Darthgoober, you have yet to actually address the issue of the mind of your amalgam. You keep avoiding the issue. I’ve brought up repeatedly that you traded Silver Surfer’s mind for a machine mind. This very machine mind that been defeated at least three to four separate occasions by weaker opponents (regardless of whatever template he had) because he lacks imagination, thought, and the ability create new attacks. I could keep posting more and more scans of Super Adaptoid getting defeated by weaker teams, but I’m not. I’ve made my point clear already.
ALL these scans of silver surfer you keep posting don’t necessary apply to this battle because it’s the SILVER SURFER (soul, body, and MIND) who is the one who is performing all those feats. You’re guaranteed to use full use of your powers, but that doesn’t mean that the Super Adaptoid will use those powers in the same way that the SILVER SURFER (mind, body, and soul) would. You don’t seem to see this as a problem for your amalgam. But your forgetting a couple things.
According to the rules:
#2 Characters will act in-character.
Silver Surfer will act like Silver Surfer.
A Machine will act like a machine.
All this talk of creating some sort of giant energy explosion at the beginning of the match is ludicrous. Why in the world would a Machine Mind do such a thing? He’s more likely to engage this opponents one on one and absorb all their powers and defeat them. Not waste all your energy in a dubious bomb explosion. It’s not logical to waste all your energy on opponents you have no knowledge of, especially when your outnumbered. You don’t have Silver Surfer’s memories, just his powers, and not to mention you didn’t buy.
According to the rules:
5 - Knowledge of the Opposition, Lv. 3: Extensive knowledge of all opponents on opposing team including strengths and weaknesses
You have NO knowledge of my time during prep time. You can’t spy on my team earlier, because you didn’t buy 2 things.
1.
5 - Spying during prep: This can only be done if your team has a means to detect others from a distance through magic, psi, etc.
AND
The rules CLEARLY state.
2.
#7 The default is no prep whatsoever and no knowledge of who you are fighting. You must expend points to obtain prep and/or knowledge. Superspeed does not enhance prep time in any way. On the other hand, assume instant familiarity with all teammates. Any damage incurred during prep will carry on to the battlefield.
Even if you could spy on my team during prep with one of your abilities, the rules will not allow you to do so.