USH'S STAR WARS GAME- CAMPAIGN II EPISODE IV (RENEGADES)- Battlefield

Started by Bespin Bart224 pages

Forest:

Actually, that's exactly what I was going to suggest. You want a Guard for defense (maybe tap it right off to stay standing) and Riposte did really well in finishing off a good chunk of droids earlier. This turn swap in Orthodox Guard and tap it.

Kiu, you might be in a spot of trouble there. I think you should spend a Force point on Evade against the destroyer droid shooting at you. It gives +3 Defense right off.

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Guns:

Sean, good going on the Reflect! Now to get yourself fighting those battle droids. You'll have to move into their cover to start fighting them.

Vlad, hopefully Wentar will be there to sweep in and clear you out of trouble. For now, try taking as many droids with you as you can.

Wentar, keep at it!

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Evac:

Can Xeth ease things at all by making scans of the area somehow, while he is loading up? Perhaps plot a course outside of enemy lines before going through it.

It's down to your Pilot roll, really.

I'll bring in Orthodox Guard this turn but I'm not tapping it... I doubt it is wise to waste ,y only defensive schtick in one turn when I will need it later.

There might not be a later if you don't tap it, though.

Point. I'll tap it then.

Originally posted by Ushgarak
Xeth- two successes, fairly standard run as you plot a course around possible enemy areas. This ship doesn't handle very well with so many on board... but a little while later, you are back in the area of the evacuation zone and ready to start loading up. Vera's Leadership roll has kept the crowd more or less under control!

Jovan- shall I just make a straight Observation roll for you (harder) or do you have any other ideas abpout what to look for?


yeah, anything that has a motor and thus can move... If there is no room to place people on, we could always strap them on to it (let it be with clothes or whatever)

Perhaps BB has seen something while returning ? Is there an indication that the enemy will make the last "shipment" impossible? Because than a Jedi is perhaps needed to boobytrap the route they are taking

Hmmm, I'll take another risk and strike at an undamaged fighter, hopefully the rolls are better this round and things will be more evened out.

"Blast it!" mutters Vlad as he takes the damage, whirling his lightsaber in mid air.

Eh, switch Charge for Counter Strike to let it recharge. Tap dodge and weave, activate 'Ward' and attack one of the droids.

You're going to have to go hand to hand on those droids, btw.

So the definition of 'armed' does not include lightsabers?

Ok, I'll need Kiu's say so on what to do with his powers, and awaiting Sean's action.

Vlad- indeed so, only Blade schticks work with sabres. The only thing to consider is the sanem of the Schtick and the skill you are using. Combat schticks only work with the COmbat skill. Blade schticks only work with the Lightsabre skill. And so on.

Also- and this is something I will make more clear in the rules- powers like 'Ward' only work with a Lightsabre out, as nothing else really has a way of reducing incoming fire.

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Jovan- power loss has caused the public transportation system to break down, which buggers up any remaining vehicle.

If you could restore power to just a part of the network, you could at leats get some people out on monorail...

so only the public transport? No one has a speeder or anything?

OK... so where is the powergrid, what should I have as ability (because perhaps vera-kin should go otherwise?), how much time is there?

Everyone who could get out like that took up and left, Jovan!

Fix-it is the best skill; you do actually have a significant amount of time you would gues-s half an hour?

Ok, I'll switch out reflection, switch in whirling strike. Move to attack the closest group of battle droids that are behind cover, leaving OG untapped for now, yelling "cover me" to the soldiers in the same cover as me during my move.

Since all of my tapped powers are loaded, I don't believe I can do anything, right?

Anyway, I'll use a force point on evade and keep attacking the super droids.

In fact you have Perfect Strike and Forward Guard unloaded and available, Kiu...

Evade only works on a single attack.

I don't have that apperently, I have savoir-faire, is that also good?

btw, what is Jedi Lore again because I got 4 in that and I'm not sure if it's actually needed.

Knowing about all things Jedi/Sith related, now and in history. Ask the Dark Siders.

Savoir-Faire is cultural knowledge- not especially relevant to your current predicament.

Vera-Kin doesn't have it either, and Xeth is preoccupied piloting. Hmm.

What about Xeth's astromech droid? Could we use it to restore power?

If you could get it there, perhaps!