Burning Legion vs Scourge

Started by Burning thought8 pages

Originally posted by Nozdormu
1. Attack, yes.. But what makes you think it has any effect? All elements is magical in Warcraft, and the infernal is immune to magic.. The only way to bring one down is by physical force, and they are horribly strong, as seen in War of the Ancients..

2. It isnt different.. It's magic.. What makes it different? The fact that it drain magic? No, it takes magic to drain magic.. And do you think the hounds will just stand and watch? They are very fast beings, and as far as we've seen has incredible stamina.. They also absorb magic launched on them, so go ahead and use necromancers, mages and liches against them.. It'll only work in the Legion's advantage.. Just like infernals, the only efficient way to take a hound down is physically..

3. THE ORB OF NER'ZHUL! Do you have any idea what power it manifests? It raised the necromancy abilities to the skies and allowed them to bring an adult frostwyrm back.. Without it, they could only bring average skeletons back.. And what do you mean, "great dragons"? They are adults non-the-less.. The only ones that are above adult is "aspect dragons"

4. Right.. And how big exactly are the flesh titans? Like normal titans?
http://images.wikia.com/wowwiki/images/9/9a/MaidenOfVirtue.jpg
http://images.wikia.com/wowwiki/images/3/3d/Titans.png
Or am I missing something you've seen? Where exactly does it state that a flesh titan dwarf an infernal in size and strength? Because according to lore, it shouldnt..

5. Equal out the numbers? Then it's not a battle between the Burning Legion and the Scourge.. It's a battle between just scourge and burning legion soldiers.. That would be more even though.. Burning Legion stomp the Scourge otherwise..

I can if I care enough to find out the number of the dragons.. This since they all engaged Neltharion in the book, and I believe a couple of numbers was mentioned.. If they were thousands, the skies would be darkened.. I dont remember exact words, but they brought everyone, and Neltharion did not wipe out thousands of dragons that day.. Even if he did, they were incinerated and wouldnt be resurrectable..

1. no....show me where ti says they can only be taken by physical force, the winds and rain itself is not magic....where is this stated?

2. Hounds will be easily taken down physically by Abominations and the assorted undead especially after the felguard rush, undead felguards would be even better. And no, Destroyers will devour the infernals with ease.

3. can you put the quote and page number where it says they can only summon average skeletons?

4. the game, its bigger than the maiden of Virtue:

http://www.youtube.com/watch?v=3hen_d6cb-Y

5. lol you wish, the Burning legion are far overpowered, they have nothing to defend themselves after the scourge are finished.

"The corpses has to be burned, so that they cannot be brought back by the undead"

Would any of you by chance have a account at Nihonomaru? Because then we can get the scan we want...

http://forum.nihonomaru.com/requests-section-119/warcraft-sunwell-trilogy-12378.html

Because I currently have things to do:

3. They are just about equal size.. Thaddius might be a head taller..

Originally posted by Nozdormu
"The corpses has to be burned, so that they cannot be brought back by the undead"

yeh burned to ashes, the bones as well, if youve got bones then you can get skeletons

Originally posted by Utrigita
Infernals are immune to magic so what's your point?

Yes and that is why the Legion wouldn't do it as long as there are Doomguards Pit Lord and other highranking leaderraces present on the battlefield.

So is Greater dispel Magic. The Single mighty mind has been removed BT, I said no leaders, else I could say that Kil'Jaeden was guiding the Burning Legion and from afar raining down Infernals. And make it sound like there is only one Pitlord...

No leaders I said.

The frostwyrms erhh no, Nozdurmo has already explained why they wouldn't, as for the groundforces probably but again a single Hound grounded a Adult Dragon...

That isn't a very good explanation on why the Scourge would win, simply because they are far more powerful, wasn't that what you called spamming a few pages back when I said it? Okay so now it's only half of the legion that is getting drained what part if I might ask are getting drained currently? The Doomguards will keep them fully occupied. If he drains such a massive area of the Legion then he is going damage the Scourge more then he damages the spellcasters on the legions part simply because he wouldn't be capable of handling the amount of mana from the spellcasters, when the Legion finds out that the Destroyers feast on mana and that they can overload because of it they are going to make sure that those that are left get the meal of there life. Again the Infernals are immune to magic, just like the destroyers the hole reason that the Destroyers even stand a chance in this is because of the immunity to magic else the Eredar and Natherizim will down the entire Scourge airforce quicker then they got into the air.

I didnt use magic did I, Destroyers will use Devour, it destroys summoned beings, if the Eredar manage to summon some, Destroyers will.....h8 to say this..."destroy" them 🙂

How do you know they wouldnt do it? thats what the Felguards do, it says it in the information, thats what they do...simple..

No mind? that means their just going to just stand there and do nothing, and no Kiljaeden doesnt control the Legion with his psionic link....hes completly diffrent, the Scourge operate under the mind of the LK, without it your throwing away as many advantages as they could have it seems lol...

