Illadelph's Team Tournament Discussion Thread

Started by DigiMark007133 pages

Can we get an exact time for stopping the match when it opens please? Because I typed up a post that I can't enter now, and it's because match length seems to vary week to week. It's more than a bit frustrating, especially for such important matches.

Glad to see bats back though.

And was DC's post after the deadline? He made it sound like he was posting regardless of the stopping time. But Warworld's time and my EST time are off so I'm not really sure what the cut-off is.

Originally posted by DigiMark007
Can we get an exact time for stopping the match when it opens please? Because I typed up a post that I can't enter now, and it's because match length seems to vary week to week. It's more than a bit frustrating, especially for such important matches.

Glad to see bats back though.

And was DC's post after the deadline? He made it sound like he was posting regardless of the stopping time. But Warworld's time and my EST time are off so I'm not really sure what the cut-off is.

I believe we still have another hour...

Bats told me it ended a couple minutes ago.

But meh. We've said all we need to. I would just like to know for future reference, since some weeks the deadline is more important.

So once again, announce at the beginning of the week please. Thanks in advance.

yah! 😠

😄

The schedules have been posted since 12/2:

http://houseofzod.yuku.com/topic/386

The match duration has always been from 10:00a on Monday until Midnight on Saturday, and then I extended it until Noon on Sunday (AM to PM) to accommodate people's schedules around the holiday. The only other adjustment was when matches began late (on a Tuesday).

Just curious, for the next match which version of silent hill are we using?

Originally posted by illadelph12
The schedules have been posted since 12/2:

http://houseofzod.yuku.com/topic/386

The match duration has always been from 10:00a on Monday until Midnight on Saturday, and then I extended it until Noon on Sunday (AM to PM) to accommodate people's schedules around the holiday. The only other adjustment was when matches began late (on a Tuesday).

K. I didn't know that was a special concession...I thought it was the norm.

Thanks for the clarification.

Originally posted by illadelph12
The schedules have been posted since 12/2:

http://houseofzod.yuku.com/topic/386

The match duration has always been from 10:00a on Monday until Midnight on Saturday, and then I extended it until Noon on Sunday (AM to PM) to accommodate people's schedules around the holiday. The only other adjustment was when matches began late (on a Tuesday).

😮

Originally posted by Akuki
Just curious, for the next match which version of silent hill are we using?

Videogame version. Not the film.

Okay...when do the next matches start? I haven't still figured it out...

Hopefully not five hours from this...because I surely can't get a preptime up by then and BW is kind of MIA so I don't think I can discuss it with him on time either.

Today at 10:00a (PST).

Um, where is everyone's opening post? I've only received one...

Ha. Post the matches anyway. They don't get it in on time, they don't get a writeup.

...or something less vindictive, since I'm not that much of a jerk.

😉

....then again, it IS Blair...

313

Heh...

I suppose I could post your match because you actually got your prep post in on time. The other teams will just arrive in Silent Hill as is and go from there.

Originally posted by illadelph12
Heh...

I suppose I could post your match because you actually got your prep post in on time. The other teams will just arrive in Silent Hill as is and go from there.

I've been meaning to talk to you about how you're going to handle silent hill... since there is that special system we talked about before actions wouldn't be handled quite the same as normal would they?

Originally posted by Creshosk
I've been meaning to talk to you about how you're going to handle silent hill... since there is that special system we talked about before actions wouldn't be handled quite the same as normal would they?

No, they wouldn't... 😈

This battlefield is especially interesting, actually. Particularly given the actions of a couple teams up until this point, and the special properties of Silent Hill...

Care to elaborate more thoroughly on these consequences for me Cresh. You're far better suited than I am to explain the matter to the combatants.

Originally posted by illadelph12
No, they wouldn't... 😈

This battlefield is especially interesting, actually. Particularly given the actions of a couple teams up until this point, and the special properties of Silent Hill...

Care to elaborate more thoroughly on these consequences for me Cresh. You're far better suited than I am to explain the matter to the combatants.

Alright.

Spoiler:

Welcome ladies and gentlemen to Silent Hell.. er I mean Silent Hill.

The choices the contestants made will now have consequences, some more dire than others. Those dire consequences come in the form of the butcher demons.

The Butcher demon are demons that, as seen in Silent Hill 2, Are directly linked to a person's subconcious. In Silent Hill 2 the butcher demon came in the form of Pyramid Head whom chased the protagonist James Sunderland around in the purgotory and hellish states of Silent Hill. Later on in the game James encounters a second Pyramid Head. This comes after he has killed Eddie. So it comes to our attention for each human a person has killed there is a butcher demon that chases them. Being linked to the person's subconcious they are completely unkillable and are very, very lethal to the person.

In James's case they took on the form of the old executioners as we may learn throughout the game, Pyramid Head's appearance was a variation of the outfits of the executioners from times past, who wore red hoods and ceremonial robes.

In Silent hill origins the Butcher demon appears with a not so large mask, but representitive of Travis's interpritation of the executioners, and serves the same function. In this case that of his slain mother.

So what does this mean for the contestants? Well the way it would normally run is that for each and every person that any given character had killed, dear old Silent Hill would spawn one demon that was a representation to that character of what an exectioner was. This demon would not be able to be killed by them and would be quite lethal to them.

Now the tournament started off with some mass murderers among the ranks. Trickster preist having Joker, though he is no longer a concern at this point, would have been at a disadvantage. So OUr Dear beloved host of the festivities decided to make things even, be it out of the kindness of his heart or from the darker side with a desire to see more than just the demons slaughtering the contestants, reset the body counts to 0 at the onset of this tournament of champions. He did not however reset it after each match so in this case you keep what you kill.

For each sentient person, be they superpowered or not, that any of the contestants killed increased their body count by one. The more innocent contestant who did not kill will have an easier time. Those of you however who felt the need to devalue the value of human life... will not so fortunate.

Delph, want me to explain the system to them?

Please do... 😈

Well, F***, umm in light of this new info our prep may be a while in coming.

Heh... 😈

The battlefields have been posted since mid November. I was hoping that you all would have done your homework over the last 3 months and known the properties of each of the battlefields. I even encouraged as much when I stated that all battlefields will be fully interactive.

Strategy is key.

As is planning ahead.