Guild Wars 2 finally starts to come to life

Started by Peach55 pages

Dungeons are cross-server, which is nice.

Yeah, AC is level 30, but it's definitely very hard at that level. There's also story modes and then explorables which are five levels higher. We do explorables all the time. But yeah, definitely let me know, we're just about always up for dungeons and we know most of them very, very well so we can take you through them when you get to that point.

Ok I have barely gotten a chance to play the game for five minutes, but what I decided upon first was a Norn Hunter (the one with a pet). Would anyone discourage me from choosing this race and class?

Originally posted by Peach
You can't say stuff like that is universally the case when it just isn't.

Sorry, but you don't have the perspective needed on this. The behaviour I talk of is commonly discussed in the official and unofficial forums and is part of the reason why they started work on a proper LFG tool. First of all, you being in a high-pop server makes you the one with the unusual case here; your experience is not the general one. Furthermore, increased grouping difficulty is an acknowledged problem all around, and is also why that website exists (which the devs have even told people to go use in the meantime- when the devs are recommending that people have to use an external fan site to find groups, you know there's an issue). You have virtually no experience in trying to do proper PUGing (picking up a random fifth is hardly the same) and cannot really speak to its difficulties. The simple fact is that for most people, trying to get dungeon groups near the dungeon is impossible, and the lack of a proper LFG tool in this game is a deficiency. So, the simple truth is that for most people, LA is the only place they can go to get a dungeon group, and it is often a time consuming process.

The anti-community accusation on Finders has always been a red herring. Firstly, I don't believe that it actually brings the danger some say. PUGing has inherent risks regardless and I don't buy the idea that a Finder is more likely to bring in crap players. Secondly, as the alternative to a proper cross-server LFG tool is not more community dungeons runs for people but NO dungeon runs, because they can't find a group, it's no bloody good thinking that leaving one out helps in community building. Community builders will just run in guilds anyway.

It's a common pattern of games thinking they don't need LFG tools and then having to put them in. It happened to TOR and it is happening here too.

Originally posted by Morridini
Ok I have barely gotten a chance to play the game for five minutes, but what I decided upon first was a Norn Hunter (the one with a pet). Would anyone discourage me from choosing this race and class?

No, not really. Your race makes almost no difference anyway in the long-term.

Of course I have no experience with PUGing something 100% - you couldn't pay me to play the game in that way. That's why I'm in a guild. So I don't ever have to deal with the bullshit that is doing dungeons with complete randoms. One random is okay. A full group of randoms when I'm used to doing dungeons in a highly experienced group while coordinating everything on vent = hell no.

If I didn't have a large guild, I wouldn't be doing dungeons at all, is what it comes down to. Part of the point of the multi-guild system is to keep the need to PUG things to a minimum. The LFG tool is meant to be guild chat.

However, as far as you saying I don't have the correct perspective - that's where you're incorrect. I don't PUG things myself, no. However, there are many people in my guild that do, for whatever reasons - usually doing dungeons outside of peak hours for our group. They have zero problems whatsoever in finding full groups without spamming LA.

Also, maybe it's an EU thing - because on the NA side nearly every server is very high or full. We have no medium population servers at all. I also don't see a whole lot of dungeon LFG spam in LA, where I am quite a bit.

Originally posted by Morridini
Ok I have barely gotten a chance to play the game for five minutes, but what I decided upon first was a Norn Hunter (the one with a pet). Would anyone discourage me from choosing this race and class?

Ranger isn't the strongest of professions, but it's still a fun one. I'm leveling my Norn Ranger right now myself.

Anyway, last night a group of about 7-8 of us held the Eternal Battlegrounds jump puzzle for about an hour. A group of Blackgate tried to start a fight with us in the dark room (which is just a dick move - that's the one place where you never fight others!), but we killed them off pretty quickly and then took advantage of the fact that we always had 2 mesmers in our group to take turns portalling people up to the end. 30 badges of honor in 15 minutes (the time it took me to run two characters through the puzzle) = not bad! I'm at 150 of the 500 I need.

We also briefly took Temple of Balthazar (it was ours for about an hour) so I was able to cash in the ~700,000 karma I had for obsidian shards. And actually got some clovers. So right now for my legendary I've got 24/77 clovers, Gift of Wood complete, need one more TA run for Gift of Thorns and then that'll put me at half done for Gift of Nature, I've got about...15% of the T6 mats I need for Gifts of Might and Magic, and I still have 210 obby shards. Though I'll probably go through all of them getting the rest of my clovers. I'm also sitting on about 140g so I'm basically spending half of what I bring in each day on mats and then socking away the other half towards buying Leaf of Kudzu.

Still have so much to do, but I've made some good progress, so I'm pleased. It's still a pretty long-term thing so yeah.

