Originally posted by Peach
War crime denial is actually pretty common, and not just in Japan.There's a ton of people in Europe and the US who believe that the Holocaust never happened, for example.
I'm one of those people.
There was no mass extermination of Jews, did people die in camps? Yes. were they targeted to be killed? Not really.
The one about Tygra? That was yesterday.
Eh...doesn't really make much sense. He is technically still a prince. He just isn't going to be King. So I get what they were going for but maybe change it a bit.
I did say the ending was weak. Unless you're talking about the episode for next week. Which I haven't seen.
Originally posted by PeachOnly it isn't a cultural thing, like the WWII Imperial Japan thing is.
War crime denial is actually pretty common, and not just in Japan.There's a ton of people in Europe and the US who believe that the Holocaust never happened, for example.
Germany not only fully admits to the Holocaust and Nazi nonsense, but you can get jailtime for denying it happening there.
Japan's culture outright dictates that admitting to such war crimes is unethical.
Whoa whoa whoa what the **** are you TALKING about?
I have to pay for the real ending of Asura's Wrath?
What the **** is this bullshit, has that been patched yet!? I would like to ****ing know before I beat it. 😐
Edit: Read more.
It isn't even out yet.
Someone in Capcom needs to have their ****ing teeth knocked out with an aluminum bat. This is ****ing inexcusable, no wonder Asura's Wrath is so short, it isn't even ****ing finished yet.
Originally posted by Ridley_Prime
**** yeah!
No words can describe how happy I am to know this happened. All I can say right now is this: Take that Capcom, you greedy morons! Look where it got ya now! No brainless fanboy can come save you from rating drops. We, the real gamers, lowered EA's stock prices over an ending. Darn right you should fear us!
This is my favorite comment in that article.
Originally posted by GalradorExcuse me. I make video games too. I know exactly why they put the DLC on the disc; it makes a lot of sense from a business perspective; saves them money, makes compatibility a non-issues, etc.
That, however, does not make it RIGHT. First off, it's not DLC if it's on the disc, which constitutes false advertising and dishonest business practices. Call it an unlock key, but don't call it downloadable content.
Secondly, it's a cheap and lazy way to milk a product. The industry used to create DLC post-launch to extend the life of a game after receiving feedback, seeing what went right and wrong in the initial product, and knowing after launch what clear path could be taken to improve the game via expansions and DLC upgrades.
Capcom's business model is not our business model; they finished the whole game and arbitrarily locked 25% of the content away. No extra, post-launch work. No extra time or effort. It was finished prior to launch and put on the disc under the pretense of making it 'post-launch' content.
That is wrong. From a developer stand-point, it gets them more money, but as a developer, it also violates our pledge to give customers the best game we can give them.
Capcom gave customers an incomplete game with an arbitrary lock for an arbitrary amount of time for a very arbitrary hidden fee. That's not okay and that's not how game development should be run.
And that's not how MY development team runs things.