Star Wars: The Force Unleashed.

Started by SaTsuJiN47 pages

they could do 3rd person like mario 64.. analog stick controls character movement (limited when in close range, of course) and the wiimote control saber strikes

Yes, but then it is not doing the 'actual' sabre duelling that people seem to want- it is just another control method.

Originally posted by Ushgarak
Lana, you are still hardly going to start backflipping, are you?

Yeah, and kill myself? I don't even know how to do a backflip...

But yeah, waving around the motion control isn't going to be anywhere near real saber-duelling, no matter how much people think so.

I dont think it will necessarily derail the funfactor if we cant have 100% movie to game conversions in terms of immersion.. for the VR suit to work you'd probably have to have alot of room cuz you'd wind up clubbin someone with your mo-cap blade by accident... people were also working on a method where you walk inside of a ball (hamster-like) and the movement is conveyed to the screen.... still its not as intricate as specific body movements... but we should be getting closer in the next 10 years

do I think the wiimote could add a new kick-ass aesthetic to the gameplay? hell yeah... but I aint expectin to do butterfly kicks while deflecting stormtrooper shots

I don't think it will detract from the fun factor either.

I am simply saying that a lot of people out there make silly comments about the Wii-mote, saying you will be able to do 'proper' sabre fighting, when it is simply not true!

Even the tennis is going to be a bit odd, not moving around.

Golf will work, though.

Originally posted by Ushgarak
I hate the silly mobility as well.

But the fact remains that you cannot simulate SW film-style sabre duelling using the Wiimote. You would be too static.


that is true, unfortunatly...but i doubt you would be standing still, because of the nunchuck's joystik..

Originally posted by MadMel
that is true, unfortunatly...but i doubt you would be standing still, because of the nunchuck's joystik..

Well, first of all, that buggers up anything other than a one-handed grip, yeah?

And secondly, that is a bit like saying that the sabre combat in previous games is real because it is controlled with joypad buttons. As soon as you go back to abstract controls, the idea kinda falls apart.

I am not saying it is rubbish, I am saying that there is a lot of talk about 'realism' (whatever the hell that is in Star Wars) which hasn;t really been thought through.

I think the only way to get realism in a SW game is to actually make it true to the movies in strength of powers and stuff...which will likely never happen because people will complain that it's underpowered.

Though actually I think Lego Star Wars was pretty good in that regard 😂

Obscurely enough, it was actually the most movie accurate yet...

Thats no Wii game.

Description
Lucasarts has released some teaser information on its upcoming next-generation Star Wars effort. The details are scarce but MegaGames have secured some concept art and some basic information on what Star Wars fans can expect. The developer also released some prerendered footage which has nothing to do with the technology behind the game... but we'll let them explain.

What is this video anyway?
This series of Force-power displays was created for internal use at LucasArts as a target for what the first Star Wars game created exclusively for next-gen consoles should play like. It was not originally intended for distribution outside of LucasArts, but we liked it so much, we just had to share it.

Is this in-game footage?
This is not in-game footage. Again, it was created for internal use within LucasArts as a standard to aim for. However, the team is well on its way to making the final product look as good as - maybe even better than - what you see in the video.

Is this a tech demo?
Though it has been identified as a "tech demo" by some sources, this video is purely prerendered footage and is not demonstrating any technology in and of itself. At E3, however, it did set the stage for a behind-closed-doors tech demo of Pixelux's Digital Molecular Matter, NaturalMotion's euphoria, and examples of how LucasArts is collaborating with Industrial Light & Magic.

Are the characters in the video the actual characters who will be in the final game?
Not necessarily. Final character design is still being finalized.

What is this game called, and when will it be released?
The name and release date of the next-generation Star Wars game this was prepared for have not yet been announced. Stay tuned within the coming months for an official announcement.

Is this a new Jedi Knight game? Or a new Knights of the Old Republic, perhaps?
This next-gen Star Wars game represents the first entry into a new series (bolded for emphasis...more SW games comingdroolio) of Star Wars titles.

What can you tell us about the game itself?
Just that it takes place between Episodes III and IV and places a strong emphasis on unleashing the Force.

Why are Jedi using Force lighting?
This will all make sense as you learn more about the game…

http://megagames.com/news/html/pc/starwarsnext-genfirstdetails.shtml

ps can the thread title be changed, its hell trying to search for it...

Star Wars: The Force Unleashed.

Yeah theres a thread, cant find it..ermm

Its official! w00t

Number of Players: 1
Release Date:
US: November 2007

LucasArts Unleashes The Force
Side with Vader and rid the galaxy of Jedi.
by Hilary Goldstein

US, February 14, 2007 - LucasArts officially announced its latest game in the Star Wars saga. Coming November for PS3, Xbox 360, PS2, PSP and Nintendo DS, Star Wars: The Force Unleashed explores one of the more interesting time periods in Star Wars lore. Set between the events of Star Wars: Episode III - Revenge of the Sith and Star Wars: Episode IV - A New Hope, Force Unleashed puts gamers in the role of Darth Vader's secret apprentice.

As Palpatine rises to power and the Empire begins its conquest of the galaxy, Vader sends his apprentice to help exterminate the remaining Jedi. Your character has four primary Force powers to develop during missions to eradicate the Jedi: Force push, grip, repulse and lightning. Powers can be used together to create unique combos and cause massive destruction to enemies and the environment.

The next-gen versions of Force Unleashed utilize some new technologies that promise realistic environmental reactions. Beyond having wood splinter and plants bend in the wind, non-player characters also act and react more realistically. Characters are said to adjust their behavior on the fly, based on the player's actions. It's unknown how the PS2, PSP and DS versions will differ.