Well prove how many pitlords there are please, their incredibly rare as its shown, theres like been a few handfuls shown across the whole of the series, they seem even more rare than Eredar, and whats more theres not going to be one Lich/Necromancer either.

Hes not a leader, hes a Necromancer in Naxx.

Guessing they are immune to even dragon breath (i dont think so, nothing states that) then the endless legions of Abominations ,Flesh giants and god knows what else will come forth.

Unfortatley thats not true, so no airforce will be downed, the Eredar will be drained of energy as will half the Legion thats actually hitting the Scourge, then slowly but surely the legion will fall, those not immune to magic like most of them will be erased by Mana explosions as the Destroyers reach their max mana which will be incredibly fast as they drain mana from about 100 beings at once, all of them, they would be in a constant wave of blasts ripping the legion into pieces and nothing will stop them.

The Infernals will be swallowed of their energies with Devour magic.

Originally posted by Nozdormu
In a single necropolis? It was THE necropolis.. The head quarter.. It would make sense if they started an experiement there, which would be the one place where they manifest most power.. But you cant prove that there are more than one flesh titan.. I know you cant.. So why should we assume there are more? For the sake of pretending the Scourge stands a chance?

And are you bringing HP into this? Because one abyssal has
4,500,000 HP.. Thaddius has 6.700.000 HP.. Since there are a few thousand Infernals and only a few Flesh Titans (Perhaps even one for all we know) and the infernals are immune to magic, while the Flesh Titan isnt..

I'd say Infernal > Flesh Titan if you want to bring in game values into this..

It was the head quarters but there are a large amount of them, all they need is Thaddius alone....and no ive already shown so many unit formations where the scourge would annhilate the Legion, they have no much use at all, ive got just as much reason to belive there are more than one Flesh titans that you have that there are more than perhaps 100 Eredar. Sure their rare, but of all these Necropolis all around Northrend and I thin ktheres even a few in Eastern plague lands theres going to be more than one.

Originally posted by Utrigita
Would any of you by chance have a account at Nihonomaru? Because then we can get the scan we want...

http://forum.nihonomaru.com/requests-section-119/warcraft-sunwell-trilogy-12378.html

Extecute can, if given the pages, provide scans from:
War of the Ancient
Rise of the Horde
Sunwell Triology
Warcraft manga

At least so he have told me 🙂

Originally posted by Burning thought
The liches could be larger than a race since they are created by LK for the dark sorcerers in his armies:

Yeah, larger than the gnolls probably. I'll give you the fact that there are a lot of Liches out there, but few that are notable.

However, they will not be larger than the Nathrezim or Eredar, both of which races are more than 10,000 years old (when you look at the timeline) and have had ample time to breed/multiply.

Originally posted by Burning thought
This quote shows us that the vastness of the Liches can be high indeed, they are simply many empowered spellcasters changed by the LK they could be just as numerous as most races due to the fact they ARE made out of most races, hell lots of diffrent races depending on Necromancer and undead.

Incorrect logic. You mentioned it yourself, the Lich King grants them the power individually. The fact that a group is made of members of multiple races does not make them substantially numerous. Look at the Burning Blade if you want an example.

While there are a lot of Lich about, they won't come close to the numbers of the Eredar and Nathrezim, both of which can be fielded in the hundreds in an open battle.

Originally posted by Burning thought
but what have Regular Eredar actually shown, you cannot base your argument on their age entirely

I'm not, but age and experience can be a deciding factor in many battles.

The Eredar and Nathrezim magic, here's a few examples:

-Summoning a corrupted rainstorm that dissolved flesh and armor.
-Summoning an enormous toxic fungi cloud that caused flesh to literally erupt with pistules and pus when it came into contact.
-Summoning hellfire.
-Sucking sorcerors dry of their magic and leaving dried up husks of corpses behind.
-Siezing a volley of arrows in flight and turning them back upon their very own bowmen.
-Dispel magic (including summoned units).
-Infest people with parasites.
-Infernal summoning.
-Exhaustion.

Plus all the magic warlocks are familiar with.

Originally posted by Burning thought
since LK is one of the most powerful beings Azeroth has ever seen yet hes what? how old, barely a youngling compared to some of the beings. Liches gain power straight from the Lich King, sometimes as gifts as the quote says who>Eredar.

Lich are extremely powerful, but as I said they're limited. They deal with ice and necromancer magic (and skeletons can simply be unanimated with magic).

How does recieving magic from the Lich King make them more powerful than the Eredar? It's like being handed a weapon. It's useless if you don't know how to weild it properly. In their case they recieved a piece of the Lich King's own magic, but they don't seem to weild it fully.

Originally posted by Burning thought
Who are able to do it and at what range? and drain whom?

Eredar, mainly. Nathrezim are hardly seen in War of the Ancients.

