USH'S STAR WARS GAME 2008- Character Creation

Started by REXXXX32 pages

Ush gave an estimate of 'the month of February' somewhere. So I'll say March at the latest.

If you want to get Haron Silverfoot involved right away, I could consider writing up a small Retrospection game for him, if you're willing. The reward is 2xp for finishing toward your character, and you'll have some gameplay with him worked out and see how you want to write him.

Retrospection? whats that, and who would i roleplay with?

Retrospection thread. They're mini (in terms of size, not length or scope) games that Rex has been doing. They're specifically about your character, and generally it's just you, maybe one other person.

Yup!

Also, they're fun. I would know, having participated in the most 😄

well, who does all the dice rolling?

For the Retro games, Rex does.

Take a peek at some of them, it'll give you an idea as to how they go.

Experience costs have been updated. Light Siders will be dealing with this soon.

Hmm, so no longer will there be a discount for increasign Force Rating if you have a lot of Force Powers?

Nope.

Okay, I had questions regarding xp.

Does Galder have exactly 100xp from his adventures or were we leaving it at 'roughly'? Either way, adding up everything that has been added to Galder's template, he should have 5xp left over.

That being said, has it been decided how much it costs to increase a combat skill that is not Lightsaber?

And, if I decided to do so, could Galder buy Heavy Weapons?

Yes.

Actually, you know what, Galder, my calculation failed to account for the story just done! So lets make that 10 spare and leave it there.

Sweet. I am actually considering improving Pilot rather than getting Heavy Weapons. Would it be a typical skill upgrade, as listed? From a Pilot rating of 1 to 2 being 4 points of xp?

Yup!

Neat! Galder will spend 4xp to improve Pilot by one point, then 4xp to improve Survival by one point, then bank the remaining 2xp.

Will we be able to tweak our schticks? I realize I don't like the set-up for Xeth's Gun and Combat schticks. Also want to see what Kaboom does!

Also, I think Xeth is missing like three points from his skills? He got Pilot and Heavy Weapons with xp, so from what I can tell things don't add up.

I'll line up Vlad with one of the retrospection games if you don't mind, Rex. Itching for some more action, and the xp can't hurt.

All issues with Light Side characters will be analysed and altered soon.

Yeah, I still need a definitive list of the new Combat and Gun Schticks. There are a few tiny tweaks to Blade schticks too (Balanced Guard girves +1 attack now, I believe).

It should all be in place by the time the fifth episodes start.

I'm also interested in tweaking Wentar a little. Though I will wait for the new schticks and xp info before I make any final choices.

I've also decided that the Free Flier will use this template:
Firespray (generic larger ship template): Thrust: 3 Manoeuvrability: 3 Payload: 2 Armour: 4/80

It also takes on the appearance of the EVE Online's Republic Fleet Firetail.

So, my char. is approved right? and Ush, can you introduce me into the Dark Sider RP somehow? because im new to the series, thx