Damn. No nading for Heph, then...
Heph will go in for a throw at Agent B, then, tossing him probably towards the door he came through, hopefully through it, with a tap of PW. Less defense for Heph, I know, but less likely for Burn to die.
If we don't win iniative, Heph will simply punch down that SWAT next to the Agent B.
If I could make that Turn 9, Turn 10 and 11 will be 'Breaking for the North.'
Swap VG for PW if my attack goes through.
Heph needs to rethink his actions, as I can't tap PW in a past action...
Turn 9, Heph will punch down down the SWAT at Agent B's side. Swap DiM for VG.
Turn 10, Heph will take a swing at Agent B, punching him across the face as he moves for Burn.
Turn 11, Heph will make the attempt to kick him back through the door he came through with a powerful roundhouse, tapping VG. Swap VG for DiM.