Originally posted by inimalist
throw it out in favor of what though?
This:
We bring together a group of 100 people.
We give each person one of the three items:
A loaded gun.
A bowie knife.
A pencil and paper. (For drawing.)
We then ask the persons to make as much money as possible in the next 24 hours or else they die by hanging.
We then count the amount of actual violence where someone is actually hurt by the person and their item.
Originally posted by inimalist
Psychology is a very young science, and comparable in scope only to quantum and astrophysics.
Even at that, I would put even quatum physics at almost double the age of psychology with Faraday's work.......unless you consider Wundt's work...damn...Okay, they are about the same.
I think we've come further with pschology than we have with quantum physics.
Astrophysics is still older than that. Much older. Math and Astroyphysics is hundreds of years old, if not over a thousand. (Depending on how specific you want to get.)
So, yes, pscyhology is probably the younges, by a significant margin, compared to the others.
Originally posted by inimalist
There are literally too many variables in any situation for the type of specificity that you want.It would be like saying physics isn't useful because they can't predict how a truck load of ping pong balls will bounce and roll during a 76 car pile up on the highway.
But we can actually figure that out with general accuracy with computer models and collision models. 😐
😆
I know what you're saying, though.
That's why I proposed a "real world" scenario for figuring this gun violence perception out....thought that was mostly jest.
Originally posted by inimalist
No science is in the business of describing real life events.Even at that, I am VERY skeptical of science for a scientist, so it is sort of a double edged sword when I say stuff. I wouldn't have brought it up if I didn't think it was relevant, but my warning was more to prevent any sort of "oh, they proved this in a lab, so anyone around a gun is a maniac". That guns cause arousal and lead to people thinking more violent thoughts, imho, totally valid and supported by the evidence.
I'm a bit confused then.
Is there another study to show that violent thoughts from that arrousal increased violent actions? That would be the bride that connects this study to the real world.
Originally posted by inimalist
The only issue is that you cannot then say: "people in the real world will act more violently in this situation because there is a gun around".
Yeah. That's what I was getting at. It seems likely that they wouldn't act more violent at all. They'd probably be more cautious.
I have an idea.
Do a test that forces people to be put into a room that causes conflict.
Have each situation mapped to specific types of people, based on prelim tests. Include a passive, active, problem solver, and a violent person, in each situation.
Then, put in the center of the room a pillow, a knife, a gun, a swimming noodle, 2 pairs of boxing gloves, etc.
Set the situation up that makes the people want to use said items.
That actually reminds me of a movie I saw recently: The Killing Room.
Originally posted by inimalist
I do believe it is fair to say that, in general, guns prime violent action.
Guns prime violent action...but...
do they actually cause in increase in violent action, or will the violent actions occur anyway, independent of guns present.
Originally posted by inimalist
It is actually almost identical to video game violence, but ya, huge topic with LOTS of research. Best example I can give you to try and tie the two together: have you ever thrown your controller after an INTENSE gaming session.
No. But, I've seen a shitload of peope do it. Not with violent video games, either. They just get pissed. 😆
It's the arrousal portion of that game, isn't it? The desire to succeed and then the catastrophic/devastating failure. It damages or approaches the damage to self-perception. Am I right?
Originally posted by inimalist
Have you ever snapped at your wife because she interrupted you just at that specific time when you were so in to the game, that you immediately apologized afterward knowing you had done something wrong.
No.
Seriously.
But, I know what you're talking about.
My older sister turned over my Super Nintendo when I was about to get the highest most uber score ever on Kirby's Avalanche. My score was so high the the score counter thing ran out of space and had to go back to 000000000. Seriously. 😐
I punched my sister in the shoulder for doing that, because I was so close to beating my friend's record, which as far I a can tell, no one else in the world as duplicated...beacuse no one gives a shit about that game.
Originally posted by inimalist
That can all be mediated by being calm, or whatever, however, it is a rise in aggressive behaviour due to environmental cues raising arousal. Guns are likely to behave the same way.
I would reason that they can also sober people up and even deter acting. Would you not agree?
In the scenario I persented, that one not a smart ass one, it would seem that the people would rather face the consequence for not using the gun, then to use the gun...if they were locked into an observation room, similar to what it was in "The Killing Room."
If you haven't seen that movie, watch it, and post your thoughts on the character's actions' validity. Yes, I am serious.