Originally posted by Csdabest
Considering that everone read the lore Books I would like proof. Because you can easily just jabber on. feats.
It’s not my problem if you don’t read the books or lore. In the meantime, you have absolutely no grounds to call us out on feats or abilities whatsoever, by just using game mechanics as your argument.
What the hell do you want us to do, scan the page out of the novel for you that shows the ability in the lore? Buy them and read them yourself. I’ve said this time and time again, demanding proof is by no means a real argument or point.
Originally posted by Csdabest
Another thing is you said in happen in the book focusing on one character. So giving all feats of one character for another is not viable. Even if they share the same character class.
Don’t try to ‘copout’ whatever feats I list. The necromancer featured twice in the Diablo novels, Zayl does not have remarkable skill, and is technically “young” and less experienced than the others of his order, if extremely creative and tenacious.
Giving all the feats for someone young and inexperienced does matter. You can see what a younger one does in the novels, but we’re talking about a wizened, battle-hardened, expert necromancer here.
So the feats that are possible to accomplish from a younger necromancer are not accomplishable by a more veteran one, is that what you’re saying? Ridiculous.
Originally posted by Csdabest
Also I got it from the so called official site.(range)
And so?
They only show what the skills do in the actual game, not theoretically here, as we are trying to assess.
Originally posted by Csdabest
And as known outside sources are only canon to the point until it contradicts the official source.
Wrong, if it’s endorsed by Blizzard then it technically is
as canon as the games themselves. There’s a very fine difference between books and gameplay here, and that’s something that they’re trying to reflect in the books. There’s no contradiction from the books to the games, only from the games to the books because of these ‘simulation’ issues.
A sorceress can blink about half a screen away game wise but they can’t make her teleport to some other region of the world. She has to take a ship or ride a caravan like everyone else.
Considering what you said above and what you said here:
Also real life measurements are hard to translate into a video game seeing as a TV is not a yard long.
I’m stumped as to what kind of point you’re actually trying to make here.
Originally posted by Csdabest
So are their examples of multiple numbers of necromancers casting long distance spells making it common for all necromancers to cast long distance spell
It’s an ability inherent in their wielding of magic. There’s been only one necromancer in the lore as a primary character, and that’s Zayl. He can channel his magic through great distances. But according to you, a wiser, more experienced and skilled necromancer can’t?
I am sorry, but that is just stupid.
Originally posted by Csdabest
Also what kind of spells and what where the spells casted. Because the spells on the site all have different ranges.
Sorry, but I’m not going to flip through both novels just to find out each and every single spell for you that was ever cast by a necromancer, when they were cast, and what they were cast upon.
Originally posted by Csdabest
So until Iron Maiden has been seen casted from a far distance. Then the point still stands.
Zayl could channel magic through distances, through a medium kinda like some seeing sphere. Curses are based on magic, are they not? And usurping spells generally take a lot more to do than just drawing a symbol in mid air and focusing on someone in their mind.
Originally posted by Csdabest
Reflecting and dealing back damage are two different things. and Iron maiden has a time limit as well. Also it can only reflect magic thats its on par with. Its not going to reflect damage from a spell or a technique thats vastly stomps it in power. Such as a Meteor crashing through it. And the spiritial Beams, and blasts are not magic. There are manifestians of spiritial energy. So definetly Iron Maiden wouldnt and shouldnt have any effect in it.
No, it doesn’t matter how powerful the attack is on the necromancer, the attack will be still reflected back to the original caster. You’re thinking of the Iron Maiden as some kind of corporal reflective shield, like the Mirror Shield in Legend of Zelda.
The lore behind the Maiden is that the necromancer reaches into the void and duplicates his life essence and exchanges it with its victim(s), so whatever pain or injury that the necromancer would feel had those attacks landed goes back to the attacker’s life essence instead.
If they’re of spiritual energy, necromancer doesn’t even need Iron Maiden to manipulate them. Hayabusa is dealing with someone that pretty much devotes his magic to the control and manipulation of spirits, ghosts, death and the energy involved in all three. Are you saying a ninja knows more of spiritual energy than a necromancer?
Originally posted by Csdabest
Thats one ability. And the Gaurdian spirit takes back the spirit of the dead from the afterlife and brings it back into the body. His spirit didnt just linger there for the days he sat out.
If a soul is stolen (in this case by the bone spirit) there is no force in Heaven or Hell that is going to get it back. Vengeance from beyond the grave, that’s a different field of magic that has its own power separate from the rest.
Good luck to this so-called Guardian spirit, says I.
Originally posted by Csdabest
Not Ironic. The spirit clones the necromancer banished are not the same. And work on different levels. Ryu's spirit clones(phantom copies) are invulnerable to ALL magic and ALL Damage.
Wrong, the fact they’re corporeal enough to do damage and yet are invulnerable to all magic and all physical attack defies all logic
entirely. They’re spirits, not gods. They can and will be banished by the necromancer.
Originally posted by Csdabest
The only way for them to dissapear is for Ryu to Die, Run out of stamina, or at the end of a level(Fight in which his sends them back). Your neglecting the characters stated abilities and powers which has been officialiy stated. And seeing as how KMC forums saying the characters powers are kept un tact into versus threads. Ryu clone abilities are in the same effect.
Considering what you’ve said about the necromancer thus far, I don’t think you’re in a rightful position to tell anyone, let alone me, that they’re neglecting abilities from lore. Hypocrite much?
They’re kept intact, which means they still do damage if left alone, but as far as I know Hayabusa has never encountered someone that specializes in the magic of the dead, can raise, summon, and banish spirits.
Originally posted by Csdabest
No that is not a game mechanic. The attacks just phase through and the clone remain uneffected.
Right, if it’s not a game mechanic then explain to me why you just said this (to the contrary):
If it didnt then it would be just a glitch. and since thats how the move is describe by the company, and seen in game then thats how the move works.
A lesson on hasty statements, I feel.
The company, when they were describing the move, only put it in relation to what Hayabusa encounters in the game.