Longest cut scene in a video game

Started by JToTheP4 pages

Originally posted by SpadeKing
yea huh.... the company who made it makes sure you cant skip it 😊

Oh well, I guess occupying yourself or watching them is too difficult.

Originally posted by JToTheP
Oh well, I guess occupying yourself or watching them is too difficult.

no I just watch it for the hell of knowing the names of the creators like Kenaichi towaiki forget what game that was though ermm

Originally posted by Pulse2
Intense scenes of a battle behind or giant ship flying by can sometimes be enhances with CGI or cutscenes, cutscenes are also like a short break to find out more about the storyline etc.

That's the same crap Square Enix strives off, because kids today are too ****in spoiled in their games. Final Fantasy 3 won't get the attention even I feel it deserves because of that 3D trash that is 12. The new final fantasies and majority of these Sci-Fi new games are complete bullshit.

I enjoy the cut-scene style where it isn't a full blown cinema movie, like Metal Gear Solid, they keep the same graphics during the cinemas, not the bullshit that Final Fantasy does.

FF games are meant to be like novels or movies, drama, love, etc etc, they are doing nothing wrong but using the same things they couldn't back then. Some RPG fans don't mind it, others do, guess its each for thier own tastes. I feel as though the plots themselves are slowly diminishing in originality and becoming rather cliche, but gameplay has vastly improved 🙂

MGS is a stealth game, you can't really compare it to an RPG.

Originally posted by SpadeKing
the final fantasy games credits 😐

Metal gear solid 2 & 3 credits!

Owned 😐

Originally posted by IceJaw
Metal gear solid 2

Owned 😐

Fact. Snake Eater pwnz, 2 fails

FF games are meant to be like novels or movies, drama, love, etc etc, they are doing nothing wrong but using the same things they couldn't back then. Some RPG fans don't mind it, others do, guess its each for thier own tastes. I feel as though the plots themselves are slowly diminishing in originality and becoming rather cliche, but gameplay has vastly improved smile

MGS is a stealth game, you can't really compare it to an RPG.

Tales Of doesn't depend entirely on cinemas, there's very few in each game and they are underrated. Square Enix just spoils kids every since FF7, I bet none of them have played 1-6, and just play the new trash, which I'm not going back into.

Originally posted by IceJaw
Metal gear solid 2 & 3 credits!

Owned 😐

KOTOR 2 credits

Originally posted by JToTheP
Fact. Snake Eater pwnz, 2 fails

FF games are meant to be like novels or movies, drama, love, etc etc, they are doing nothing wrong but using the same things they couldn't back then. Some RPG fans don't mind it, others do, guess its each for thier own tastes. I feel as though the plots themselves are slowly diminishing in originality and becoming rather cliche, but gameplay has vastly improved smile

MGS is a stealth game, you can't really compare it to an RPG.

Tales Of doesn't depend entirely on cinemas, there's very few in each game and they are underrated. Square Enix just spoils kids every since FF7, I bet none of them have played 1-6, and just play the new trash, which I'm not going back into.

So why should Square Enix stop doing what they do so brilliantly? B/c "Tales Of......" doesn't do it? 😬

Originally posted by JToTheP
Fact. Snake Eater pwnz, 2 fails

FF games are meant to be like novels or movies, drama, love, etc etc, they are doing nothing wrong but using the same things they couldn't back then. Some RPG fans don't mind it, others do, guess its each for thier own tastes. I feel as though the plots themselves are slowly diminishing in originality and becoming rather cliche, but gameplay has vastly improved smile

MGS is a stealth game, you can't really compare it to an RPG.

Tales Of doesn't depend entirely on cinemas, there's very few in each game and they are underrated. Square Enix just spoils kids every since FF7, I bet none of them have played 1-6, and just play the new trash, which I'm not going back into.

Actually, I think the legend that is FF which brings newbies in also makes them want to learn more about FF's history, therefore they try out the older games like 1-6 🙂

Cinematics are just a part of the FF series, they use it because they can, doesn't spoil gameplay in any way, still get lots of time to play, the cinematics are just part of the gameplay I suppose, like after killing a boss, instead of delving stright back into gameplay, the cinematics sort of give you a present for your achievements, seeing two people falling in love or the creature blowing up. Also the cinematics add a bit extra, for example although FF10 sucked, I can do it no judgement on the cinematics and gameplay, its just the storyline I found rather crap and choice of bosses. Seeing Sin in the cinematics exploding things and creating tidal waves showed you the juggernaught that was Sin, made it kind of dramtic, thats good.

