably without being seen. If you get spotted, those who have guns let off some gunfire to keep the guards back while everyone just runs for it.

I think Stefan had some sort of crazy distraction in mind, so yeah.

Sounds good to me, boss.

Marduk is a very practical man. He orders his entire team not to fire unless fired upon.

Everyone with intrusion has to pick their way along the fuel stacks to get close to the helicopter. Once near there, someone must trigger the fire alarm. This will provide a distraction in which the others can move in.

Marduk does not think that distraction will hold for long, but he is betting anyhting that by this point one of the other three teams will have started a fight, and so there will be distreaction enough to get on board and take off.