Secret Apprentice VS RoT Darth Bane

Started by tauros6 pages

Originally posted by Lt. Valerian
You do not know that. That's a bold and unsupported argument from your part. Unless you substantiate your claims, there is no reason for anyone to think he did not bring it straight down, because that's exactly what he see him do in the video.

In this case, it does matter.

I do know it, but that's not the point. Think about it, yourself. It's way easier to bring it down the way I described, and I can give you more detailed description of what he does, if you wish. You are only seeing the surface when you say that he brings it down with raw force, which, as I said, he probably could do. Maybe. I don't know.

Although what you say could be true, it is highly unprobable. When Jedi or Sith lift or take something down, even when it's massive, they usually don't bother to do everything you said. At least nobody has bothered until now.

I'm pretty sure Blackman made the claim that all the powers and feats demonstrated in the trailers would be available in the game, including the Star Destroyer incident. This computer is shit, does anyone have access to the website or Youtube?

Originally posted by truejedi
once again, we have no proof he actually pulls it down, and IF he does, it is just plain stupid, and throws the whole Star Wars universe out of whack ONCE again. Hopefully, he used mind control, or sabotaged the ship somehow, that's what i'm hoping for, because if he just rips a star destroyer out of orbit, we might as well all quit this forum now, because he becomes the automatic winner at everythign. (unless of course, he is faced by the intimidating Dorsk 81!!!! j/p (8

i would also like to point out, that he probably knows thousands of force moves NO ONE else knows, because whenever he chokes somebody in the force (if you watch the trailers on LucasArts.com) he creates cool little glowy neon lights that i've never seen any other force-choker create! same with force push! not only does he push everyone back, but he also uses the force in minute ways to subtly rearrange the molecular structure of the air around his targets in order to change the color of light those molecules absorb! thus the "clear" air, changes color to green, yellow, red, or even purple! no one has ever used that level of microscopic control with the force since perhaps Darth Plageious, (and we assume that midichlorians are at least larger than the molecular level, so with all probability, we see the force excersized with the greatest amount of precision and skill that we have ever seen in all of star wars, simply by his manipulation of the color of his force attacks! (i'm of course mocking the game play i've seen so far, and trying to instantly discredit anything so ridiculous a character accomplishes, but i hope you see my point.)

as a final argument as to the greatness of the apprentice, he can thrust his light saber into the chest of a stormtrooper, leave it there for a few seconds, while once again manipulating the molecules into changing color on the visible spectrum, and then pull it out, the stormtrooper drops dead, but there isn't a mark on him! amazingly, the secret apprentice has used the force to rebond, at the very least, his stormtrooper armor, and since there is no visible mark, once again, the armor has been manipulated at the molecular level in order to reform the bonds, even down to the white paint on the armor....

so in short, i'm incredibly disappointed with what i've seen from this game so far: when do we get a realistic combat game for star wars? the last was JA, and that was so long ago, and the graphics have moved so much furher, they could do so much better, and now they are making what seems like a kiddie game with all lightsaber control, and violence neatly removed.

Wow, you are exactly right. I don't blame you at all for wanting a more realistic Star Wars combat engine, and the Apprentice does seem a little too powerful for no reason.

Although, JA wasn't the last Star Wars game to have a realistic Lightsaber Combat Engine.
Jedi Knight: Dark Forces II was.
Jedi Outcast and Jedi Academy had ridiculously horrible Combat Engines that basically contained flashy completely unrealistic movesets that were actually designed to loosely and poorly mimic the acrobatic lightsaber choreography from TPM which had been released not far before.

I actually started playing it after I had been taking Kenjutsu for a while and the way I noticed Kyle or Jaden swinging the lightsaber around with any of the styles I was like, "Ewww, he's way too exposed there..." and "What the hell was that??"

In Dark Forces II when they were going with the choreography from the OT, the lightsaber swings were somewhat slower than the faster styles in JO and JA but they were more controlled and more technically sound.

So, JO and JA disgusted me, and I had to wait until the RotS Video Game to see a realistic(mostly) Lightsaber Combat Engine.

So, I'm hoping TFU's Lightsaber Combat Engine will be more like the RotS Game one and less like the one for JO and JA, that way it won't be crap.

It'll be interesting to see what happens.

Originally posted by Gideon
I'm pretty sure Blackman made the claim that all the powers and feats demonstrated in the trailers would be available in the game, including the Star Destroyer incident. This computer is shit, does anyone have access to the website or Youtube?