Originally posted by InnerRise
So why should Square Enix stop doing what they do so brilliantly? B/c "Tales Of......" doesn't do it? 😬

I'm not saying they should, cuz they won't since teenagers like pretty cinemas and are easily attracted to pretty movies. The series is just overrated because of it, well 7-12 are, 3 I can safely say isn't, and 1-6 are remade n GBA not the new consoles where they could make pretty cinemas to attract kids.

Originally posted by JToTheP
I'm not saying they should, cuz they won't since teenagers like pretty cinemas and are easily attracted to pretty movies. The series is just overrated because of it, well 7-12 are, 3 I can safely say isn't, and 1-6 are remade n GBA not the new consoles where they could make pretty cinemas to attract kids.
So basically you're saying all the Final Fantasy Games with top notch Cinematics are crap..............BECAUSE OF THE CINEMATICS? 😬

Sounds pretty bias to me and the reasoning sounds weak. You dislike a game b/c of the game itself, not b/c the cutscenes are too pretty for you. I've never heard of such a thing.

And I won't be a teenager any longer by next week and I'll still be a fan of the Final Fantasy Series, so it's not just Teenagers buddy. 😉

And the Final Fantasy games of late have had good stories along as well as good cinematics.
They don't just fall back on the cutscenes and throw crappy gameplay in there just for the heck of it.

Not all people play games just to see cutscenes. That's ridiculous.We play b/c of the story and the characters and the actual gameplay.

I really don't get your way of thinking on this matter.

anata wa wakarimasu ka.....

What JToThe P is saying is that the later FFs are focusing more on just shiny cinematics than on improved mechanics and stories to bring in new players. Which I agree with. When you get right down to it, 12's basic plot is Star Wars.

Most of the younger people (that I've seen) who started FF on the later games have no interest in playing the earlier games, because of the common misconception that 2D = crap game.

FF is overrated nowadays, and I'd be happy if "Best RPG series" fell to Dragon Quest or Tales. Both of those series strive to be unique and at least try to be fresh in plot. And Tales, of course, has the best battle system of any RPG.

Well being that I'm not a Star Wars fan, I wouldn't know anything about that.

And yes, Final Fantasy's story can be get pretty cliche and predictable nowadays but I think they tried to do something new with Final Fantasy 12 storywise. They didn't flesh out the story as much as they should have, but it is different from what they usually do.

anata wa wakarimasu ka.....

Originally posted by General Kaliero
Most of the younger people (that I've seen) who started FF on the later games have no interest in playing the earlier games, because of the common misconception that 2D = crap game.

Yes, thank you, that's the exact reason why Sony won't release most of the Tales Of Series in the US, 2D graphics. I.E. spoiled kids with 3D graphics rule the gaming market in Sony's mentality.

And I don't know about many of you, but I play games as an escape from the tediousness of reality and life, so I'm fine with 3D graphics to some extent, but when they try to look like actual humans is when I have a problem. I could watch a movie for $10-$20 with human beings, I don't need to see pixels in a video game that LOOK like actual people, not characters.

There are other RPGs out there, and yes they don't get much recognition, but hey, thats the way of gaming isn't it, the rishest and most well known companies or games are always the best in a normal gamers eyes, its like Halo, it isn't the best FPS ever made, there are lots of good FPS games with superb storylines that get overshadowed, or EA, when there are much better sports games. So I guess it just depends.

However, Final fantasy may be running slim stoyline wise and even becoming cliche, but while thier storylines aren't great, their gameplay usually is, there is nothing better then seein that same almighty creature you saw in 2d in 3d, the cinematics just add suspence and emotion to the game istelf, for example war clips get you hyped and ready for action, in 2d, it wouldn't be the same, all you'd see is blocky characters running about frantically, however, gameplay of those old FF games has not diminished in anyway, in fact, since FF7, the series seems to have gotten too futuristic and swayed from its key theme, old age knights, wizards and such, now its all about pretty boy with large sword falls in love with innocent looking girl. Bit pathetic, but hay, people like it, and it sells, so why the hell not.

Most devs in our modern world realise that most gamers today don't care much for a good storyline or certain aspects of gameplay like they were in the past, its like hollywood movies, anything to make money goes, Resistance, recent FF games and Halo, even Gears of wars are all examples, good games as they are, they lack in depth storylines, they lack emotion, they lack depth in general, but it does not stop Halo even with its rather bland storyline being the best selling FPS, or GOW also being one of the best for its pretty graphics, or FF games being the best selling RPG games despite its pretty graphics and nothing much else other then a new gameplay style and new characters.