As always magic works at extremely great fields in the battlefield. As one night elven sorcerer said to an officer:
"We are trying to deal with both the doom guard above and the warlocks in the distance, but to do so we'll need more protection! (From fel hounds)"

Originally posted by Burning thought
the Destroyer needs neither mana or power at all to do any of his spells, not to mention destroyers are immmune to magic, so therefore we have a being who not only immune to maigc but who can dispel it, drain it and burn those using it

So? They can still be assaulted physically, hence why I mentioned the doom guard. The Legion owns and fields them in swarms. In Frozen Throne two or three gryphon riders could easily handle one.
Originally posted by Burning thought
imagine an Eredar hit by a mana burn, considering their power and vast magic ability they would explode to pieces OR simply be badly wounded, and thats without the huge mana bursts in AOE around the destroyers killing other legion warriors in their hundreds that would mean Scourge would gain hundreds.

To do that they would have to get past the doom guard in the skies to cast.
Originally posted by Burning thought
And ofc this is just a few Destroyers, they were built by the ancients in Northrend and the Old god residing there much like the silithid,

And so? They require animation from the Scourge.

Infernal summoning is simply going to destroy the Scourge. They cannot be stopped in the air, they're magic-immune, and they simply just barrel through forces. In the RoC manual they were described as powerful and dangerous enough to destroy cities.

The impact alone causes incredible damage, when it lands. As described in the novel, an infernal impact > calapaults armed with explosives.

And that's just ONE infernal.

Originally posted by Burning thought
they would have hundreds down there, their numbers would equel legion soldiers who could be considered "heavy assault forces" in number.

Proof?

Originally posted by DarkC
-Summoning a corrupted rainstorm that dissolved flesh and armor.
-Summoning an enormous toxic fungi cloud that caused flesh to literally erupt with pistules and pus when it came into contact.
-Summoning hellfire.
-Sucking sorcerors dry of their magic and leaving dried up husks of corpses behind.
-Siezing a volley of arrows in flight and turning them back upon their very own bowmen.
-Dispel magic (including summoned units).
-Infest people with parasites.
-Infernal summoning.
-Exhaustion.

Plus all the magic warlocks are familiar with.

Plus:

- Finger of Death
- Hand of Death (Speculation/Theoretic)
- Meteor Shower
- Infernal Rain
- Infernal Missle
- Necromancy to various extents
- Mana Shield
- Various fire magic
- Various shadow magic
- Magic Abolishment (Works against undeads to dispel them)
- Sleep

There's plenty more 😛

Originally posted by Burning thought
I didnt use magic did I, Destroyers will use Devour, it destroys summoned beings, if the Eredar manage to summon some, Destroyers will.....h8 to say this..."destroy" them 🙂

How do you know they wouldnt do it? thats what the Felguards do, it says it in the information, thats what they do...simple..

No mind? that means their just going to just stand there and do nothing, and no Kiljaeden doesnt control the Legion with his psionic link....hes completly diffrent, the Scourge operate under the mind of the LK, without it your throwing away as many advantages as they could have it seems lol...

Well prove how many pitlords there are please, their incredibly rare as its shown, theres like been a few handfuls shown across the whole of the series, they seem even more rare than Eredar, and whats more theres not going to be one Lich/Necromancer either.

Hes not a leader, hes a Necromancer in Naxx.

Guessing they are immune to even dragon breath (i dont think so, nothing states that) then the endless legions of Abominations ,Flesh giants and god knows what else will come forth.

Unfortatley thats not true, so no airforce will be downed, the Eredar will be drained of energy as will half the Legion thats actually hitting the Scourge, then slowly but surely the legion will fall, those not immune to magic like most of them will be erased by Mana explosions as the Destroyers reach their max mana which will be incredibly fast as they drain mana from about 100 beings at once, all of them, they would be in a constant wave of blasts ripping the legion into pieces and nothing will stop them.

The Infernals will be swallowed of their energies with Devour magic.

The Infernals are summoned correct however no magic has any effect on them and Devour Magic is magical in natur how are the destroyer going to devour magic from beings that are immune to magic is beyond me. Furthermore they drain Mana the Infernals have no mana they can drain.

The felguards are

While under the command of a higher-ranking demon or a warlock, a felguard makes the perfect soldier. Each is a disciplined follower outside of combat, calm and patient. When commanded to fight, however, they become wild and merciless; an army of raging felguard is a terrifying sight
MG 68

Neither a Zombie ore a Ghoul has been classified as the perfect soldier.

The Liches can control the undead just as well, the impression you was making in your previous post was that the Lich King would be the one commanding the Scourge which in this scenario isn't the case, it's the Death Knights and Liches and Necromancers that have that job,

The Pit Lords are a Entire race, numbers unknown however there are more then 20 highranking pitlords currently, however the number isn't more known then the number of destroyers.

Okay, but why does he has any importance?

No that wasn't the case. Sorry but there is nowhere mentioned that there are endless legions of Abominations and Flesh Titans.

