Originally posted by Ushgarak
So, there were large scale lay offs on the Bioware Austin team lately- 150 people is the number floating around, including about a quarter of the TOR workforce, including Stephen Reid, the lead CM who has been fronting the game for years. Not good news for the game; it does seem that they are cutting costs to meet reduced revenue expectations. It's a particular PR blow for Bioware as they outright stated before launch, as part of their commitment to the game, that layoffs specifically would not happen after launch.They are now announcing a permanent free trial version of TOR. With luck, they'll keep going this way and abandon the subscription fee entirely, and then I might buy it.
One of the things I saw kicking around on twitter and a few other sites was that many of the people laid off were QA, with the justification that you don't need QA people after a game's launch. Which is, of course, bullshit as if you plan on making new content of course you need QA for that...
And, man. Firing the lead CM. If there's one thing I've noticed, it's that a game's community tends to like the CMs, a lot. They're the face of the studio, after all, and are oftentimes the primary source of info. That's really going to hurt them.