Illadelph's Multi Genre Team Tournament Confirmation Thread

Started by Akuki153 pages

Originally posted by Soljer
Prep time, unless that's considered a 'loop hole.'

Otherwise, there is no difference between half a kilometer teleportation and universal level teleportation.


To be honest I really don't think the range of the teleportation makes any difference to our team, and certainly shouldn't move him up a tier. If that were the case then Mirror master is insta banned, because I've read comics where he was able to move in and out of any mirror in the world.

They have to choose a prep area. There's no teleporting to other places for equipment. Whatever area you picked for prep is where you'll be. No exceptions. Would kind of defeat the purpose of the rule if that wasn't the case.

We're not the only team with teleporter in it, and if you remember Blair Wind's Hell King, there were only teleportations to places familiar to char. Also we're not the only team with teleporters in it- Mirror Master, Nightcrawler.

In fact, the only thing that did Spot so dangerous then was Iron Man's mind AND arsenal. Since we're not allowed to use the teleportations of stuff from anywhere during prep time and combat, Trickster Priest's argument is quite pointless.

And yes, ban Jotaro.

His teleportation is more than just movement. It can also be used as a shield. and he can shut a portal with something halfway in it and teleport arms off for example.

Well, the first thing is no insta-ban. Khellendros loved to use that tactic with a Blink, and it was perfectly legal. Though it leaves some options like disarming and stuff...but then, given 5 km battlefield, Nightcrawler is good for the same stuff.
Though his option to redirect attacks is cool, it's not enough to have him at mid meta.

And your Jotaro is quite above the limits also, he's much more above than Spot- and Spot even doesn't seem too above. Stance is an invisible indestructable stuff none there would have previous knowledge about, and if you try to argue against Kira- his weapon looks like weapon at least.

Thing about stands, is I'm not sure people who can see ghosts can't see them. So your guy might be able to see them.

There's probability but small probabilty. Stance can change its size as well so if you want it to remain unseen- it would.
You argued against Kira frantically- but his weapon is visible and looks like weapon- not like something harmless.

Seriously....😬

Star Platinum cannot change it's size. That ability was never referenced again in the entire series. We know Hierophant Green and Silver Chariot can do it, but not Star Platinum. 2nd, Akuki is exagerating the scale of lovers. It was the size of n eyelash, maybe a bit smaller.

and finally, I managed to get scans of Spot's powers.

Makes spots from thin air.
http://img503.imageshack.us/my.php?image=createthemfromthinairit3.jpg

Spidey sense can't detect punches.
http://img510.imageshack.us/my.php?image=nospidersenseno2.jpg

Spots for immobilizing.
http://img329.imageshack.us/my.php?image=specspiderman24616qq3.jpg

Body defense with spots.
http://img443.imageshack.us/my.php?image=bodydefense1ch0.jpg

Spots can created even if he's not in 'Spot-mode'
http://img101.imageshack.us/my.php?image=w2609wm7.jpg

Creates a portal past a vault into an enclosed space
http://img122.imageshack.us/my.php?image=specspiderman24605qb1.jpg

Don't try punching him....
http://img255.imageshack.us/my.php?image=specspiderman24606nc1.jpg

Or tackling....
http://img122.imageshack.us/my.php?image=specspiderman24618jw5.jpg

Can't touch this. 😛
http://img357.imageshack.us/my.php?image=specspiderman24619gi1.jpg

Portal to Switzerland
http://img114.imageshack.us/my.php?image=switzerlandip6.jpg

Spot cannot be detected while he's in 'Spot-space'
http://img113.imageshack.us/my.php?image=specspiderman24513cw3.jpg

There's no way to detect them, he can make them appear anywhere he wants, he can immobilize people with them, he's got global range, and he can even use them as a shield or a defense screen.

BANHAMMER HIM! dwarf

Well, stance is invisible to anyone barring one or two chars from the roster- Kira, probably Black Knight (and there's no evidence of that). Most chars here would be unprepared for said "surprice" since it's impossible to detect them with tech.
Global range is useless as you cannot access other areas other than your prep area during prep (the rule wasn't established for no reason). Getting another weapons during combat- it takes perfect accuracy and IDEAL memory to do that without BFRing himself.
In fact, your arguing for Jotaro weren't that solid.

And fooling Spider-sence has simple explanation- if there's too many angles of danger, that sence becomes quite...well, overloaded. That's also the reason why many opponents tricked him by using fake attacks.

I was under the impression that the cap was on picks, not amalgams... So if Spot by himself is low meta/below Spiderman, it doesn't matter how well he meshes with people. Which isn't nearly as good as you claimed, BW used it to best effect just by getting weapons.

Also his protection by default is no better than Blink's- basically redirecting stuff. Scary "spot bubbles" were byproducts of Irom Man's mind- Spot by himself never made such complicated structures though it's possible with his powers- but not with his mind.
And cap is simply on picks, not on amalgams.

I don't see really why Spot should be banned. There was no cap to teleportation, was there?

There weren't any caps (and using any other resourses than the ones of selected prep base is impossible according to rules. And Spot by himself is less dangerous than say Blink- redirecting stuff at your opponent via portals is one thing, have enough skill to do anything sophisticated with that is another.
His portals are at least visible (unlike some stuff that can be (and there's a degree of probability) seen only by 2 people out of the whole tourney roster.

Some amalgams might be scary, but there's no cap on amalgams.
-----
By the way, I want the opinion of judges on one thing. If the ability of selected char which is banned by the rules is dormant via self imposerd mental blocks at the state people take the char, but can be activated by amalgamation\another means during the prep, how should the char be treated?
I'm talking about Sage. She has her telepathy turned into defence mode, but if Synch copies her powers, he'll copy them without the mental block (he managed to copy Emma's latent telekinesis once). That's really a tricky case.

I don't think they should be allowed.

In fact, Sage\Synch combo is the only combination I find worrying in terms of combos, since their team has really cheap way of adding full-powered active TP user to their roster. If the banned ability can be achieved by legal methods, then it's an odd case.

Originally posted by llagrok
I don't think they should be allowed.

In other terms, you agree on banning either Sage or Synch. Also about power duplicating- how would the experience of using the duped powers be counted?
Since Synch sometimes showed the ability to use powers their own users considered dormant etc....that can be tricky thing. Even given that he can "synch" only with mutants. Sage by herself- perfectly legal. Sage+Synch=legalized access to banned ability.

I agree on banning any power that can unlock hidden potential within any character.

Sage's bio state that her active telepathy is inhibited\turned into defencive mode via self-imposed mental block.

And Synch was shown to access dormant abilities (or in the case I'm going to show the abilities the user himself\herself doesn't even know about) without much trouble:

Originally posted by ExodusCloak
[b]Synch, Emma and Telekinesis

Synch, synchs with Emma's powers and uses her Psi-powers to delve into everyones minds and blow up the objects on his side table and then levitate everyone in the room.

[/B]