Again if they drain the Warlock they will hit them with the Area of effect drain mana spell, and then they will both target the imps the warlock has with him and the Eredar himself, and we know they can overload, which they are more then likely to do when they try to drain the mana of half the Legion, and where are they placed in there own ranks ore in the air either way it's going to get nasty for the destroyers.

No as said earlier that isn't the case.

Originally posted by Burning thought
Well prove how many pitlords there are please, their incredibly rare as its shown, theres like been a few handfuls shown across the whole of the series, they seem even more rare than Eredar, and whats more theres not going to be one Lich/Necromancer either.

What the -

When was the last time you did the "The Air Strikes Must Continue" daily quest? It shows maybe 5-10 Pit Lords down the Dead Scar battling the Scourge, some of them side by side. There's only a few that have been of actual significance or have been named, such as Mannoroth, Azgalor, and Magtheridon.

I'm not sure where you're getting this "incredibly rare as its shown" nonsense when evidence in WoW clearly suggests otherwise.

Originally posted by Burning thought
Hes not a leader, hes a Necromancer in Naxx.

Kel'Thuzad? Yeah, he's a necromancer in Naxx. And he is also a leader, he's one of the Lich King's chief lieutenants.

He was speaking about Gothik the Harvester I believe...

Originally posted by Burning thought
1. no....show me where ti says they can only be taken by physical force, the winds and rain itself is not magic....where is this stated?

They have spell immunity.

http://www.battle.net/war3/undead/units/infernal.shtml

Originally posted by DarkC
Yeah, larger than the gnolls probably. I'll give you the fact that there are a lot of Liches out there, but few that are notable.

However, they will not be larger than the Nathrezim or Eredar, both of which races are more than 10,000 years old (when you look at the timeline) and have had ample time to breed/multiply.

Incorrect logic. You mentioned it yourself, the Lich King grants them the power individually. The fact that a group is made of members of multiple races does not make them substantially numerous. Look at the Burning Blade if you want an example.

While there are a lot of Lich about, they won't come close to the numbers of the Eredar and Nathrezim, both of which can be fielded in the hundreds in an open battle.

I'm not, but age and experience can be a deciding factor in many battles.

The Eredar and Nathrezim magic, here's a few examples:

-Summoning a corrupted rainstorm that dissolved flesh and armor.
-Summoning an enormous toxic fungi cloud that caused flesh to literally erupt with pistules and pus when it came into contact.
-Summoning hellfire.
-Sucking sorcerors dry of their magic and leaving dried up husks of corpses behind.
-Siezing a volley of arrows in flight and turning them back upon their very own bowmen.
-Dispel magic (including summoned units).
-Infest people with parasites.
-Infernal summoning.
-Exhaustion.

Plus all the magic warlocks are familiar with.

Lich are extremely powerful, but as I said they're limited. They deal with ice and necromancer magic (and skeletons can simply be unanimated with magic).

How does recieving magic from the Lich King make them more powerful than the Eredar? It's like being handed a weapon. It's useless if you don't know how to weild it properly. In their case they recieved a piece of the Lich King's own magic, but they don't seem to weild it fully.

Eredar, mainly. Nathrezim are hardly seen in War of the Ancients.

As always magic works at extremely great fields in the battlefield. As one night elven sorcerer said to an officer:
"We are trying to deal with both the doom guard above and the warlocks in the distance, but to do so we'll need more protection! (From fel hounds)"

So? They can still be assaulted physically, hence why I mentioned the doom guard. The Legion owns and fields them in swarms. In Frozen Throne two or three gryphon riders could easily handle one.

To do that they would have to get past the doom guard in the skies to cast.

And so? They require animation from the Scourge.

Infernal summoning is simply going to destroy the Scourge. They cannot be stopped in the air, they're magic-immune, and they simply just barrel through forces. In the RoC manual they were described as powerful and dangerous enough to destroy cities.

The impact alone causes incredible damage, when it lands. As described in the novel, an infernal impact > calapaults armed with explosives.

And that's just ONE infernal.

Proof?

So your proof that the legion bent on destruction of worlds is stitting around breeding please is required.

Show me where they are fielded in the hundreds please.

Wonderful, and these are useful when the Eredar and legion magic users are unable to cast any spells how?

All beings in this battle are limited, especially the legion casters who cannot cast anything, Liches are incredibly powerful and they use several kinds of magic from shadow, frost, ice etc etc these schools alone could do almost anything from creating void explosions, freezing etc etc, blizzards.

Show me doomguard movmement speed please, and the "swarms" as well. And they wouldnt have to get past much, this is the air, its not like you can create a blockade and Doom guards could simply be sent back to the ground thanks to webbing from the nerubians and other spiderlike entities.

Infernals will be devoured by Destroyers

erm...okie what was that point for? ofc they require animation....

