Originally posted by illadelph12
Well, he was The Decider.
Originally posted by Lunacyde
I don't see why you guys would want to have godlike power. no thanks, just enough to make my life easy and fun.
Also, I'd want to make a movie/videogame/tv/comic media franchise based on the posters of KMC.
Originally posted by Uriel005
^ technopathy then would be most practical. Make yourself rich inventing and come up with an awesome house to live in.
Originally posted by srankmissingnin
I don't know, it almost seemed like he [b]knew those shoes were coming... [/B]
Originally posted by rotiart
Technopathy... Even at low levels... I make ATM machines my slave whenever I hit a casino. :-P
👆
I think the most practical real world power (assuming there are not other people with super powers and you dont want to be fighting 24/7) is teleportation. If you wanted a life of crime getting into and out of places with valuables would be easy. If you wanted a regular life, you could travel or visit people instantly. If you wanted the superhero life, being able to teleport does give you awesome fighting advantages, lets you get away before the police arrive, AND if your power is advanced enough you could teleport other peoples weapons/bullets/WMD away (ala Spartan 3.0).
Would you be the most powerful? Probably not, which for some people is a detriment, but it would be a wickedly cool power.
Out of this thread I'd probably go with Telepathy assuming that I don't go bat crazy because of it. If I do, then telekinisis.
Originally posted by 0mega Spawn
yea and what do you want me to say id rather telekinesis 😬
Magnetism just as a means of manipulating ferrous metals is inferior to similarly powerful tk because there's less versatility.
Originally posted by rotiart
Somehow I imagine that at "equivalent levels" a magnetism user would be able to move a greater volume of ferrous material than an pure tk user... Do to skill specialization.... Ie maybe 20 lbs vs 5lbs but the tk isn't limited by materials
Now if we're talking more sophisticated manipulation like transforming a pile of scrap into a metal statue I can see how a magnetic guy would be more accomplished, but that wouldn't speak to the powers so much as it would to the fact that a pure ferrokinetic would have more experience working with that kind of metal than a general telekinetic.
Assuming equal experience and power tk > pure ferrokinesis.
Now magnetism with all the other fun stuff on the other hand is a much closer competition.
In our world I'd definately want telepathy. I could hit the poker tables for cash and I doubt mind shutdowns would leave any evidence our police could detect.
In comics I'd go for technopathy. If there's one thing in comics there's an abundance of, it's dumb ass villains with high tech gear for me to steal/copy until I'm powerful enough to go after the big guns.