USH'S STAR WARS GAME- CAMPAIGN II EPISODE IV (RENEGADES)- Battlefield

Started by Ushgarak224 pages

Initiative is yours!

It was also a refresh at the start of the turn.

Two more down for Vera, who also gains 10 points of droid ressistance and is not hit this turn.

Jovan passes his roll! He gets an attack in on the tank...

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FINAL BATTLE (FOURTH SKIRMISH)- Start of turn 5

Vera (LS 10): 1/35 [OGu CL BL] [BGu] (1F)

Jovan (LS 8): 1/47 [OGu] [CL] (3F)

Battle Droids x4 (G5): 0

AAT (HW4): 12

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Is there a way I can make sure the tank can't hit me this turn? Some acrobatic thing again? I have swiftness/evade if it helps?

Or can I say I hit its leg so that it can't move around anymore?

Tanks don't have legs.

If it gets initiative, it is not possible to stop it hitting you.

Jovan, we should switch since you have Cleave refreshed. Swap it in and attack the battle droids.

Vera-Kin will swap in Balanced Guard and swap out Orthodox Guard, then make an attack on the tank herself.

Ok, just you make sure it doesn't hit me!

I'll follow Vera's plan. Can I get to the battle droids and she to the tank without them getting a free shot at us?

Yup. Initiative is theirs, however, so the tank gets a shot at you on the way. Not a good shot, though, so only a glancing hit. Vera gets another hit on the tank...

... and then in the following around you get initiative and finish it all off! Vera destroys the tank on the third blow.

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FINAL BATTLE (FOURTH SKIRMISH)- Start of turn 7

Vera (LS 10): 1 (2A)/35 [BGu CL BL] [BGu] (1F)

Jovan (LS 8): 1/51 [CL] [OGu] (3F)

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The only fighting this turn comes in the battle at the centre. You have not managed that decisive shift in odds yet- the odds at the time of attack where 190 to 130, which was JUST below the threshold.

Nonetheless, the round goes well for you, even against the air support, thanks to the intervention of the Jedi. The Feds take casualties- including losing the AATs there...

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FINAL BATTLE STRATEGIC SITUATION- Start of eighth turn (Federation to move)

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Far Left (Forest)

Aluran Reserves:
(0)

Aluran Front Line
Selenian Infantry: 30/1
Dorgonath Assault Troops: 30/1
Selenian Foresters: 20/2
Selenian Reserves: 20/0
(100)

Federation/Union Front Line
AATs: 50/1
Battle Droids: 20/0
Battle Droids: 20/0
STAPs: 20/0
(110)

Federation/Union Reserves
Battle Droids: 20/0
(20)

Near Left

Aluran Reserves:
Light Artillery: 20/0
(20)

Aluran Front Line
Dorgonath Assault Troops: 30/2
Mounted Riflemen: 30/1
Gothan Militia: 15/0
Gothan Militia: 15/2
(90) +20

Federation/Union Front Line
Battle Droids: 20/2
AATs: 50/1
Battle Droids: 20/0
Battle Droids: 20/0
(110)

Federation/Union Reserves
Battle Droids: 20/0
Battle Droids: 20/0
(40)

Centre

Aluran Reserves:
Selenian Reserves: 20/0
Kaldan Beastmasters: 20/0
(70)

Aluran Front Line
Selenian Infantry: 30/2
Dorgonath Assault Troops: 30/2
Dorgonath Battlecrawlers: 40/1
Selenian Infantry: 30/0
(130)

Federation/Union Front Line
Droidekas: 40/2
Battle Droids: 20/2
STAPs: 20/1
(80) +25

Federation/Union Reserves
Hailfires: 25/0
(25)

Near Right

Aluran Reserves
Selenian Reserves: 20/0
Gothan Milita: 20/0
(20)

Aluran Front Line
Light Artillery: 20/0
Mounted Riflemen: 30/0
SWAT: 30/1
Dorgonath Assault Troops: 30/2
(110)

Federation/Union Front Line (Aluran held)
Selenian Infantry: 30/2
Dorgonath Assault Troops: 30/1
Armoued Speeders: 30/1
(90) +20

Federation/Union Reserves
STAPs: 20/1
Hailfires: 25/1
Cultists: 30/2
Cultists: 30/2
(105)

Far Right

Aluran Reserves:
(0)

Aluran Front Line (Federation held)
Battle Droids: 20/2
Battle Droids: 20/2
AATs: 50/1
Droidekas: 40/0
(130) +25

Federation/Union Front Line
Battle Droids: 20/0
Battle Droids: 20/0
Hailfires: 25/0
Droidekas: 40/0
(105)

Federation/Union Reserves
None

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Jedi yay/nay?

Yay. Kiu and Denzral are not quite patched up yet but I have a feeling that the Near Right Federation Lines (which we hold) are about to face some unpleasantries.

Good work, Jovan! 🙂 Rest time for us now.

They are certainly exposed, and the worse the odds the harder the battle situation is.

Originally posted by Vera21
Good work, Jovan! 🙂 Rest time for us now.

Definitly, I was a few hitpoints away from death

I cannot assign the Jedi unless they say so, so in a day I will move the battle on without them.

Whats the health situation?

Just drop Kiu and Denz into it. Otherwise I'll go in to try and save the day and just die in the progress.

Again, what is the health situation like for all the Jedi in the battle?

Denzral should be at 26, Kiu should be at 31.

I can last and as long as Denz stays near me I can help him out.

What is the maximum damage level?

You both top off at 60. Your damage limit is determined by your Strength, which for both of you is 4, and the formula is Strength x 10 + 20.

Ok, are you guys going for it?