Originally posted by Lana
I think the Force powers may just be a teeny bit overpowered 😛
Well to be fair, they are going for a concept called "Force Unleashed," that has, apparently, a storyline good enough for Lucas and others at LucasArts to sign off on.
That said, I would much prefer a robut saber-system that makes for great choreograhed fights rather than hurling people with force energy while lightning shocking them...
Slicing dicing and blocking = great
Throwing around stormtroopers = show off physics
Originally posted by Ushgarak
Yes, because everyone stands still during Star Wars sabre duelling...
Its interesting you brought that up.. while they dont stand 'still'.. alot of people didnt like the 'quake' style running for the Jedi Knight series of dueling.. it made dodging the saber swings far too easy.. and also made the game look a bit silly (still has to be one of the best SW games to turn to for a good saber battle though)
I really hope they come up with a very unique way of saber fighting / moving
and custom jedi character creations >_<
Untitled Next-Gen Star Wars Tech Demo
Shown on Attack of the Show this evening, a tech demo that was behind the doors of E3 2006, and available to Lucasarts employees until now. Has anyone seen this yet? Supposedly the game's storyline takes place between Revenge of the Sith and A New Hope.
I'm currently uploading the footage for those that haven't seen it. For now, here are some screens.
Originally posted by SaTsuJiN
Its interesting you brought that up.. while they dont stand 'still'.. alot of people didnt like the 'quake' style running for the Jedi Knight series of dueling.. it made dodging the saber swings far too easy.. and also made the game look a bit silly (still has to be one of the best SW games to turn to for a good saber battle though)I really hope they come up with a very unique way of saber fighting / moving
and custom jedi character creations >_<
I hate the silly mobility as well.
But the fact remains that you cannot simulate SW film-style sabre duelling using the Wiimote. You would be too static.
they could have it where the analog stick does the strafing... and if you hold a button on the wiimote and move it, it changes your looking direction.. this way you can stand to fight when you need to by letting go.. or do a combination of both?.... I guess its really hard to do something like that 🙁 so close yet so far
Lana, you are still hardly going to start backflipping, are you?
Nor, to the best of my knowledge, does the Wii have any way of simulating where your body is. You might twist out of the way of a blow but your character model is still in the same place.
Lacking full body suits and virtual reality, this kind of thing will just not work properly. It is just another way of controlling a game character, it is not Star Wars duelling made real, even if they try it.