USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (LIGHT SIDE)- Harmony

Started by Ushgarak328 pages

Yup.

Not all of us have intrusion so sneaking isn't the best of plans. Man, we should have asked Thea for money to take a taxi.

We have to keep Thea down, and obscured. Maybe with a Jedi robe with hood?

All we need to do is get up to the guards without them taking potshots at us. We should be able to then just force our way around.
Our plan of getting all the way to the control room without being noticed seems like its not going to work now, expecially since Thea isn't disguised.
But the prison is ice. Does that mean we can see how many guards there are?

I thought the plan was that she was a prisoner as well? Had turned herself in? You're supposed to be pretending to be a guard, Roan...

Yea, but once they see that Thea is with us, they are going to know something's up. Because if Thea was caught, it would be big news...

Yeah, that's true... well, we'll conceal her as a prisoner Jedi, then. Makes sense to me.

(Yeah, prisoner Jedi sounds good. She just needs to keep hood up and her head down. All Jedi prisoners need to do this to make sure she doesn't stick out as something worth a closer look. Are we going to give the guards at the enterance a chance to submit peacefully, or just walk up and hack them in two? Just something I thought I'd throw out.)

Better make up your mind quickly!

The plan was to bluff past them as long as we can with Roan doing the talking.

(Oh, gotcha gotcha, sorry. I been reading back but I missed that somehow. Pay no attention to the man behind the Red and -Whatever color that is- Jedi sig. Bluff away!)

Assuming we have no funds provided to us by Thea, it's walking time for Team Nerd!

Originally posted by Bespin Bart
The plan was to bluff past them as long as we can with Roan doing the talking.

Exactly, We'll get as far as we can, and then just go all stabby.
The Ladies in Waiting are also going to be blind while we lead them out of there, so we should be aware of that, and plan to do all of our fighting on the way in.

Originally posted by Craft
Assuming we have no funds provided to us by Thea, it's walking time for Team Nerd!

I though we agreed to name it 'Jovan's posse'. 🙁

Right then!"

Jock team, you have arrived at the great metal gates built into the ice cliff that form the entrance to the prison; there are about a dozen guards around, two of which man repeater guns on towers. You are approaching now, and a lead yeoman tells you to halt. Well, you think it was 'halt', anyway...

Nerd team- about halfway there, you are accosted by a patrol of yeomen heading through the streets. Your party looks a bit weird, and one of them asks (so Jelena certainly hears) what your business is.

Alright, How high are the repeater towers?
Can Xeth hit them with his gun? Can you jump up to them?

I will halt.

Both options are possible.

Well, having halted, you'd better try something soon...

I'll Whisper to Sunda "Can you take the tower on the left?"
Then to Xeth "Take out the tower on the right."

We will slowly continue to move forward again, getting as close as we can.

What is the lock on the gate? Do we have to get them to open it for us?
I'll say "Open the gate! We have Jedi Prisoners!"

Best is that for Jovan's posse the guys keep respectfully silent. Jelena is the best option for us. We have created a story, let's see if it works.

Indeed, just stick with the 'we are on our way to the library' story and we should be fine. Though Jelena will need to do the talking, unless Wentar is able to speak the language at this point.

Originally posted by Tptmanno1
I'll Whisper to Sunda "Can you take the tower on the left?"
Then to Xeth "Take out the tower on the right."

We will slowly continue to move forward again, getting as close as we can.

What is the lock on the gate? Do we have to get them to open it for us?
I'll say "Open the gate! We have Jedi Prisoners!"

Well, you are about to say that, but then you stop when you remember that you don't speak the language...