The same proof you have, Pitlord is in small numbers just like Destroyers, only Pitlords are not as good forces.

Originally posted by DarkC
What the -

When was the last time you did the "The Air Strikes Must Continue" daily quest? It shows maybe 5-10 Pit Lords down the Dead Scar battling the Scourge, some of them side by side. There's only a few that have been of actual significance or have been named, such as Mannoroth, Azgalor, and Magtheridon.

I'm not sure where you're getting this "incredibly rare as its shown" nonsense when evidence in WoW clearly suggests otherwise.

Kel'Thuzad? Yeah, he's a necromancer in Naxx. And he is also a leader, he's one of the Lich King's chief lieutenants.

jesus 5-10, thats an incredible horde......thats incredibly rare....their nothing in numbers to most beings in the legion thats for sure, like Felguard and Moanarg for instance.

What utrigos said...

Originally posted by DarkC
They have spell immunity.

http://www.battle.net/war3/undead/units/infernal.shtml

Good, as i thought, not frost breath immunity, the frost breath isnt a spell....

Originally posted by Utrigita
The Infernals are summoned correct however no magic has any effect on them and Devour Magic is magical in natur how are the destroyer going to devour magic from beings that are immune to magic is beyond me. Furthermore they drain Mana the Infernals have no mana they can drain.

The felguards are MG 68

Neither a Zombie ore a Ghoul has been classified as the perfect soldier.

The Liches can control the undead just as well, the impression you was making in your previous post was that the Lich King would be the one commanding the Scourge which in this scenario isn't the case, it's the Death Knights and Liches and Necromancers that have that job,

The Pit Lords are a Entire race, numbers unknown however there are more then 20 highranking pitlords currently, however the number isn't more known then the number of destroyers.

Okay, but why does he has any importance?

No that wasn't the case. Sorry but there is nowhere mentioned that there are endless legions of Abominations and Flesh Titans.

Again if they drain the Warlock they will hit them with the Area of effect drain mana spell, and then they will both target the imps the warlock has with him and the Eredar himself, and we know they can overload, which they are more then likely to do when they try to drain the mana of half the Legion, and where are they placed in there own ranks ore in the air either way it's going to get nasty for the destroyers.

No as said earlier that isn't the case.

Show me where Devour magic is magic itself, it just devours it, plain and simple through the destroyers mouth, the Infernals will all drop as piles of rock and ash.

So? perfect soldier for what? getting killed like a meatshield....great....well they can do that....as the same source it says they do, if the idea behind the legion of a perfect soldier is to do that is fair enough, the Scourge are not soldiers at all...their a relentless legion of deathless warriors who will not stop, who will rise and who will keep coming ripping and clawring, most of which have unholy speed (not zombies) and strength.

The LK is in their minds, he doesnt have to be in the battle, the Scourge is basically the will of the LK, but if Legion need to have the scourge weakened more and more then w/e their still useless in the face of the scourge.

The pitlords are rare, simple, their used as commanders, they wouldnt be if they had as many as Felguards, their hardlyt ever seen in large numbers if at all, infact ime not sure they are ever in a larger number than Dark C has already shown the incredible mass of about 5 and ont all of them are unstopable juggernaughts like their large leaders such as Magtheridon and not all of them will be anything while Crippled wrecks.

hes important because he shows how Necromancers can have many vast powers, same with the point of showing most of the naxxramas chararacters, among them there are incredible summoners, those who can raise the dead again and again, those who use nature/poison magics and contagions...so many diffrrent beings among the scourge and Necromancers being so powerful and all.

Who said endless legions? theres no endless legions of any main soldier type in either force, only problem is...ime afraid the higher tier soldiers of the Scourge are far more powerful and potent.

The AOE drain mana spell will drain everything in the area, could be hundreds of eredar considering the legions stupid formation tactics of bunching up, and ofc if it can be proven theres hudnreds of eredar and just not a few handfulls here and there. yes they overload and explode with their mana energy, then rinse and repeat over and over, considering their drianing some of the most powerful sorcerors in the universe and many mana targets, theyll be exploding almost constantly sending out wave after wave, the destroyers will be fine, their immune to magic so theyll not harm themselves but destroy the legion in the thousands which will rise etc etc and the scourge will continue forwards and so will the Destroyers...

Originally posted by Burning thought
So your proof that the legion bent on destruction of worlds is stitting around breeding please is required.

Because I'm sure a prosperous and powerful race would sit around for tens of thousands of years and not breed, right?

Honestly, use some common sense.

Originally posted by Burning thought
Show me where they are fielded in the hundreds please.

It was shown in the third WotA novel, during the final battle and push towards Zin'Ashari.
Originally posted by Burning thought
Wonderful, and these are useful when the Eredar and legion magic users are unable to cast any spells how?

Left run amok, yes they would cause devastation among the Legion sorcerors. Thankfully, they will be dealt with properly. I don't think an army of doomguard in the skies is going to let that pass slightly.

