Originally posted by RobtardThat sounds really cool. There have been some tabletop Lovecraft-styled games out since then I think, it's a great mythos to mix with D&D just due to the scale of the creatures you'd be fighting.
Not sure, doubt too much. The one that might be would be my first edition Deities & Demigods, as it's first print and contains the Cthulhu mythos, later printings had to remove it due to being sued by the H.P. Lovercraft Estate. Apparently TSR did not have permission and "borrowed" anyhow.Have you ever played in the Dark Sun campaign setting? One I always wanted to.
I haven't played Dark Sun, from what I can find it looks ****ing rad, though. I'm still pretty new to D&D, only been playing a year or so but I'm well into it already
Originally posted by Scribble
That sounds really cool. There have been some tabletop Lovecraft-styled games out since then I think, it's a great mythos to mix with D&D just due to the scale of the creatures you'd be fighting.I haven't played Dark Sun, from what I can find it looks ****ing rad, though. I'm still pretty new to D&D, only been playing a year or so but I'm well into it already
We never really mixed in gods in our campaigning though, the book was more of a reference to pick a form of worship to better flesh out a character.
I've read several of the Dark Sun setting novels way back in the day, pretty good if you're into fantasy. It's definitely not a setting for the novice player or DM. I think it was built around 2nd ED rules, maybe 3rd, I forget.
Originally posted by QuincyLike Mass Effect 2 broooooo, just character-centric missions that tie up individual plot lines
I AM INTRIGUED BY THE CONCEPT OF LOYALTY MISSIONS PLEASE EXPLAIN.
Like one of my guys had his family killed years before the start of the campaign, so he's going to hunt down those responsible for his family's death. Another one doesn't know his identity so in his mission we'll discover his past. They've given me free reign to write their backstories so I'm psyched as ****