If game devs or movie producers make money on something, why spend more time then they need to thinking of storylines or the gamer's emotion?

But no matter what you say, FF7 was the most emotional game I have ever played, with FF8 coming in second, all other games like Halo 2, MGS etc have been the same sort of thing, but FF7 and 8 out of all the FF games I have played or any game in the world I have played really got different parts of my emotions playing, sadness, hyped, bordom, stress, all.

Darnit! Why does something I spent a few moments typing always have to look like the bloody bible! 🙁 Sorry people, I never know how much I have typed until I look afterwards, I type so fast it doesn't occur to me.

Anyway, you get the drift of what I said, so I'll be off, for a while.

Final Fantasy kept the same combat system since the first one just made it more useless to use anything. They finally changed it with XI and XII but still you play Final Fantasy I and then 7-9 the battle system is basically the same. Nothing special about it. Square-enix is capable of making better battle systems (Chrono series) and yet for some reason they kept Final Fantasy the same for the longest time. They just extended the game and filled it with flashy graphics and cutscenes.

Other RPGs are actually making the battle system more unique and enjoyable. Like the Tales series or Dragon Quest. They at least work to make a more enjoyable gaming experience then just throwing in flashy graphics and giving all the games the same battle system.

XI changed because it's an MMO RPG but compared to World of Warcraft it isn't much better. Most MMO RPGs keep the same basic concept: fecth quests. You know you always have to go to a mine, forest, or someplace far away to find a certain item and bring it back. It gets old really fast.

XII improved over X a lot. But the main character (A) looks like a girl and (B) hardly does anything in the game. XII is basically Star Wars just thrown into a Final Fantasy game which seems rather cheap. So many RPGs deserve the credit that Final Fantasy has but because they don't throw in hour after hour of cutscenes they don't. Playing a latter Final Fantasy game is like watching a movie and just pushing a button here and there to advance to the next scene.

I'm just saying that if I wanted to watch a movie I could spend $30-40 less to do so rather then wasting $50-60 on a video game when I could be playing something else that focuses on gameplay rather then trying to have the best graphics. Graphics are a nice thing to have been a game can have the best graphics ever and it can still suck.

There are other RPGs out there, and yes they don't get much recognition, but hey, thats the way of gaming isn't it, the rishest and most well known companies or games are always the best in a normal gamers eyes, its like Halo, it isn't the best FPS ever made, there are lots of good FPS games with superb storylines that get overshadowed, or EA, when there are much better sports games. So I guess it just depends.

I think that explains itself when it comes to Final Fantasy. Square Enix knows it will sell so they tack together any BS excuse for a plot, and spend, what, two-three years, making the VISUALS, Music/Sounds of the games?

To be technical, the best FPS plot in a game I ever played, is the Prime Saga. Goldeneye has perfect gameplay, along with Perfect Dark, but it's an expected spy/Shooter plot basically.

However, Final fantasy may be running slim stoyline wise and even becoming cliche, but while thier storylines aren't great, their gameplay usually is, there is nothing better then seein that same almighty creature you saw in 2d in 3d, the cinematics just add suspence and emotion to the game istelf, for example war clips get you hyped and ready for action, in 2d, it wouldn't be the same, all you'd see is blocky characters running about frantically, however, gameplay of those old FF games has not diminished in anyway, in fact, since FF7, the series seems to have gotten too futuristic and swayed from its key theme, old age knights, wizards and such, now its all about pretty boy with large sword falls in love with innocent looking girl. Bit pathetic, but hay, people like it, and it sells, so why the hell not.

It isn't hard to make Turn-based gameplay work well, considering so many RPGs started off with it. What actually took thought as far as I'm concerned was making Tales Of Phantasia, since it was the first RPG to stray away from the turn-based gameplay.

Hell, look at Mario RPG, that's turn-based gameplay also, Paper Mario 64, and Thousand-Year Door modified the gameplay, entirely.

The classic turn-based gameplay of the original 6 didn't die because they were remade on the PSX/GBA, 3 on the DS recently.

Of course it sells, hell any slop could actually sell, just because it sells though doesn't make it right to make, in terms of originality.

The music industry is a fine example, look at Britney Spears, 50 Cent, Beyonce, Ciara. Britney started off huge, and then became tedious as hell with her music, and then itunes, and bootlegging became such a huge thing and now no one can even sell a million copies because usually only the singles off the album sound unique. Beyonce sold 11 million off her debut solo album, that's worldwide, so obviously the US contributed to it, and she's lucky she went platinum in a month.

