Spike Tv's Video Game Awards, 2007

Started by dadudemon6 pages
Originally posted by Lana
Um...no. The game itself is what really counts. Not an additional add-on.

Millions of games sold can't be wrong.

"silly n00b salez d'unt' ever cownt!"

Halo 3 is a good game quick get the Adam Sessler comment somewhere

Good ol' Adam Sessler. Haven't seen X-Play in years but god damn that was a great show.

Originally posted by dadudemon
Millions of games sold can't be wrong.

Sales don't necessarily mean it's good. Unless you want to claim that Britney Spears is one of the best singers ever.

Halo originally sold well because it was very heavily advertised, and because it was one of a handful of games available when the Xbox launched.

Originally posted by Blax_Hydralisk
Good ol' Adam Sessler. Haven't seen X-Play in years but god damn that was a great show.
http://www.g4tv.com/thefeed/blog/post/679947/Sesslers_Soapbox_Dear_Halo_Haters.html

Originally posted by Lana
Sales don't necessarily mean it's good. Unless you want to claim that Britney Spears is one of the best singers ever.

Halo originally sold well because it was very heavily advertised, and because it was one of a handful of games available when the Xbox launched.

Says the RPG lover. Burn her 😠

Originally posted by Newjak
http://www.g4tv.com/thefeed/blog/post/679947/Sesslers_Soapbox_Dear_Halo_Haters.html

Says the RPG lover. Burn her 😠

Yeah, I'm not so easily impressed by games 😛

Originally posted by Lana
Yeah, I'm not so easily impressed by games 😛
Yeah because slapping some zany characters put them in a dime store novel fantasy adventure adds depth 😛

Lmao...

Originally posted by Newjak
Yeah because slapping some zany characters put them in a dime store novel fantasy adventure adds depth 😛
laughcry

Anata wa wakarimasu ka.....

Originally posted by Lana
Um...no. The game itself is what really counts. Not an additional add-on.

People played Halo 2 multi player for over 3 years, and when I say this I mean frequently thousands did. Now let's take a game with a solid plot line, KOTOR for instance. It's got a great plot and most people I know who thought it was a good game played it once, maybe twice, never have a even heard from someone who would've played the game through lets say 8 or so times. Bottom line Multi player is what's going to sell more, very very few people can find enjoyment from playing the same exact game over and over and over and over again.

Originally posted by Menetnashté
People played Halo 2 multi player for over 3 years, and when I say this I mean frequently thousands did. Now let's take a game with a solid plot line, KOTOR for instance. It's got a great plot and most people I know who thought it was a good game played it once, maybe twice, never have a even heard from someone who would've played the game through lets say 8 or so times. Bottom line Multi player is what's going to sell more, very very few people can find enjoyment from playing the same exact game over and over and over and over again.

QFT.

Now I'll admit people can play a single player campaign many, many times, but thats over the course of year. There aren't many people who can beat a single player game, then play it against a week later, beat it, then play it a weak later, even though they've gotten every single item unlocked.

Originally posted by Blax_Hydralisk
No, it's not.

There are some games who's entire focus is only on mutliplayer. It's common knowledge that Halo is, at this point, one of those games.

And it's specially important when you've beaten the campaign six times already and don't wanna see an NPC bad guy ever again, ala Bioshock, FFX, and Knights of the Old Republic.

Bungie would disagree, as they themselves have said many many times during the production process that the single player of Halo 3 was the 'back bone' of the game and the most important to them.

That's Bungie's opinion.

super13

As the people who made the game, yes.

And their opinion overrides yours and proves your statement of "Halo is a game whose entire focus is multiplayer"factually wrong. Their main focus was Single Player.

Originally posted by BackFire
Bungie would disagree, as they themselves have said many many times during the production process that the single player of Halo 3 was the 'back bone' of the game and the most important to them.

they can say what they will but the vast majority of their popularity comes from multi player, I know people who've been playing for years but don't know crap about the campaign

Originally posted by Lana
Sales don't necessarily mean it's good. Unless you want to claim that Britney Spears is one of the best singers ever.

Halo originally sold well because it was very heavily advertised, and because it was one of a handful of games available when the Xbox launched.

Music sales hardly translates to video games sales...can you name any one CEO/VP that went from video games advertising to music advertising or anyone that went from music advertising to video game advertising?

The fact of the matter is....H3 sold over 5 million games in 3 months. I can understand selling a butt load in 2 weeks and then the game drastically dying out in sales because of disappointment....but it didn't. Halo not only "brought it" at launch, it continues to bring it months after its release meaning it wasn't just a simple marketing gimmick...how many music albums sell this well three months after their release? How many video games sell as well as a music album many many years after the game and or album is released? (Music created much more residual income.)

You may not like the game and indeed, the single player campaign leaves something to be desired...but your opinion of the game is far from the average opinion.

