Kontraz
Soundwave: Superior
Originally posted by jrodslam
1.) Gambit cant make something explode whenever he wants to. He has to lace the object with his biokinetic energy FIRST. Whatever he throws will be already charged. Gambit then allows it to explode at will. Daredevil can feel/hear the charged object before it even leaves Gambits hand as well as know when hes going to throw it.2.) Like ive already stated a few times before, just any type of explosion doesnt disrupt Daredevil. Unless Gambit is charging things that would destroy half a block, Daredevil wouldnt be messed up much from the explosions. Daredevil dodges Bullseye with relative ease. Considering Gambit isnt as good as Bullseye when it comes to accuracy, Daredevil would dodge his projectives better than he would dodge Bullseye's. Pure logic.
3.) Gambit is going to kick DD's ass with his charged staff? You make is seem as if Gambit has it easy. Daredevil has the use of his billy clubs and would be able to block most or all of Gambits attacks. Gambit isnt the only one who deflects bullets. Daredevil has peak human endurance as well Gambit. What makes you think hed tire before Gambit? And what makes you think DD wont go on the offensive? If it comes down to h2h(which it would if/when DD gets close), i dont think Gambit can hang with DD in that department. Im not saying hes a slouch, but Daredevil is just more advanced in that department.
4.) I dont see why it would be a miracle for DD to win. It would be pretty easy for him to dodge Gambit's projectiles and close in on the distance between the two. Hes a better h2h combatant than Gambit. Is that Gambits only chance for victory is to charge DD's suit and kill them both? Some victory. 😬
daredevil can survive gambit's explosions? like i said, gambit decides POST charging the object... he has shown that he can do this, its not due to him charging it before hand (i think it used to be, but then claremont had his way, im pretty sure, and added his wonderful upgrades that everyone hates him for...) its him simply deciding, post throw, when they blow up. the charge simply determines how large of an explosion it is.
you are making decent points, but you arent taking all of it at once. no, gambit isnt good enough to tag dd with a card, and no, gambit probably wont charge a card to the point that it'll blow up a city block, but on average, his explosions are about the size of a car (not the car exploding, just the size it encompasses). but when he throws the card fast enough and accurate enough, with enough charge for the explosion to be the size of a car, and DD pulls a nice little matrix move, with the card flying only 3 feet or so away from his body (note: DD DOES NOT have super speed, and given the speed of the cards, he will not be too far away when he dodges) when the card explodes, DD will 9/10 be WELL within the blast range. so, he has endurance. good for him. he still gets hurt,which slows him down, and gambit's got a full deck... GAME OVER