I'm about done with Queensdale, and still very much enjoying the game. Though I have a problem with the overabundance of level scaling that's presenting itself. It's a bit silly to scale my level down from level 15 to 14 or 13. Is that really necessary?

I understand its necessity to a degree to keep people from bringing their high level friends to events and wiping them out in a matter of seconds, but I see no reason as to why they should be applied to such an enormous degree to other areas of the game, specifically your personal story segments.

A level or two does actually make a pretty big difference, which becomes much more noticeable at higher levels. It's much easier to just level you down to the content's level, than to level the content up to where you are.

You still get level appropriate rewards either way, so it doesn't matter hugely.

Preview of the new stuff coming next week (and next month):

https://www.guildwars2.com/en/the-game/releases/january-2013/

Daily achievement update makes me very happy. I need another source of obsidian. I still need about a hundred of them and I'm nearly out of karma (I spent about 700,000 on them the other nice...at least I finished my clovers!). And new achievements will be welcome, so that way we're doing something other than just hitting up events in eastern Gendarran...though I've been using them to help level my Ranger. Hopefully I can keep up with doing that.

Also, a video of some ridiculousness some guildies and I did the other night. This is what happens when you take five Guardians, all in almost full exotic gear, into AC explorable.

YouTube video

I think the best part is when we're fighting Kohler and have enough aegis and stability that we're able to just completely and totally ignore his pull attack and Dagger Storm...that or the ghosts at the end where we're just standing in the necro wells and all out-regenning the poison. It's great.

We want to do five Mesmers as well at some point soon.

So, as ANet is awesome, and I am awesome, they gave me a CE to give away. So I'm doing an art contest 😄

http://thepaletree.net/2013/01/24/welcome-and-a-giveaway-gw2-signed-ce/

Originally posted by Morridini
Ok I have barely gotten a chance to play the game for five minutes, but what I decided upon first was a Norn Hunter (the one with a pet). Would anyone discourage me from choosing this race and class?

Having leveled my ranger a bit more (she's now level 40), I'm learning that their main downfall is pets, which are just not nearly strong enough to survive. I'm using a ranged pet (spider, and I hate spiders) simply to keep it out of melee range and manually calling it on targets and calling it away and it still dies way too fast in dungeons.

So due to guesting being how it is, I decided to make a second account that's on Aurora Glade so I can play with my friends that are on EU servers. Kinda sucks that that's the only solution for it, but I was going to wind up getting a second account anyway (I had two in GW2) for my alt-addiction...just wound up doing so a bit sooner than planned.

So I'll be on EU servers as a sylvari necromancer named Toirease.

Lots of new stuff added recently (changes to dailies as well as guild missions are awesome)...but this happened this morning.

I completed the Legendary longbow, Kudzu, for my ranger. And it is so, so amazing.

Nice, that bow looks awesome!

I got my first character to level 80 about a week ago and I just find nothing much to do now. PVP gets quite dull after a while for me but it is fun for a while. WvW I just can't find any group to tag along with. Any suggestions or tips on what you find fun?

Rhok'delar makes a guest appearance?

I don't do PvP or WvW - the WvW portions were the worst part of making that bow. Well, other than saving up several hundred gold for it.

I jump between characters frequently - I currently have 6 characters at level 80 - and do lots of dungeons, fractals, and whatever other PvE content catches my eye.

Originally posted by Peach
I don't do PvP or WvW - the WvW portions were the worst part of making that bow. Well, other than saving up several hundred gold for it.

I jump between characters frequently - I currently have 6 characters at level 80 - and do lots of dungeons, fractals, and whatever other PvE content catches my eye.

I did WvW close to the release of GW2 and found a few groups to go around with and that was fun while it lasted but that is if I can ever find a group...

I can make gold but extremely slow and I just run out so fast. Any tips?

Groups in WvW? Just look for a commander icon on the map. That's all you need.

Money...well, I won't even talk about how much my legendary cost. I do lots of dungeons and fractals (generally a couple dungeon runs a day), as well as the large meta events, and running guild missions. The last week or so I was making my legendary I was making 15 gold a day. There's also playing the trading post, which I do a little bit (mostly buying heavy moldy bags in stacks, opening them, and reselling the mats I get out of them for profit - my guild and I have done a ton of research on this).

Also, events in Orr. Getting my necromancer to 80 means I can farm the hell out of those and get tons of stuff with minimal effort, since most of my attacks/skills are AOEs and inflict conditions, and my condition damage is ridiculously high.

Just curious, did this game ever get good enough that they could start charging people to play it or is it still freeware?

Oh, Ray.

So, when's this thing going to come out?

"Being the sequel to a game in the top 10 of most popular PC games of all time,"

is this true btw? being serious, I wouldnt have actually thought it was that popular.