Burning thought
Restricted
Originally posted by Utrigita
The Legion wins because they basically outshines the Scourge in every department.The Destroyers sure are a nice intervention, which will help the Scourge not become slaughtered the moment instantly however the Destoyers faces major problems the greatest being the Doomguards and even though they can drain the mana from them, the Doomguards themselves are highly resistant to magical attacks (checking up on immunity), furthermore they can fly. And attack from the ground if needed.
On the ground we basically has the Ghouls and Zombies against the FelGuards and FelHounds, The Ghouls survice to say will be slaughtered and the Zombies will be ripped apart too.
Ofcause there is also the abomination however against a Pit Lord, I don't think I need to say more.
In the air we still lack the Frostwyrms however the Firewreck Dragon is sure to cause them major problems coupled with the Doomguards who is already up there. Also The fel Dragons will sure help to equal the air dominance.
On the Magical side, I find the Scourge highly outnumbered they have the Liches and Necromancers, The Legion has the Eredar (supreme sorcerer) Natherizim, Shivarra, Voidterror, and the numerous races that have joined the legion such as the Satyrs and Fel Elves also holds powerful mages.
Furthermore the Legion can rain infernals down on the battlefield, walking engines of destruction that when they are dead cannot be ressurrected by any means to be used for the Scourge (they are immune to magic too) which are sure to cause the Scourge major problems both because of the impact, there strength and there lacking corpse when they die.
Show me how well a doomguard can fly, he seems a large humanoid flyer, humanoid flyers especially of large size are often cumbersome and bad flyers. And dont forget, Nerubians can web....
not at all, show me the strength of a felguard please and a hound, quotes from books with page refrences I will allow in this description, as well as I would like to know the situation of the battle and what was used agains the creatures in question. Ghouls and Zombies are not as weak as you claim, their undead which means their going to have to be completly butchered to keep down and excuse me? Abominations are part of this, they would smash a Felguard charging line down with their size, then we have the Flesh giants...even bigger and more powerful and machine mechanised Abominations...they would fallten them, and no..a pitlord even if not crippled would meet its match in a Flesh titan.
What about a Pitlord that cannot move? i.e, crippled......and weak...
No not really, firewreck dragons=lumps of flying wood, not a matrch at all againdt a undead Great dragon of frost blasting the legion from the air, show me what a fel dragon can do please, and dont forget the scourge have Gargoyles. Nerbuians again for anti air win.
Problem is, all these magic users are drained of mana...so they can do little more but sit and wait for their impending doom and thats if their not dead from mana burnings.
Well first none of that would happen, because the Eredar would need to summon=mana which they dont have remember....lets say the Destroyers dont get there before the last summonig which you need to show me the cast time of ofc.
We also have Scourge death knights, summoning all kinds of undead, recalling up to 6 each for moments but still useful, 6 undead pitlord recall ftw. Hell the amount of power at the scourges hands is enormous.
Then finally we have the overall view of the fact some of these scourge could have "will not die" animation power so they will need to be burned to cinders to stop, then we have the various diseases, which will spread throughout the entire legion as were shown how close they like to stand together.
And all the while every dead that is actually taken down can be raised, again and agan, undead Pitlords, Eredar, Felguards, hounds all swarming on their former masters. Also look through all teh Naxxramas encounters, see the huge amount of abilities the Scourge can bring to bear from just one necropolis:
http://www.wowwiki.com/Naxxramas
You realise Crylord locust swarms will eat the felguards alive, A lot of the magic users, from the widow wing can use nature damage (poor demons..ouch) of poison and all kinds of powers such as rain of fire. The queen spider of the entire wing can web up everyone, these are minions of the scourge, just like how Death knights etc are, so she is allowed in the battle.
Also Thaddius is not a commander, he can be used....he is simply a flesh Titan, nothing more..the fact hes a boss for the heroes means nothing.
now lets look at the plague wing:
Plague magics that can infect entire groups through spreading, cripple that all necromancers have, some can blink like Noth plaguebringer.
AOE mana burns, vast amounts of powers already.
Deathknight wing:
Gothik the Harvester can take souls, shadow bolt, teleport, summons/raises beings and units quickly from the dead, and multiplies them.
The four horsemen are also vast in abilities range but the main point of all these is to show the vast range of abilities at the finger tips of a single Ziggurat, now imagine the entire Scourge legions, almost all these characters are fair to use in a non commander debate because most of them are not even commanders, some like Thaddius are experiments of the abomination wing, some of the Necromancers are simply that.