You're simply not looking at the entire situation and circumstances at all.

Originally posted by Burning thought
All beings in this battle are limited, especially the legion casters who cannot cast anything

Again, stop with the ridiculous assumption that the destroyers will be left to run amok among the spellcasters of the Legion.
Originally posted by Burning thought
Liches are incredibly powerful and they use several kinds of magic from shadow, frost, ice etc etc these schools alone could do almost anything from creating void explosions, freezing etc etc, blizzards.

Well, first of all I believe you are starting to overhype again since frost and ice are the same thing, and they have not been shown to use any other type of magic other than frost, and shadow. Almost anything? Can they summon fire? Can they solidify a section of air and drop it down among their opposing army? Can they cause a storm of red lightning to instantly incinerate their enemies? Besides traditional sorcery (examples listed here) Eredar do deal with shadow spells since they are warlocks.

This is why I said that the Lich, despite being powerful, are limited. Their "gifts" bestowed upon them by the Lich King constraints them.

Quote from "Manual of Monsters":

First among the demons of the Burning Legion are the eredar. This creature is of impressive size, far larger than any human or orc, with a bulky muscular body and a long tail. Long pointed ears sweep back from its bestial face and horns sprout from its wide brow. In the Twisting Nether, only the titans have ever challenged them. Two Eredar, exalted by Sargeras’ power as well as their own, stood as the lords of their race: Archimonde the Defiler and Kil’jaeden the Deceiver. Each built a hierarchy of demons, jealously protected from the will of the other. These groups strove for dominance of Azeroth and even other worlds. But now, at long last, Archimonde is dead, killed by the heroes of Azeroth. Individual eredar and a few hopeful heroes of the lesser races have decided that they are the best candidates to replace him. These prideful few have taken their first careful steps toward locating and eliminating the presumptuous competition that might seek to displace them.
Eredar were supreme sorcerers at the dawn of the universe. Some believe that they devoured their own world by using radical warlock magics. They consumed all life around them and set out to find more places of mystical power. The eredar were Sargeras's first recruits in the Burning Legion, serving as tactical advisors and intelligence officers. Eredar warlocks are now counted as some of the greatest sorcerers in the universe. Preeminence in eredar warlock society depends almost entirely upon magical power. Those who command the greatest selection of paramount spells - and thus in theory the greatest magical arsenal - rise to higher ranks. Those whose arcane abilities top out at such pitiful cantrips as wish and shapechange are grunts and lackeys, scarcely worthy of notice. Eredar warlocks are spellcasters first. They have been known to flick their fingers in an enemy's direction, causing flesh, bone, and even steel to flare with entropic fire. They avoid combat with even an innocuous foe until they can establish a collection of defensive and self-enhancement spells. Most maintain a mage armor or frost armor effect continuously. If the enemy seems weak and not worth the expenditure of spells, eredar warlocks wade into combat with their claws. If the enemy is strong, an eredar warlock creates an advantage of numbers, summoning monsters, enchanting his opponents, and using spells that divide his enemies.

Originally posted by Burning thought
Show me doomguard movmement speed please and the "swarms" as well.

They were fast enough to keep up with a dragon at cruise speed ("with every beat of his wings, miles were eaten away"😉 and do battle with the dragon in general. During the flight back to the host, Krasus and Malfurion were riding Korialstrasz back and they were under attack by an army of doom guard waiting in the mist.

A fully matured dragon and two passengers, one an extremely powerful mage and the other the most powerful druid ever to exist, and they were still forced to retreat and break off the conflict from the doom guard.

Another passage earlier in that book that has some hint of their speed describes a squad of three doom guard flying out as an expeditionary scout force; Krasus wanted to take them all out with one spell, but since they were moving too fast too fast he wanted Malfurion as backup in case one escaped (and one did escape Krasus's spell, but not Malfurion's).

Originally posted by Burning thought
And they wouldnt have to get past much, this is the air, its not like you can create a blockade and Doom guards could simply be sent back to the ground thanks to webbing from the nerubians and other spiderlike entities.

Yes, a blockade cannot be made in the air. However, as you said later in this post the destroyers are not numerous and so can simply be harassed and swarmed by numerous doom guard until they fall. As Archimonde describes:

"Countless doomguard waiting in the skies"

Also they are individually extremely powerful in addition to being numerous. The "Manual of Monsters" describes them here:

These monstrous, fiery warriors are nearly immune to magic and can defeat entire armies with their sheer strength alone.

Originally posted by Burning thought
The same proof you have, Pitlord is in small numbers just like Destroyers, only Pitlords are not as good forces.

How? They're extremely physically powerful and hardy, are good commanders of the Legion host, possess latent magic abilities as well.
Originally posted by Burning thought
jesus 5-10, thats an incredible horde......thats incredibly rare....their nothing in numbers to most beings in the legion thats for sure, like Felguard and Moanarg for instance.

