I missed that part; my bad!
Initiative to the bugs again is bad news for all. Aurel gets his +2 Parry from Orthodox Guard being tapped and stays safe from most assailants. Kart gets a little chewed up.
Those by the huts are less overwhelmed. The Soldier their charges down on Seth and knicks him, but Seth taps Riposte and carves a cauterized groove into the giant beetle's shell with twelve successes.
Noland and Mendus are getting chewed up as well.
Aurel unleashes a Twirl that clears our four groups of the Swarm, still managing to be elegant despite his burden. Orthodox Guard's dice conversion and Charge's extra dice make getting the full Twirl easy. Kart backs him up, his light pistol kicking up bugs into the air with each shot.
"Help the others!" Seth instructs while himself spitting the Soldier on his blade. It gives one final shrieking and falls quiet, as do the Swarms around Seth. Trawley follows orders and picks off a group of Swarm by Noland, while Harvik goes down on one knee and fiddles with a control on his wrist. A mortar round poomfs from his backpack and takes down a wall of the hut by Mendus, who dives clear. It kills some of the Swarm, at least.
Mendus and Noland kill off more with their spraying.
----
BATTLE AT BARUM, Start of Turn 3
East Village- Rise
Aurel (LS6): 1/32 [OGu CL CH] [BGu BG] (4F) (carrying Garan)
Kart (G10): 1(1PR)/15 [GS ES CF] (4F)
Swarms (C5) x6
Soldier A (C6): 0 (1A)
East Village- Row of Huts
Seth (LS12): 1(2A)/25 [BGu PS] [RF RI] (5F)
Trawley (G10): 1(1PR)/21 [MK ES] [CC] (3F)
Harvik (HW8): 1(2A)/10 [KB 10B EE] (1F)
FR-3PO: 2/3
Swarms (C5) x7
East Village- Burnt Hut
Noland (G5): 1/25 (1F)
Mendus (G5): 1/21 (1F)
Swarms (C5) x6
Soldier C (C6): 0 (1A)
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Before any actions take place this turn, the Swarm reinforces itself by doubling its dwindled numbers. Strangely, this does not happen near Seth and company.