STAR WARS: RETROSPECTION- Home

Started by Tptmanno139 pages

Ok, lets go with that.

As mentioned, the Cultists are waiting for you when you emerge from the tents, Gabriel at your side. They raise their guns and he raises his...

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CHASE THROUGH THE COLONY, Start of Turn 1

Gateway

Cultists (G5) x10

Tents

Roan (LS11): 1/48 [FwGu RF BG] [OGu] (5F)

Gabriel (G10): 1(1A 1PR)/13 [EE GS ES] [CC] (3F)

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Damn.
Can I have OG in instead? I need the defense.
Lets attack a cultist.

(also I think I should have less force points, although I am hesitant to mention it.)

Your points should be accurate. However, I have neglected to correct your damage- that final Fling from the cloaked figure took you to 56 damage.

Sticking with your plan?

(Booting this back up! Woo! I'm also bored at work.)

I'm going to use Ward, swap OG back in and Dash to the guard building.

This is provided my understanding is correct that the guards are outside, and not in the little guard building, so I have to go past them to get to the gate controls.

Your understanding is correct indeed. Going to make a run for it?

Yup.

Evens! Initiative is yours this time.

Gabriel is not going light on this, with things as they are. He taps Carnival of Carnage and starts shooting like a madman while advancing across open ground toward the cultists. All four of his targets are dropped.

You make a run for it! Dash puts you firmly behind the gate house by the time the cultists have the chance to open fire on you. The gate house is strafed with lasers... but Roan is clear.

Gabriel takes a hit.

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CHASE THROUGH THE COLONY, Start of Turn 2

Gateway

Cultists (G5) x6

Tents

Roan (LS11): 1/56 [FwGu RF BG] [OGu] (3F)

Gabriel (G10): 1(1A 1PR)/15 [CC GS ES] [EE] (3F)

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Roan has three potential Reflections, if he wants to retroactively tap it.

Yea, lets do that. THey must have shot like crap. (also I should have OG swapped in)

I'll hit the "Gate Open" button or whatever the most likely thing is.

I accounted for it in the attacks on you, and they all rolled 5s. Ward took care of it.

It is going to be a Fix-It roll to rig the door to open.

Yea make that fix-it roll, and lets go to town!

Okay! So last turn, as he was sprinting across, Roan rather skillfully took out all three of his attackers with timed reflections. Handy!

This turn, he gets the main gate to opening. It will be open enough for one person to leave through next turn.

Gabriel is taking the full heat this turn, though it's considerably less thanks to your tap. He blows away one of the Cultists and takes a hit in return.

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CHASE THROUGH THE COLONY, Start of Turn 3

Gatehouse

Roan (LS11): 3/56 [OGu RF BG] [FwGu] (3F)

Gateway

Cultists (G5) x2

Gabriel (G10): 1(1A 1PR)/18 [SF GS ES] [CC EE] (3F)

Tents

Clear

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I will move to the gatehouse and attack one of the guards, Trusting Gabe to get the last one. I will also instruct him to move through the opening.

Consider them finished off as Gabriel puts a bolt into one and you run the other through. With nobody standing between you and the gate, you are able to slip out just as more cultists begin swarming out of the tents from behind. They open fire, but you have a head start and it results in nothing.

You are clear of the colony!

Awesome....
What was I doing again?

(Just kidding, I'll read back and figure everything else out.)

Fleeing the militant squatter colony! Almost a Mogadishu-style set-up; the Jenet were rising up against you, in conjunction with the Red Rain cultists.

Gabriel has called for back-up, but with the cultists striking everywhere right now, CorSec cannot mount a military response to the Jenet uprising. They send speeders to retrieve you and make sure the Jenet do not leave the colony boundaries.

Gabriel is unhappy. His deputy and best friend was murdered by the cultists.

Neither are you. Sunda has been captured. This is really bad...

Ah yes Sunda.
Jedi on the war-path....
Can I get a medic patch up while I'm at the speeders?

And we clearly need to go get Sunda. Very important that.

The CorSec officers that come to your aid have news for you. The Diktat received an update on the situation and, hearing of the developments with the Jenet, is recalling you back to the capital...

They can get you patched up in the city. It's a good thing you didn't go down!

Yea. Alright well lets go with that, and then rescue sunda time.

Returning to the capital, you find the city in total chaos. The streets are crowded as citizens try to evacuate, no longer willing to sit tight while the Red Rain continues to threaten the city. Many are fleeing to other cities; some are fleeing the planet entirely, and the starport is having difficulty managing the frantic retreat.

In the slow return to the block-shaped capital building that dominates Coronet's skyline, you occasionally pass through pockets of fighting. CorSec is trying to hunt down all potential Red Rain cells and is coming up against harsh urban combat. At several points your convoy stops to lend heavy firepower.

Eventually, the speeders roll into the secured garage of the capital building. Gabriel hurriedly goes to help coordinate what he can of CorSec's forces, spread thin as they are. You are quickly rushed off to receive treatment for your wounds, where Sky and Senator Garm Bel Iblis await you.

"What happened?!" Sky asks. "We received reports that the Jenet colony has started to revolt. How did that happen?"