I didn't say it was a Horde. However, they are definitely not rare; remember it's a daily quest, you kill them but they just keep coming endlessly.
Originally posted by Burning thought
Good, as i thought, not frost breath immunity, the frost breath isnt a spell....

Frost Wyrms are few in comparison to Infernals; they just simply keep raining down. Even if the wyrms were left alone by the doomguard there's no way that the frost wyrm is going to trash more than a few infernal; remember, they're falling as meteors here; left right and centre.

Granted, if left alone the wyrm will make a dent in the number of infernals being summoned in, but it will not significantly affect the Legion.

Originally posted by Burning thought
Show me where Devour magic is magic itself, it just devours it, plain and simple through the destroyers mouth, the Infernals will all drop as piles of rock and ash.

Magic is magic itself, what are you talking about? No spells are magic itself, simply the manipulation of it, which in this case the infernal is immune to.

If there is anything that has to do with magic (such as devouring it, in your case) then yes it is magical.

Frost Wyrms can not attack Infernals in WC3. This because their attacks are magical.

http://www.wowwiki.com/Devour_Magic

Magical in natur, AOE drain only drains mana.

They are the perfect soldiers when pitted against any being that is on there own level, and there level is significantly above the Ghouls and the Zombies which makes up the majority of the Scourge army. The Scourge can be slain BT, the Scourge requires one thing to function and that is it's spellcasters, else the Scourge is worthless.

He will not have any influence on the battle other then keeping the army that they marshal at the beginning alive new corpses will be the concerns of the necromancers liches etc that are already present on the battlefield.

Of Cause there are not as many of them as there are Felguards, and the other canonfodder, but they are more then the few handfulls you claimed. There are roughly as mentioned before 20 high ranking leaders of the Legion living on azeroth ore outland. Again dispel and highly resistant to magic will take care of that.

So I can begin drawing in the skills of each individual Eredar that the Legion has and say that those skills they all has? No not in this thread.

You did you said endless legions of abominations and Flesh Titans which they doesn't have and furthermore one Infernal/Abyssal is more then enough to handle any abomination and Flesh Titans and you still lack proving there is more then one.

Of cause it will drain them but then the Destroyer will go up in smoke. And nothing about them reanimating they simply explode and destroyes themselves in the progress i draw this conclusion since a Druid(healer) and a Tank can easily take a Destroyer down in the gameplay and there is no ressurrection involved, furthermore it doesn't cast drain while it's engaged in combat apparently.

Please show me where it stats that they explode and then arise again and again, if that was the case the Dragons would have never defeated them.

Originally posted by DarkC
Because I'm sure a prosperous and powerful race would sit around for tens of thousands of years and not breed, right?

Honestly, use some common sense.

It was shown in the third WotA novel, during the final battle and push towards Zin'Ashari.

Left run amok, yes they would cause devastation among the Legion sorcerors. Thankfully, they will be dealt with properly. I don't think an army of doomguard in the skies is going to let that pass slightly.

You're simply not looking at the entire situation and circumstances at all.

Again, stop with the ridiculous assumption that the destroyers will be left to run amok among the spellcasters of the Legion.

Well, first of all I believe you are starting to overhype again since frost and ice are the same thing, and they have not been shown to use any other type of magic other than frost, and shadow. Almost anything? Can they summon fire? Can they solidify a section of air and drop it down among their opposing army? Can they cause a storm of red lightning to instantly incinerate their enemies? Besides traditional sorcery (examples listed here) Eredar do deal with shadow spells since they are warlocks.

This is why I said that the Lich, despite being powerful, are limited. Their "gifts" bestowed upon them by the Lich King constraints them.

Quote from "Manual of Monsters":

They were fast enough to keep up with a dragon at cruise speed ("with every beat of his wings, miles were eaten away"😉 and do battle with the dragon in general. During the flight back to the host, Krasus and Malfurion were riding Korialstrasz back and they were under attack by an army of doom guard waiting in the mist.

A fully matured dragon and two passengers, one an extremely powerful mage and the other the most powerful druid ever to exist, and they were still forced to retreat and break off the conflict from the doom guard.

Another passage earlier in that book that has some hint of their speed describes a squad of three doom guard flying out as an expeditionary scout force; Krasus wanted to take them all out with one spell, but since they were moving too fast too fast he wanted Malfurion as backup in case one escaped (and one did escape Krasus's spell, but not Malfurion's).

Yes, a blockade cannot be made in the air. However, as you said later in this post the destroyers are not numerous and so can simply be harassed and swarmed by numerous doom guard until they fall. As Archimonde describes:

"Countless doomguard waiting in the skies"

Also they are individually extremely powerful in addition to being numerous. The "Manual of Monsters" describes them here:

How? They're extremely physically powerful and hardy, are good commanders of the Legion host, possess latent magic abilities as well.