Created under the direction of George Lucas, Star Wars: The Force Unleashed offers new insights into the Star Wars universe. And it lets you kick some Jedi ass. Look for eyes-on impressions of The Force Unleashed in a few weeks

This entry in the Star Wars saga casts players as Darth Vader's "Secret Apprentice", unveiling new revelations about the Star Wars galaxy. The expansive story, created under direction from George Lucas, is set during the largely unexplored era between Star Wars: Episode III Revenge of the Sith and Star Wars: Episode IV A New Hope. In it, players will assist the iconic villain in his quest to rid the universe of Jedi - and face decisions that could change the course of their destiny. As its name implies, The Force Unleashed completely re-imagines the scope and scale of the Force by taking full advantage of newly developed technologies only possible on next-gen consoles that will be seen and experienced for the first time anywhere in videogaming.

http://au.ps3.ign.com/articles/764/764561p1.html

Its basically that video floating around, except you'll be throwing rebels around instead of stormtroopers ermm

Sweetw00t

Gah, just looking at the set-up it seems crap already.

Just as with Galaxies, they seem to have no respect for the setting any more, and then seem surprised thast they haven't turned out a really decent Star Wars game in a decade.

Grr, edit limit.
www.lucasarts.com have updated with plenty of info.

The Star Wars saga continues this November in Star Wars: The Force Unleashed, a videogame developed by LucasArts, which casts players as Darth Vader's "Secret Apprentice" and promises to unveil new revelations about the Star Wars galaxy. The expansive story, created under direction from George Lucas, is set during the largely unexplored era between Star Wars: Episode III Revenge of the Sith and Star Wars: Episode IV A New Hope. In it, players will assist the iconic villain in his quest to rid the universe of Jedi - and face decisions that could change the course of their destiny.

As its name implies, The Force Unleashed completely re-imagines the scope and scale of the Force by taking full advantage of newly developed technologies that will be seen and experienced for the first time: Digital Molecular Matter (DMM), by Pixelux Entertainment, and euphoria by NaturalMotion Ltd. Paired with the powerful Havok Physics™ system, these new technologies create gameplay only possible on the new generation of consoles. DMM incorporates the physical properties of anything in the environment so that everything reacts exactly like it should - wood breaks like wood, glass shatters like glass, plants on the planet Felucia bend like plants on the planet Felucia would, and more. Meanwhile, as a revolutionary behavioral-simulation engine, euphoria enables interactive characters to move, act and even think like actual human beings, adapting their behavior on the fly and resulting in a different payoff every single time.
Features

* During the period between Episodes III and IV, players hunt Jedi in the role of Darth Vader's Secret Apprentice.
* Unleash and upgrade the Secret Apprentice's four core Force powers - Force push, grip, repulse and lightning - throughout the course of the game, and combine them for ultra-destructive, never-before-seen combos.
* Examples of unleashing the Force in ways never thought possible:
o The Secret Apprentice won't just Force push enemies into walls - he'll Force push enemies through walls.
o The Secret Apprentice won't just Force grip foes to throw them aside - he'll Force grip them in midair, zap them with lightning, then drop them to the ground to explode like a bomb.
* In addition to new adversaries created just for the game, such as fugitive Jedi and Force-sensitive Felucians, players will also confront and associate with familiar faces from the Star Wars films, including Darth Vader.
* Visit locations such as Episode III's Wookiee homeworld Kashyyyk and the floral Felucia, the junk planet Raxus Prime, plus an Imperial TIE fighter construction facility.
* Decisions made by players throughout the game will determine the path of the story, including multiple endings that will rock Star Wars continuity as they know it.
* The Force Unleashed is LucasArts' first internally developed title for next-generation consoles, and it represents the first in-game collaboration of talents and technology between LucasArts and Industrial Light & Magic, two companies now finally under one roof at the new Letterman Digital Arts Center in San Francisco's Presidio district.
* The Force Unleashed debuts Digital Molecular Matter from Pixelux and euphoria behavioral simulation from NaturalMotion Ltd.
* LucasArts is preparing an unprecedented promotional effort around the launch of The Force Unleashed, encompassing a full line of toys and game-based action figures from Hasbro, as well as a full publishing program from Dark Horse, Del Rey and Palace Press.

New toysdroolio

And they're releasing production videos every week w00t

I wonder how saber combat will play out hmm

"The Secret Apprentice won't just Force grip foes to throw them aside - he'll Force grip them in midair, zap them with lightning, then drop them to the ground to explode like a bomb."

(cries endlessly)

Whyyy do they do this nonsense?

Ush, they clearly go with "cool" factor instead of "setting consistency" factor. At last we have your games to preserve the spirit of Star Wars.

Remember that video that was leaked or used as the GDC, well thats actually part of the gane.

Yeah, there was an article on it in my gaming magazine that I got in the mail the other day.

I got rather pissed about how utterly crappy and out of touch with SW it looks.

Seriously...do the people creating these games actually KNOW anything about Star Wars?

(will try and hunt down the original thread and merge them, btw)

I'm on the fence with this one. 🙁

1. I am all for the cool factor since it's a video game and that makes it more fun to play.
2. I am against the cool factor for the same reasons as Ush.

Yeah, but even the 'cool factor' is going to get boring. Being able to fling everything you see around like a nutcase will be fun...for a very short amount of time.

I definitely would prefer something that's realistic to the setting as frankly, I'd find that more fun to play for much longer.