Depends on who they go to first. I get the suspicion that we'll be either next or last. From the Building to the City Streets to the Park to the Industrial area or from the Building to the Industrial Area to the Streets to the Park. Or so I'm guessing.
Remember that thing has a Torpedo launcher that can damage the Free Flier and hit both of us at the same time.
It had to happen sooner or later. 1 - 3 gives initiative to them.
Jelena huddles behind the ship against an increasing tide of fire. The flyer can target both of you. Meanwhile, you must from now on to choose whether you are in cover against the far side or other side; they are positioned so that you cannot cover from both.
I have no instructions from Jovan, so he takes no action. Jovan, you should probably remember it has already been established that there is no safety out there; just more men. Xeth and Jovan weatyher their storm of fire quite well, though Jovan loses his Cleave protection. Vera, for now, stays safe at the ship.
Wentar's Guard tap keeps him and Vlad safe as he throws Vlad to the ground before an explosive shot hits him; part of the ship falls off at the same time. You would have killed two guards at the gate with a Reflection tap, Wentar, but that's only because of the Guard tap. You kill one that way as it is! You two Butch Cassidy it out towards the gate, taking down three and buyiong Vlad 5 points of Cleave protection.
---
AMBUSH ON THALOS, Start of Turn 22
Park
Jelena (LS9) 1 (2A)/55 [BGu BG] (6F) (ship)
Essalin (LS9): 3/39 [OGu] (6F) (ship)
Yeomen x2 (G6): high windows
Yeomen x2 (G6): building entrance
Yeomen x4 (G6): far side of park
Yeomen x3 (G6): other side of park
Flyer x1 (G6)
-----
City Streets
Xeth (G8) 1 (2A)/47 [ES CH BGu] [CG PS CC] (4F) (ship)
Vera (LS12) 3 (1A)/37 [OGu BL] [BGu RF CL] (6F) (ship)
Jovan (LS10) 3/53 [OGu CL] (7F) (north)
R3-U9 2/22 (ship)
Yeomen x2 (G6): north end
Yeomen x1 (G6): west of north end
Yeomen x8 (G6): south end
Yeoman Gun Emplacement x4 (G5): (south end (setting up))
Flyer x1 (G6)
-
Industrial Area
Wentar (LS9) 1/30 [OGu BG RF] [FoGu BL] (7F) (ship)
Vlad (LS9) 1(2A)/24 [CL 5 PS BGu] [CC ES] (6F) (ship)
Assault Walker (G 6 HW 6): Factory Gate
Yeomen x1 (G6): Factory Gate
Yeoman Gun Emplacement x1 (G5): inside factory grounds
Yeomen x1 (G6): inside factory grounds
Yeomen x4 (G6): Warehouse Roof
Yeoman Gun Emplacement x1 (G5): Warehouse roof
-
Streets
Roan (LS11) 1/28 [OGu BG] [FGu RF] (5F)
Andro (LS12): 3/24 [OGu CL PS] [FGu/RI] (5F)
Argo (LS8): 1 (2A)/12 [BGu] (5F)
Sunda (LS12): 3/25 [OGu RF CL] [FGu PS] (4F)
Gallagher (LS9): 1 (2A)/31 [BGu CL] (8F)
Denz (LS10) 3/57 [OG RI RF] [GS MA] (5F)
D'an (LS8): 1 (2A)/19 [BGu] (7F)
Lady Thea: 0
-----
Reaching the foot of the building, Thea and co dash through the city streets... again, a lot of new buildings around here.
Ohhh boy! This will be fun then.
Vlad, looks like it's time to get up there and start cutting.
"Alright Vlad!," Wentar says. "Time to get aboard that walker, I'll try to draw their fire."
Swap OGu for FoGu.
Focus on the Walker, dodge its torpedo if it fires, attack the Yeoman by the gate. Bodyguarding Vlad if they get initiative.