Originally posted by Nemesis X
I'm probably gonna have no choice but to get Bungie Pro. The videos I made are so awesome. Ask Zack Fair, he'll certainly agree. One video I made is titled "Look Out Below!" In it, it shows me destroying an enemy Falcon with a Covenant bazooka (or whatever it's called) at the top of the Spire and after it blew up, the debris from it went spiraling down to the ground and splattered one of my teammates which counted as a betrayal. It was amazing. Definatley something worth showing to the community.
hehe I jumped out of a falcon and left it on top of the grav lift on spire, and two enemy players splattered on it trying to jump down from the top!
Originally posted by Zack Fair
Gameplay-wise Halo hasn't changed much(besides Reach introducing the AA) so they are all pretty good for multiplayer.Halo:CE
Campaign is fine but Halo CE is known for its backtracking levels--although the atmosphere the game sets up in Halo is still unmatched by any other Halo except maybe Reach.The multiplayer is still the best if it wasn't for Reach and the armor abilities that spice things up. Why would I say its the best? Because the guns are actually powerful. The Pistol is God among men, and even with the great OP Pistol the rest of the guns feel really powerful.
Halo 2
Has a longer campaign with less backtracking and a lot of story on the covenant. At the time of release this was big and inspired lots of arguments between the fans. Needless to say the Arbiter is a good char and in Halo 2 you get to play as him instead of just having him as your sidekick.The multiplayer is great, but it suffers from a lot of inbalance(for a Halo game anyway) and glitches such as Super Bouncing, BXR, BXB etc. Halo 2 has the best maps out of any Halo bar none. If it was still online I would still play it.
So I dunno, I'd recommend them but then Halo Reach has everything those games had to offer and more.
I miss the oldschool H2 matchmaking days. So much fun even with all the mayhem caused by glitchers. modders, standbyers and even bridgers.
Originally posted by BackFire
I thought part 2 started nicely but dovetailed as it went.
Cool, thanks. That was an issue for me too, I liked the guns in Halo 1, but I also like the maps in Halo 2. I played Halo 2 MP-wise only, never took on th campaign cuz it wasn't mine. With this being said, I wanna pick up the first pretty badly now.
Eh, well... For one, you actually don't have to have the blind skull on, unlike when it came to the Winter Contingency weekly challenge. I know it says to have all skulls on, but when you click right and look at all the skulls listed, blind isn't among them, nor will that skull be turned on when you enter an appropriate lobby for that challenge.
Other than that, mainly just hijacked one of the Wraiths after the first checkpoint, took the rocket launcher on top of that nearby mountain and gave it to one of the marines. With him in the passenger seat of the warthog, while someone else is using the Wraith, you'll pretty much clear out the Ghosts and what not. And I just assassinated the golden Elite general at the top of the building when it was being distracted.
Now this part requires another player, but when you drive the Gauss hog to the part where you normally can't go any further with it, have someone grab one of the nearby armor locks, and drive over them when they're in armor lock. Doing so will propel you and the hog above the path that vehicles normally can't get by, allowing you to easily take out the enemies up ahead with it, as well as the two Hunters before the elevator if whoever is the driver positions you right when you're on the gauss turret.
And you'll mainly want to attack the same targets that Jorge and/or Emile are shooting at the end part with the Banshees/Phantoms to have the best chance of staying alive.
That's about all I can remember off the top of my head. Hope that helps.
Originally posted by Ridley_Prime
About a couple hours. Getting past the first checkpoint was actually the hardest part.
I suspected as much. You know ...it having over 4/5 Elite Ultras, dozens of grunts/jackals and a fricking Phantom blasting you. I need to find a team to complete weekly. Wonder if Nemesis is up for the task.
Perhaps. I kinda wouldn't mind helping, but fact is, when you got more than 2 players, there'll be considerably more enemies than usual and less marines from the start for you to make use of. @_@ It wasn't until the 3rd player I was with (at the time) had to go that me and the one I got the challenge with actually had a chance of getting past the first part. I guess it's because of the iron skull too that the less people that are playing together for the challenge, the better.
Originally posted by Ridley_Prime
Perhaps. I kinda wouldn't mind helping, but fact is, when you got more than 2 players, there'll be considerably more enemies than usual and less marines from the start for you to make use of. @_@ It wasn't until the 3rd player I was with (at the time) had to go that me and the one I got the challenge with actually had a chance of getting past the first part. I guess it's because of the iron skull too that the less people that are playing together for the challenge, the better.
Yeah I know about the whole "increased enemies/difficulty" with a lobby of 4. They made that to make legendary a challenge unlike Halo 3's. Yeah Iron is a ***** >_< but its even worse when you're going solo. Having to restart an entire level is just psychotic.
Yay, new map pack.
Originally posted by Scythe
YouTube videoYay, new map pack.
Those maps look great. I liked the Noble Map Pack but these are looking even better. I think we might get a final map pack sometime during fall. It will probably consist of 5 new maps including 1 for invasion and 1 for Firefight.
You can do it in 5 minutes with the forklift glitch
I was waiting for Bungie to make the laso nightfall 131