What trailer do you want to see?

The power to take a Star Destroyer down won't be in the game, obviously.. if it is, it'll be in a cutscene.

And Valerian, not many Jedi/Sith have taken a Star Destroyer down. It is far easier and far more intelligent to take one down the way I said.

If it's in a cutscene that's even better, or worse depending on how much you love the Apprentice.

Cutscenes > Gameplay as far as canon is concerned.

i think hayden blackman said it was a cutscene, but that was a while ago..he could have made changes..

^ You need to get laid

Says the man with the Gambit signature. 🙄

Originally posted by tauros
The power to take a Star Destroyer down won't be in the game, obviously.. if it is, it'll be in a cutscene.

Yes, it probably won't be in-game, but it's still canon.

And Valerian, not many Jedi/Sith have taken a Star Destroyer down. It is far easier and far more intelligent to take one down the way I said.

I never said many Jedi or Sith have taken down a Star Destroyer... That is why it is such an incredible feat coming from the apprentice. But the way you said he took it down, it would still take a lot concentration and skill. Either way, I think we agree: both feats (bringing it straight down & the way you said it) are amazing. So what are we arguing for?

Oh... This changes some things:

http://www.lucasarts.com/games/theforceunleashed/

Check out the video and you'll know what I'm saying.

What video?

Forget it, just check it out in the Force Unleashed thread:

http://www.killermovies.com/forums/showthread.php?threadid=442831&pagenumber=7#post10442427

If you look at the video then you can clearly see that the figure pulls the SD down. SD's just don't move like that and it would be physically impossible to make a ship do that wierd jerk without the Force.

Originally posted by Master_Starbuck
Wow, you are exactly right. I don't blame you at all for wanting a more realistic Star Wars combat engine, and the Apprentice does seem a little too powerful for no reason.

Although, JA wasn't the last Star Wars game to have a realistic Lightsaber Combat Engine.
Jedi Knight: Dark Forces II was.
Jedi Outcast and Jedi Academy had ridiculously horrible Combat Engines that basically contained flashy completely unrealistic movesets that were actually designed to loosely and poorly mimic the acrobatic lightsaber choreography from TPM which had been released not far before.

I actually started playing it after I had been taking Kenjutsu for a while and the way I noticed Kyle or Jaden swinging the lightsaber around with any of the styles I was like, "Ewww, he's way too exposed there..." and "What the hell was that??"

In Dark Forces II when they were going with the choreography from the OT, the lightsaber swings were somewhat slower than the faster styles in JO and JA but they were more controlled and more technically sound.

So, JO and JA disgusted me, and I had to wait until the RotS Video Game to see a realistic(mostly) Lightsaber Combat Engine.

So, I'm hoping TFU's Lightsaber Combat Engine will be more like the RotS Game one and less like the one for JO and JA, that way it won't be crap.

It'll be interesting to see what happens.

I preferred the JA and JO combat system mainly because the lightsaber was a one-hit killing blade and not a glowing club like it looks to be in TFU and as it was in the ROTS game.

Secondly, i dislike button mashing when it comes to lightsaber combat, which means I might buy a wii just to have a better lightsaber experience. In JA the lightsaber - as you well know - was controlled by the analog stick which made for more intuitive gameplay, rather than scripted button combos you actually swung your lightsaber at the openings, that was far more interesting imv.

But i agree with you on your point about some of the lightsaber swings leaving you exposed. However if you used fast style (you were rarely exposed) or even most of the strikes in medium style.

Originally posted by Darth Exodus
If you look at the video then you can clearly see that the figure pulls the SD down. SD's just don't move like that and it would be physically impossible to make a ship do that wierd jerk without the Force.

He doesn't. Of course SD's don't move like that, D'oh. If they did, all they would do is crash to the ground 🙄

How would it be impossible to make a ship do that weird jerk without directly affecting the ship with force?

How would you make a engine powered starship jerk sideways? You'd need something on the side of the ship to give it the right push, like a thruster, but as we all know, SD only have the back engines to propulse them forward, allowing for slow turns. Not erratic jerks.

That, my friend, is gravity. The initial pull is him breaking the pilots hands, which then makes the ship go down, but because of gravity, it doesn't go perfectly down as it's not planned to handle that sharp movements

There is no doubt that gravity helped pull the ship down regardless of if the apprentice was physically pulling the sd down or not.