Helios blasts away a spider, as he and Heph are assailed... I shall hold back a turn's worth of Heph-ness.
Spiders dropped onto the stairs on top of you, Berserker- no clear shot for Melkor!
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Covering Group
Klez (4/9/0) KW HL BB CC EE LR BT
Goncz GA-9 x2 (2/7) (3/7)
Sirin (6/5/8) CF DM ST LA HL HT DiM VG BB CC EE
Azrael (9/7/0) CF KW LA ST HL HT DiM HC AL WW BB StS
Light Pistol (3)
-
Running Group
Helios (6/5/16) Distance moved: 20 (right) ST KW BS HC VG HL HT LR BT SS SE
Shotgun (4/3)
Heph (7/23) Distance moved: 20 (right) PW CF ST SE AL WW SC NO HL DiM VG HT
Berserker (9/8) Distance moved: 22 (spiral stairs) ST SS BS IB HT CF SE WW NO DiM LA
Knives
Melkor Distance moved: 20 (left) (5/6/0) DM ST SS HT DiM HL CC LR BT EE
H&K (1/1)
Distance of spiders: 3 turns away
Spiders at right corridor (20) x3: 0
Spiders on stairs (24) x2: 0
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Heph does well- spiders downed!
Afraid I don't rally understand what your main action is there, Berserker, so I will make it an attack. Afraid you do not down a spider in either attack!
Klez- you are about to reach the stairs. Difficult choice once you are at the top of them!
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Covering Group
Klez (4/9/0) KW HL BB CC EE LR BT
Goncz GA-9 x2 (2/7) (2/7)
Sirin (6/5/8) CF DM ST LA HL HT DiM VG BB CC EE
Azrael (9/7/0) CF KW LA ST HL HT DiM HC AL WW BB StS
Light Pistol (2)
-
Running Group
Helios (6/5/16) Distance moved: 23 (sloping corridor) ST KW BS HC VG HL HT LR BT SS SE
Shotgun (4/3)
Heph (7/23) Distance moved: 20 (right) PW CF ST SE AL WW SC NO HL DiM VG HT 1
Berserker (9/15) Distance moved: 22 (spiral stairs) ST SS BS IB HT 1 CF SE WW NO DiM LA
Knives
Melkor Distance moved: 22 (left) (5/6/0) DM ST SS HT DiM HL CC LR BT EE
H&K (1/1)
Distance of spiders: 3 turns away
Spiders on stairs (24) x2: 2
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You have no ammunition and you become useless to the gun n' run team, like Sirin. ermm
I could let the spiders advance one turn and give you my pistol and ammunition, of course. I may just do that soon...
Klez will branch left. This turn, he will give Azrael his second pistol and ammunition, allowing the spiders to advance but enabling us to not just have one gunner.
One turn to hand the gun, Klez... anothet to hand some ammo...
Berserker taps DiM... bit of a watse on spidera already hurt and also remonv his ability to fight them properly, as DiM is so vital against them unarmed.
Melkor cannot move past Berserker!
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Covering Group
Klez (4/9/0) KW HL BB CC EE LR BT
Goncz GA-9 x2 (2/7)
Sirin (6/5/8) CF DM ST LA HL HT DiM VG BB CC EE
Azrael (9/7/0) CF KW LA ST HL HT DiM HC AL WW BB StS
Light Pistols (2) (2)
-
Running Group
Helios (6/5/16) Distance moved: 26 (sloping corridor) ST KW BS HC VG HL HT LR BT SS SE
Shotgun (4/3)
Heph (7/23) Distance moved: 23 (sloping corridor) PW CF ST SE AL WW SC NO HL DiM VG HT 1
Berserker (9/19) Distance moved: 22 (spiral stairs) ST SS BS IB HT 1 CF SE WW NO DiM LA
Knives
Melkor Distance moved: 22 (spiral stairs) (5/6/0) DM ST SS HT DiM HL CC LR BT EE
H&K (1/1)
Distance of spiders: 2 turns away
Spider on stairs (24) x1: 2
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Ok, Covering group, you are at the top of the stairs- split of destiny!
Berserker finally downs that other spider.
Heph and Helios- you are approaching a large, important looking door at distance 30. Guarded!
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Covering Group
Klez (4/9/0) KW HL BB CC EE LR BT
Goncz GA-9 x2 (2/11)
Sirin (6/5/8) CF DM ST LA HL HT DiM VG BB CC EE
Azrael (9/7/0) CF KW LA ST HL HT DiM HC AL WW BB StS
Light Pistols (2) (2/3)
-
Running Group
Helios (6/5/16) Distance moved: 28 (sloping corridor) ST KW BS HC VG HL HT LR BT SS SE
Shotgun (4/3)
Heph (7/23) Distance moved: 26 (sloping corridor) PW CF ST SE AL WW SC NO HL DiM VG HT 1
Berserker (9/19) Distance moved: 22 (spiral stairs) ST SS BS IB HT 1 CF SE WW NO DiM LA
Knives
Melkor Distance moved: 22 (spiral stairs) (5/6/0) DM ST SS HT DiM HL CC LR BT EE
H&K (1/1)
Distance of spiders: 1 turns away
Spiders at door (30) x4: 0
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