So of course I argue with what Square Enix does, because I see the broad view that it's the same bs with pretty graphics. I played 7-11, so I can safely admit to hating 7 & 10 because the plots sucked to me, and it sold because of pretty graphics. I also know from most people who play the series, that NONE of them like both 8 & 9 along with 7 & 10.

I also know a few who have yet to play 1-6 BECAUSE of the graphics, they even turned down 3 because it's on the DS, not the consoles.

Most devs in our modern world realise that most gamers today don't care much for a good storyline or certain aspects of gameplay like they were in the past, its like hollywood movies, anything to make money goes, Resistance, recent FF games and Halo, even Gears of wars are all examples, good games as they are, they lack in depth storylines, they lack emotion, they lack depth in general, but it does not stop Halo even with its rather bland storyline being the best selling FPS, or GOW also being one of the best for its pretty graphics, or FF games being the best selling RPG games despite its pretty graphics and nothing much else other then a new gameplay style and new characters.

These games today though, if they are going to strive off pretty graphics, then the gameplay should be just as incredible as far as I'm concerned, like back when Nintendo and SNES were out and new.

I'm curious, aside from the PSX Anthology releases, did any of them EVER sell tons of copies BEFORE FF7 came out? No, I really doubt it. A game goes Greatest Hits/Platinum/Player's Choice for a million copies sold/half a million in one territory.

If game devs or movie producers make money on something, why spend more time then they need to thinking of storylines or the gamer's emotion?

Not all sci-fi movies are good though, Star Wars was an exception, Lucas actually had a decent plot written overall.

Silent Hill 2 is easily more emotional then 7, Aeris bothered me before she died, so her death didn't bother me, and the game play damage system bothered the hell out of me. I did enjoy 8 a lot, it was quite good, though I was far more moved by the result of Silent Hill 2.

See, we both have long replies now. 😠 😛

Final Fantasy kept the same combat system since the first one just made it more useless to use anything. They finally changed it with XI and XII but still you play Final Fantasy I and then 7-9 the battle system is basically the same. Nothing special about it.

1-6 were the same turn-based, 9 was the 10th year anniversary game, so of course it was the same.

7, and 8 changed the gameplay drastically, and 10 made it a lot more different by breaking the 9,999 limit in attacks, health, and magic.

I'm just saying that if I wanted to watch a movie I could spend $30-40 less to do so rather then wasting $50-60 on a video game when I could be playing something else that focuses on gameplay rather then trying to have the best graphics. Graphics are a nice thing to have been a game can have the best graphics ever and it can still suck.

Thank you, The Matrix is an example of this, or Equilibrium.

Originally posted by Pulse2
Darnit! Why does something I spent a few moments typing always have to look like the bloody bible! 🙁 Sorry people, I never know how much I have typed until I look afterwards, I type so fast it doesn't occur to me.

Anyway, you get the drift of what I said, so I'll be off, for a while.

Ok ok. Enough bragging. You type fast. Want a cookie? 😐

Originally posted by ESB -1138
Final Fantasy kept the same combat system since the first one just made it more useless to use anything. They finally changed it with XI and XII but still you play Final Fantasy I and then 7-9 the battle system is basically the same. Nothing special about it. Square-enix is capable of making better battle systems (Chrono series) and yet for some reason they kept Final Fantasy the same for the longest time. They just extended the game and filled it with flashy graphics and cutscenes.

Other RPGs are actually making the battle system more unique and enjoyable. Like the Tales series or Dragon Quest. They at least work to make a more enjoyable gaming experience then just throwing in flashy graphics and giving all the games the same battle system.

XI changed because it's an MMO RPG but compared to World of Warcraft it isn't much better. Most MMO RPGs keep the same basic concept: fecth quests. You know you always have to go to a mine, forest, or someplace far away to find a certain item and bring it back. It gets old really fast.

XII improved over X a lot. But the main character (A) looks like a girl and (B) hardly does anything in the game. XII is basically Star Wars just thrown into a Final Fantasy game which seems rather cheap. So many RPGs deserve the credit that Final Fantasy has but because they don't throw in hour after hour of cutscenes they don't. Playing a latter Final Fantasy game is like watching a movie and just pushing a button here and there to advance to the next scene.

I'm just saying that if I wanted to watch a movie I could spend $30-40 less to do so rather then wasting $50-60 on a video game when I could be playing something else that focuses on gameplay rather then trying to have the best graphics. Graphics are a nice thing to have been a game can have the best graphics ever and it can still suck.

Have you not noticed the many other male characters in the Final Fantasy Games that look female and many other games at that?

