As mentioned, the Cultists are waiting for you when you emerge from the tents, Gabriel at your side. They raise their guns and he raises his...
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CHASE THROUGH THE COLONY, Start of Turn 1
Gateway
Cultists (G5) x10
Tents
Roan (LS11): 1/48 [FwGu RF BG] [OGu] (5F)
Gabriel (G10): 1(1A 1PR)/13 [EE GS ES] [CC] (3F)
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Evens! Initiative is yours this time.
Gabriel is not going light on this, with things as they are. He taps Carnival of Carnage and starts shooting like a madman while advancing across open ground toward the cultists. All four of his targets are dropped.
You make a run for it! Dash puts you firmly behind the gate house by the time the cultists have the chance to open fire on you. The gate house is strafed with lasers... but Roan is clear.
Gabriel takes a hit.
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CHASE THROUGH THE COLONY, Start of Turn 2
Gateway
Cultists (G5) x6
Tents
Roan (LS11): 1/56 [FwGu RF BG] [OGu] (3F)
Gabriel (G10): 1(1A 1PR)/15 [CC GS ES] [EE] (3F)
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Roan has three potential Reflections, if he wants to retroactively tap it.
Okay! So last turn, as he was sprinting across, Roan rather skillfully took out all three of his attackers with timed reflections. Handy!
This turn, he gets the main gate to opening. It will be open enough for one person to leave through next turn.
Gabriel is taking the full heat this turn, though it's considerably less thanks to your tap. He blows away one of the Cultists and takes a hit in return.
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CHASE THROUGH THE COLONY, Start of Turn 3
Gatehouse
Roan (LS11): 3/56 [OGu RF BG] [FwGu] (3F)
Gateway
Cultists (G5) x2
Gabriel (G10): 1(1A 1PR)/18 [SF GS ES] [CC EE] (3F)
Tents
Clear
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Consider them finished off as Gabriel puts a bolt into one and you run the other through. With nobody standing between you and the gate, you are able to slip out just as more cultists begin swarming out of the tents from behind. They open fire, but you have a head start and it results in nothing.
You are clear of the colony!
Fleeing the militant squatter colony! Almost a Mogadishu-style set-up; the Jenet were rising up against you, in conjunction with the Red Rain cultists.
Gabriel has called for back-up, but with the cultists striking everywhere right now, CorSec cannot mount a military response to the Jenet uprising. They send speeders to retrieve you and make sure the Jenet do not leave the colony boundaries.
Gabriel is unhappy. His deputy and best friend was murdered by the cultists.
Neither are you. Sunda has been captured. This is really bad...
Returning to the capital, you find the city in total chaos. The streets are crowded as citizens try to evacuate, no longer willing to sit tight while the Red Rain continues to threaten the city. Many are fleeing to other cities; some are fleeing the planet entirely, and the starport is having difficulty managing the frantic retreat.
In the slow return to the block-shaped capital building that dominates Coronet's skyline, you occasionally pass through pockets of fighting. CorSec is trying to hunt down all potential Red Rain cells and is coming up against harsh urban combat. At several points your convoy stops to lend heavy firepower.
Eventually, the speeders roll into the secured garage of the capital building. Gabriel hurriedly goes to help coordinate what he can of CorSec's forces, spread thin as they are. You are quickly rushed off to receive treatment for your wounds, where Sky and Senator Garm Bel Iblis await you.
"What happened?!" Sky asks. "We received reports that the Jenet colony has started to revolt. How did that happen?"