They don't make games and market them to the distinguished, educated, and eccentric video gamer...they make games to sell games.

The fact of the matter is...Halo 1, 2 and 3 are ALL in the top 50 games of all time...with Halo 3 being #50. Halo 1 wasn't just a marketing gimmick either...it is #11 on the list.

http://www.gamerankings.com/itemrankings/simpleratings.asp

Question...what is your opinion on The Legend of Zelda: Ocarina of Time?

BTW...Super Mario Galaxy is #2 on that list.

haermm good point. Should have orchestrated my point better.

You win this round, Backfire. Next time you won't be quite so lucky.

And yeah it's intresting that many people are Captains and stuff, yet they haven't even played Campaign before.

As the world becomes more competitive, single player games will become less important, at least that's my opinion. There will always be those peopel who are content to beat the story, though. I certaintly am.. at least teh first three times.

Originally posted by dadudemon
Music sales hardly translates to video games sales...can you name any one CEO/VP that went from video games advertising to music advertising or anyone that went from music advertising to video game advertising?

The fact of the matter is....H3 sold over 5 million games in 3 months. I can understand selling a butt load in 2 weeks and then the game drastically dying out in sales because of disappointment....but it didn't. Halo not only "brought it" at launch, it continues to bring it months after its release meaning it wasn't just a simple marketing gimmick...how many music albums sell this well three months after their release? How many video games sell as well as a music album many many years after the game and or album is released? (Music created much more residual income.)

You may not like the game and indeed, the single player campaign leaves something to be desired...but your opinion of the game is far from the average opinion.

They don't make games and market them to the distinguished, educated, and eccentric video gamer...they make games to sell games.

The fact of the matter is...Halo 1, 2 and 3 are ALL in the top 50 games of all time...with Halo 3 being #50. Halo 1 wasn't just a marketing gimmick either...it is #11 on the list.

http://www.gamerankings.com/itemrankings/simpleratings.asp

Question...what is your opinion on The Legend of Zelda: Ocarina of Time?

BTW...Super Mario Galaxy is #2 on that list.

The success of the original Halo has always been something of a mystery to me. Is it good? Yes. Great? In some ways, but it has too many gaping, massive flaws for me to consider it great as a whole. The level design, objectively speaking, is piss poor across the board in the original game, the copy-paste level design is something you'd expect to see in a low budget, amateur game, not one that had the backing of a major studio. The graphics were good at the time and the actual battles were fun, and the AI was admittedly impressive (still is, really), but the story of the whole series, while completely decent, is not anywhere near the greatness of other games in the genre. And the gun balance in the game was atrocious, every weapon was either incredibly over powered or worthless. The multiplayer was decent, but again, not noticeably better or different than other FPS console games like Goldeneye or Perfect Dark.

If I had to wager some guesses as to why the original was such a success, I guess I'd say it was the graphics, hype, lack of competition at the time of release, and impressive AI. Though, take away hype, and you have some criteria that many many other games have met, while not becoming the massive entertainment force that Halo did.

Lana's point is correct, though. When speaking of somethings quality, sales and popularity factually mean nothing. A bad game/movie can be popular and sell well, and a great game can go unnoticed. They aren't aspects that are valid to bring up when discussing the quality of something, unless that something is perhaps the advertising campaign.

Originally posted by BackFire
The success of the original Halo has always been something of a mystery to me. Is it good? Yes. Great? In some ways, but it has too many gaping, massive flaws for me to consider it great as a whole. The level design, objectively speaking, is piss poor across the board in the original game, the copy-paste level design is something you'd expect to see in a low budget, amateur game, not one that had the backing of a major studio. The graphics were good at the time and the actual battles were fun, and the AI was admittedly impressive (still is, really), but the story of the whole series, while completely decent, is not anywhere near the greatness of other games in the genre. And the gun balance in the game was atrocious, every weapon was either incredibly over powered or worthless. The multiplayer was decent, but again, not noticeably better or different than other FPS console games like Goldeneye or Perfect Dark.

If I had to wager some guesses as to why the original was such a success, I guess I'd say it was the graphics, hype, lack of competition at the time of release, and impressive AI. Though, take away hype, and you have some criteria that many many other games have met, while not becoming the massive entertainment force that Halo did.

Lana's point is correct, though. When speaking of somethings quality, sales and popularity factually mean nothing. A bad game/movie can be popular and sell well, and a great game can go unnoticed. They aren't aspects that are valid to bring up when discussing the quality of something, unless that something is perhaps the advertising campaign.

While yours and Lana's points are valid..AND you will not see a Halo 3 game anywhere near my 360. I didn't just pull the fact that the games were good, out of my ass. I posted not only just a source for a game review...but THE list of all time for games...pretty damn cool that the Halo series ALL made the top 50 list of ALL time of ALL video games...don't you think? That much canNOT be denied.

Because of that FACT, Halo is an excellent game for the masses. (regardless of what you and I call it.)