Originally posted by JToTheP
There are other RPGs out there, and yes they don't get much recognition, but hey, thats the way of gaming isn't it, the rishest and most well known companies or games are always the best in a normal gamers eyes, its like Halo, it isn't the best FPS ever made, there are lots of good FPS games with superb storylines that get overshadowed, or EA, when there are much better sports games. So I guess it just depends.

I think that explains itself when it comes to Final Fantasy. Square Enix knows it will sell so they tack together any BS excuse for a plot, and spend, what, two-three years, making the VISUALS, Music/Sounds of the games?

To be technical, the best FPS plot in a game I ever played, is the Prime Saga. Goldeneye has perfect gameplay, along with Perfect Dark, but it's an expected spy/Shooter plot basically.

However, Final fantasy may be running slim stoyline wise and even becoming cliche, but while thier storylines aren't great, their gameplay usually is, there is nothing better then seein that same almighty creature you saw in 2d in 3d, the cinematics just add suspence and emotion to the game istelf, for example war clips get you hyped and ready for action, in 2d, it wouldn't be the same, all you'd see is blocky characters running about frantically, however, gameplay of those old FF games has not diminished in anyway, in fact, since FF7, the series seems to have gotten too futuristic and swayed from its key theme, old age knights, wizards and such, now its all about pretty boy with large sword falls in love with innocent looking girl. Bit pathetic, but hay, people like it, and it sells, so why the hell not.

It isn't hard to make Turn-based gameplay work well, considering so many RPGs started off with it. What actually took thought as far as I'm concerned was making Tales Of Phantasia, since it was the first RPG to stray away from the turn-based gameplay.

Hell, look at Mario RPG, that's turn-based gameplay also, Paper Mario 64, and Thousand-Year Door modified the gameplay, entirely.

The classic turn-based gameplay of the original 6 didn't die because they were remade on the PSX/GBA, 3 on the DS recently.

Of course it sells, hell any slop could actually sell, just because it sells though doesn't make it right to make, in terms of originality.

The music industry is a fine example, look at Britney Spears, 50 Cent, Beyonce, Ciara. Britney started off huge, and then became tedious as hell with her music, and then itunes, and bootlegging became such a huge thing and now no one can even sell a million copies because usually only the singles off the album sound unique. Beyonce sold 11 million off her debut solo album, that's worldwide, so obviously the US contributed to it, and she's lucky she went platinum in a month.

So of course I argue with what Square Enix does, because I see the broad view that it's the same bs with pretty graphics. I played 7-11, so I can safely admit to hating 7 & 10 because the plots sucked to me, and it sold because of pretty graphics. I also know from most people who play the series, that NONE of them like both 8 & 9 along with 7 & 10.

I also know a few who have yet to play 1-6 BECAUSE of the graphics, they even turned down 3 because it's on the DS, not the consoles.

Most devs in our modern world realise that most gamers today don't care much for a good storyline or certain aspects of gameplay like they were in the past, its like hollywood movies, anything to make money goes, Resistance, recent FF games and Halo, even Gears of wars are all examples, good games as they are, they lack in depth storylines, they lack emotion, they lack depth in general, but it does not stop Halo even with its rather bland storyline being the best selling FPS, or GOW also being one of the best for its pretty graphics, or FF games being the best selling RPG games despite its pretty graphics and nothing much else other then a new gameplay style and new characters.

These games today though, if they are going to strive off pretty graphics, then the gameplay should be just as incredible as far as I'm concerned, like back when Nintendo and SNES were out and new.

I'm curious, aside from the PSX Anthology releases, did any of them EVER sell tons of copies BEFORE FF7 came out? No, I really doubt it. A game goes Greatest Hits/Platinum/Player's Choice for a million copies sold/half a million in one territory.

If game devs or movie producers make money on something, why spend more time then they need to thinking of storylines or the gamer's emotion?

Not all sci-fi movies are good though, Star Wars was an exception, Lucas actually had a decent plot written overall.

Silent Hill 2 is easily more emotional then 7, Aeris bothered me before she died, so her death didn't bother me, and the game play damage system bothered the hell out of me. I did enjoy 8 a lot, it was quite good, though I was far more moved by the result of Silent Hill 2.

See, we both have long replies now. 😠 😛

You should really learn how to quote b/c that's a huge pile of mess that I will just not drudge through.

I guess I just had to let some stuff out. Sorry that you all just happened to be randomly selected to be on the other end of my venting. I mean no offense as usually..............................yeah.......... closedeyes

Merry Christmas Everybody!! doped

anata wa wakarimasu ka.....