I didn't say it was a Horde. However, they are definitely not rare; remember it's a daily quest, you kill them but they just keep coming endlessly.

Frost Wyrms are few in comparison to Infernals; they just simply keep raining down. Even if the wyrms were left alone by the doomguard there's no way that the frost wyrm is going to trash more than a few infernal; remember, they're falling as meteors here; left right and centre.

Granted, if left alone the wyrm will make a dent in the number of infernals being summoned in, but it will not significantly affect the Legion.

Magic is magic itself, what are you talking about? No spells are magic itself, simply the manipulation of it, which in this case the infernal is immune to.

If there is anything that has to do with magic (such as devouring it, in your case) then yes it is magical.

Who said their sitting around ,apprently the legion is constantly moving from world to world, conquering, their not just sitting about breeding and this is all guesses since we dont know how they do it, if their capable after their fel transformation ,we dont know a lot of information on their breeindg habits, ime sure a esteemed race of powerful maigcians will not sit about in the void breeding while Felhounds scamper about and with a big fat pitlord watching.

okie show me the entire quote please, and the page number of the source information.

Neither are you, as if with their size the Doomguard would take on, and their cumbersomeness in shape all thse massive stone constructs, hell is a Doomguard even capable of surviving Nerbuians knocking them from the sky, they would be taken down, and theres more than just Obsidion destroyers, frost wyrms and Gargoyles are fair anti-ar combatants as well.

They will not be difficult to cast, they are a massive AOE of massive range, hell they could just walk as well, fly, then walk when they hit the blockade then they would likely cause even more massive damage to the legion with AOE mana waves, thats if the Doom guards are not tied down by Nerubians etc etc.

But whats the point of making fire when you can create a massive void blast or else with the same or a more powerful effect? as i said, they can create or equel i bet almost any spelll when their using frost, shadow or poisonous death magic to similiar effect, Fireball-->Shadow bolt, lighting storm, Void blast. etc etc

Yes ime aware of most of hte Eredar information, how does this help you in any way? please explina, infact it sort of helps me as it says they consumed most of their world with their power, hell most of the mian race could be dead which is why their not numerous.

Okie can you quote me the page refrence, name of hte book and the entire quote of about a paragraph, or a few lines to show me the dragon encounter please, I need to know special mechanics, if the Dragon was at full speed, if it was surprised, I dont know these things so you need to show me please with actual quotations, ill accept this if you have all the information i just describe alongside the quote itself from the book to describe how the encounter went.

For all we know their equel in numbers and their not being harassed at all if their backed up by gargoyles and Frostwyrms.

Destroyers fit most of that bill, only destroyers can fire massive AOE blasts, are immune to magic and can fly......at the same time as draining casters and making htem useless, the Pitlords id be surprised if they even got into the thick of the battle, theyll be annhilated from range by spells, physical long range and cripple combinations.

no thats if the Eredar are left alone to do it and thats if you can prove the eredar have enough mana to constantly do it even without Destroyers annilhating their chances of doing anything. Also prove their few in comparison, their from the bones of dragons who have died in Northrend since the beginning of Azeroth, for all we know the dragons alone could outnumber all the heavy Legion forces.

As i said, Destroyers would devour them as well, their summoned, so devouring them will destroy them.

Thats devoid of logic comepltly, anything to do with maigc has to be magical, not at all, all it is is sucking magic in, no magic is hitting the Infernal at all, hes just losing his own and is dieing because of it, infernals will fall...they are a useless strategy for the limited time the magic users of the legion can even keep up with the scourge anyway.

Besides, Destroyers use mana as well and their mana is very limited (Considering the fact that the strategy used AGAINST them is to drain THEIR mana). At least if you judge by the two games they have been part of, which is the only thing we actually can base them on.

The Eredar magicians have mana shields. So first the destroyers will have to reach them trough all the hordes of demons that can attack air and that does not use magic. Then they will have to penetrate their mana shields and THEN can they attack the actual magicians.

Originally posted by Becci
Besides, Destroyers use mana as well and their mana is very limited (Considering the fact that the strategy used AGAINST them is to drain THEIR mana). At least if you judge by the two games they have been part of, which is the only thing we actually can base them on.

The Eredar magicians have mana shields. So first the destroyers will have to reach them trough all the hordes of demons that can attack air and that does not use magic. Then they will have to penetrate their mana shields and THEN can they attack the actual magicians.


Please show me mana shields stopping drain mana, if anything this will make their effects even more powerful and second theres nothing attacking the shield at all, the Eredar is just losing all its magic, and yes, they start of with limited mana but their draining spell doesnt cost anything, their AOE is hwat needs them to overload, when their draining about say 100-200 magic users (Shivas, Eredar, Nethrezime) using your numbers of how many maigc users there may be, how on earth do you think it will ever run out of magic? it will be constantly exploding, causing such destruction the legions one million will become a few hundreds of thousands in no time at all if theres many destroyers.