Originally posted by TricksterPriest
Seth, Akuma, M. Bison of Street Fighter
Rugal of King of FightersAll of these guys are toned down in their playable forms from their boss forms.
Gill is not. 😐 Seth and Gouki have crap stamina to compensate for their power. Dictator is just badass, he doens't need a nerf. Unless we're talking Shin Dictator, who isn't playable anyways.
Rugal on the other hand...... Only some of his forms are legal. Omega Rugal is almost always banned. God Rugal would be banned if his health wasn't shit.
I'm pretty positive they weren't toned down unless you have the frame data/damage charts/etc to show otherwise. In addition to the other bosses I named, there are still several who are playable in competition. I won't list them all right now since this is quite irrelevant.
...Your post actually agrees with me. A character's status as "boss" isn't enough to get him banned. If a character does not hold some massive advantage in game play over the other characters, said character will not be excluded from competitive play just because he is the last person you fight in story mode.
Do you see what I'm saying here?
Originally posted by I am who I am
Gill is not selectable in the arcade version. And he was not tonned down on purpose. You can't take the boss of the game as the only example of unbalanced charcters and then call the entire game unbalanced. You can't even pick the guy on X-Box Live, even if you unlocked'im.You speak as if I didn't know that. Ken, Chun Li and Yun are the "Strongest" as in, they have the highest dealin' damage potentail. They are not the best. I would love to see who said they were. The SFEC states exactly word for word, this.....
"...This ranking adresses power of attacks and special attack techniques.
For general, overall strenght, Ken, Chun Li and Yun are the three characters that stand out. With solid normal attacks and easy-to-use Super Arts, Ken's potential is strong. With his ability to preform powerful target combos he is a well-balanced character. Chun Li has very good normal attacks excellent mobility. Yun's Super Arts are quite strong and the Geneijin move can deal a lot damage in a short time...."
The fact that anyone could parry and parry the same way pretty much evened er body out.
You're right. I forgot Gill is not playable in arcades. Despite this, my point still stands. Gill was not banned because of his boss status. I also didn't list him as the only unbalanced character.
That's the thing. Being "strongest" is what goes into the their ranking at the top of the accepted tier list for that game. Of course, ease of combo performance, difficulty, speed, and other factors go into it. In fact, you go on to list reasons why they sit at the top yourself. As for who said this, again this all the general consensus of the fighting game, specifically the 3rd Strike, community. If you want, I guess I could direct you to the numerous websites, tournaments, and players who claim this. I don't think its necessary though. It's really common knowledge now.
Parries help, but you forget one, crucial thing. In addition to their already great abilities, the big three of 3rd Strike can also parry. These characters have access to same game mechanics everyone else has, but they also access to their own abilities which are superior to most of the cast. They have very few bad match ups in the game. Chun Li doesn't have any bad match ups if I recall correctly. These guys generally dominate at the highest levels of play. I don't want to get into too technical a discussion though, so I'll make a brief and broad comparison here. I'll use Sean and Ken of 3rd Strike and Saki and Heart of Arcana Heart. Sean is generally considered one of the worst characters in the game even though he actually has many of the same options his top tier counterpart Ken has in a match. The difference is that Ken's moves are faster and he can potentially deal much more damage with less effort. At any given instance in a match, Ken has a much easier gaining dealing a larger amount of damage than Sean will in the same instance. As a result, Sean must work far, far harder to gain even less damage than Ken would have in that same position. It's things like this that unbalance the game.
Take Arcana Heart on the other hand. Heart and Saki share many similarities. Although Heart is generally considered a small step above Saki, the difference is not as hopeless as Sean and Ken. Both girls have EXCELLENT supers that lead into damaging combos and have insane priority. They are about the same speed. Saki's mixup game on wakeup with the lightning super in the corner is just as viable as her higher tier counterpart Heart. They both have nice rushdown abilities since they can clash easily with oncoming attacks and again lead into damaging combos. All of this combined with their relatively low execution barriers enables both to have legitimate chances at winning even at the highest levels of play.
I hope this clears it up a bit. I don't mean that the other characters can't win at all in 3rd Strike obviously. The gap is just larger between these characters and the rest of the cast when compared to a more balanced game like Arcana Heart FULL.